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ifcviewer: F to frame selection from tree, debug coord dump
Tree -> viewport selection was already wired (onTreeSelectionChanged
calls setSelectedObjectId), but pressing F afterwards routed to the
focused tree widget rather than the viewport, so framing didn't fire.
Add a window-level View > Frame Selected QAction with Qt::Key_F that
delegates to ViewportWindow::focusOnSelectedObject — works regardless
of which child widget has focus. The viewport's own F handler stays
in place for when the viewport itself owns focus.
For debugging coordinate problems, add View > Print Selected Coords
(Ctrl+Shift+P) -> ViewportWindow::printSelectedObjectCoords, which
qInfo's:
- a sample vertex (first vertex of the selected mesh, decoded on
demand from the quantised VBO so no extra CPU storage is needed);
- placement_transformation (the per-instance matrix that maps the
sample vertex from mesh-local into the model's pre-georef frame);
- global = CoordinateOperation . placement_transformation (where
the IFC's own IfcCoordinateOperation has been folded in);
- the sample vertex transformed through both matrices.
The print is a no-op when nothing is selected or GL hasn't initialised.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -177,6 +177,12 @@ public:
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void showModel(uint32_t model_id);
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void removeModel(uint32_t model_id);
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// Debug helper: walk to the currently selected object's instance and
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// qInfo a sample vertex (decoded from the VBO), the placement
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// transformation matrix, and the global matrix
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// (CoordinateOperation · placement_transformation), in metres.
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void printSelectedObjectCoords();
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// Federation pipeline: composed instance transform =
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// FederatedFalseOrigin · ModelTransformation · CoordinateOperation
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// · placement_transformation
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