--names for filtering included or excluded entities by name, e.g. --include --names "Wall Compound*"

This commit is contained in:
Stinkfist0
2016-03-10 21:15:50 +02:00
parent b9c5b0e6c8
commit e9f551ea71
3 changed files with 18 additions and 16 deletions
+3 -3
View File
@@ -276,7 +276,7 @@ namespace IfcGeom {
include_entities_in_processing = false;
}
// Arbitrary names or wildcard expressions are handled case-sensitively.
/// @note Arbitrary names or wildcard expressions are handled case-sensitively.
void include_entity_names(const std::vector<std::string>& names)
{
names_to_include_or_exclude.clear();
@@ -285,7 +285,7 @@ namespace IfcGeom {
include_entities_in_processing = true;
}
// Arbitrary names or wildcard expressions are handled case-sensitively.
/// @note Arbitrary names or wildcard expressions are handled case-sensitively.
void exclude_entity_names(const std::vector<std::string>& names)
{
names_to_include_or_exclude.clear();
@@ -346,7 +346,7 @@ namespace IfcGeom {
}
foreach(const boost::regex& r, names_to_include_or_exclude) {
if (boost::regex_match((*it)->Name(), r)) {
if (boost::regex_match((*jt)->Name(), r)) {
found = true;
break;
}
-1
View File
@@ -176,7 +176,6 @@ namespace IfcGeom {
std::vector<std::pair<int,int> > edges_temp;
const TColgp_Array1OfPnt& nodes = tri->Nodes();
/// @todo can these UVs be used for texture coordinates as is?
const TColgp_Array1OfPnt2d& uvs = tri->UVNodes();
std::vector<gp_XYZ> coords;
BRepGProp_Face prop(face);