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--names for filtering included or excluded entities by name, e.g. --include --names "Wall Compound*"
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@@ -176,7 +176,6 @@ namespace IfcGeom {
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std::vector<std::pair<int,int> > edges_temp;
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const TColgp_Array1OfPnt& nodes = tri->Nodes();
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/// @todo can these UVs be used for texture coordinates as is?
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const TColgp_Array1OfPnt2d& uvs = tri->UVNodes();
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std::vector<gp_XYZ> coords;
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BRepGProp_Face prop(face);
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