Some basic code to lookup lengths for pre ADD2 schemas

This commit is contained in:
Thomas Krijnen
2024-04-29 21:00:59 +02:00
parent 4e35e7455f
commit e6cc500227
3 changed files with 37 additions and 8 deletions
+8 -1
View File
@@ -187,6 +187,13 @@ namespace ifcopenshell {
static constexpr bool defaultvalue = false;
};
struct UseMaterialNames : public SettingBase<UseMaterialNames, bool> {
static constexpr const char* const name = "use-material-names";
static constexpr const char* const description = "Use material names instead of unique IDs for naming materials upon serialization. "
"Applicable for OBJ and DAE output.";
static constexpr bool defaultvalue = false;
};
struct ConvertBackUnits : public SettingBase<ConvertBackUnits, bool> {
static constexpr const char* const name = "convert-back-units";
static constexpr const char* const description = "Specifies whether to convert back geometrical output back to the "
@@ -433,7 +440,7 @@ namespace ifcopenshell {
};
class IFC_GEOM_API Settings : public SettingsContainer<
std::tuple<MesherLinearDeflection, MesherAngularDeflection, ReorientShells, LengthUnit, PlaneUnit, Precision, OutputDimensionality, LayersetFirst, DisableBooleanResult, NoWireIntersectionCheck, NoWireIntersectionTolerance, PrecisionFactor, DebugBooleanOperations, BooleanAttempt2d, WeldVertices, UseWorldCoords, ConvertBackUnits, ContextIds, ContextTypes, ContextIdentifiers, IteratorOutput, DisableOpeningSubtractions, ApplyDefaultMaterials, DontEmitNormals, GenerateUvs, ApplyLayerSets, UseElementHierarchy, ValidateQuantities, EdgeArrows, BuildingLocalPlacement, SiteLocalPlacement, ForceSpaceTransparency, CircleSegments, KeepBoundingBoxes, PiecewiseStepType, PiecewiseStepParam>
std::tuple<MesherLinearDeflection, MesherAngularDeflection, ReorientShells, LengthUnit, PlaneUnit, Precision, OutputDimensionality, LayersetFirst, DisableBooleanResult, NoWireIntersectionCheck, NoWireIntersectionTolerance, PrecisionFactor, DebugBooleanOperations, BooleanAttempt2d, WeldVertices, UseWorldCoords, UseMaterialNames, ConvertBackUnits, ContextIds, ContextTypes, ContextIdentifiers, IteratorOutput, DisableOpeningSubtractions, ApplyDefaultMaterials, DontEmitNormals, GenerateUvs, ApplyLayerSets, UseElementHierarchy, ValidateQuantities, EdgeArrows, BuildingLocalPlacement, SiteLocalPlacement, ForceSpaceTransparency, CircleSegments, KeepBoundingBoxes, PiecewiseStepType, PiecewiseStepParam>
>
{};
}