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Some basic code to lookup lengths for pre ADD2 schemas
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@@ -187,6 +187,13 @@ namespace ifcopenshell {
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static constexpr bool defaultvalue = false;
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};
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struct UseMaterialNames : public SettingBase<UseMaterialNames, bool> {
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static constexpr const char* const name = "use-material-names";
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static constexpr const char* const description = "Use material names instead of unique IDs for naming materials upon serialization. "
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"Applicable for OBJ and DAE output.";
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static constexpr bool defaultvalue = false;
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};
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struct ConvertBackUnits : public SettingBase<ConvertBackUnits, bool> {
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static constexpr const char* const name = "convert-back-units";
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static constexpr const char* const description = "Specifies whether to convert back geometrical output back to the "
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@@ -433,7 +440,7 @@ namespace ifcopenshell {
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};
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class IFC_GEOM_API Settings : public SettingsContainer<
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std::tuple<MesherLinearDeflection, MesherAngularDeflection, ReorientShells, LengthUnit, PlaneUnit, Precision, OutputDimensionality, LayersetFirst, DisableBooleanResult, NoWireIntersectionCheck, NoWireIntersectionTolerance, PrecisionFactor, DebugBooleanOperations, BooleanAttempt2d, WeldVertices, UseWorldCoords, ConvertBackUnits, ContextIds, ContextTypes, ContextIdentifiers, IteratorOutput, DisableOpeningSubtractions, ApplyDefaultMaterials, DontEmitNormals, GenerateUvs, ApplyLayerSets, UseElementHierarchy, ValidateQuantities, EdgeArrows, BuildingLocalPlacement, SiteLocalPlacement, ForceSpaceTransparency, CircleSegments, KeepBoundingBoxes, PiecewiseStepType, PiecewiseStepParam>
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std::tuple<MesherLinearDeflection, MesherAngularDeflection, ReorientShells, LengthUnit, PlaneUnit, Precision, OutputDimensionality, LayersetFirst, DisableBooleanResult, NoWireIntersectionCheck, NoWireIntersectionTolerance, PrecisionFactor, DebugBooleanOperations, BooleanAttempt2d, WeldVertices, UseWorldCoords, UseMaterialNames, ConvertBackUnits, ContextIds, ContextTypes, ContextIdentifiers, IteratorOutput, DisableOpeningSubtractions, ApplyDefaultMaterials, DontEmitNormals, GenerateUvs, ApplyLayerSets, UseElementHierarchy, ValidateQuantities, EdgeArrows, BuildingLocalPlacement, SiteLocalPlacement, ForceSpaceTransparency, CircleSegments, KeepBoundingBoxes, PiecewiseStepType, PiecewiseStepParam>
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>
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{};
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}
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