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ifcviewer: merge Federation classes into the lib
Move src/ifcviewer-full/Federation.{h,cpp} (and its tests) into
src/ifcviewer/ so the lib stays the single source of truth for the
federation data model. Restores the original "agnostic lib usable
from ifcviewer-full and ifcviewer-minimal alike" framing.
Drop the unused per-model transform[16] / has_transform field — it
was round-trip-only with no UI to author it, and is being replaced
by an intent-based ModelTransform in the next commit. No real
.ifcfed in the wild populated this field; old files still load
(unknown JSON keys ignored), they just lose the unused transform.
Replaces the pure-data-model Federation.{h,cpp} that was added a
few commits earlier — that file's structs and compose helpers
return as part of the merged Federation in commit 6.
ifcviewer-full's per-app tests dir is removed (test_federation was
the only one); BUILD_IFCVIEWER_TESTS now wires test_federation in
under src/ifcviewer/tests/, with the Qt6::Core/Gui/Test dependency
declared inline since unlike the other Tier-1 tests it has to pull
Qt in. All 31 tests pass.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
+72
-87
@@ -17,100 +17,85 @@
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* *
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********************************************************************************/
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// Federation-level transformation data model and compose helpers.
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//
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// A federation is the user's working scene, composed of one or more IFC
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// models. Each model lives at:
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//
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// stage3 · stage4 · stage2 · placement_stage1
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//
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// where:
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// - stage1 is per-mesh vertex rebasing (applied to the geometry buffers)
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// - stage2 is the per-model georef matrix (immutable, derived from the IFC)
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// - stage3 is the federation-wide false origin (mutable, this header)
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// - stage4 is the per-model placement within the federation (mutable, this header)
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//
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// All composed matrices are in metres. The user-authored intent is stored
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// in source units (model project unit / model map unit / federation unit) to
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// preserve precision; conversion to metres happens in the compose helpers.
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#ifndef FEDERATION_H
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#define FEDERATION_H
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#include <Eigen/Dense>
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#include <QObject>
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#include <QString>
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#include <QStringList>
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#include <QDateTime>
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#include <QVector3D>
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#include <string>
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#include <vector>
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// Federation-wide settings persisted in .ifcfed.
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struct FederationConfig {
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// IfcSIUnit name ("METRE") or IfcConversionBasedUnit name ("foot", "inch", ...).
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std::string unit_name = "METRE";
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// SI prefix ("MILLI", "KILO", ...) — empty for unprefixed or for
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// conversion-based units.
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std::string unit_prefix = "";
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};
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// Stage 3 — the federation false origin. Authoring intent is "nominate this
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// XYZ as the new origin, with optional Z-axis heading rotation". Composed as
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// In-memory representation of an .ifcfed file (IFC federation).
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//
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// stage3 = R_z(rz_deg) · T(-xyz_in_metres)
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// A federation is a named, ordered list of model sources plus an optional
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// "home view" camera state. Source paths can be relative (resolved against
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// the .ifcfed's directory) or absolute. Save() reserialises paths relative
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// when they live under the federation file's directory tree, absolute
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// otherwise — Save As recomputes against the new location.
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//
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// i.e. translate the federation so the nominated point lands at the origin,
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// then rotate around the new origin. Translation is given in federation unit;
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// rotation is in degrees.
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struct FederationOrigin {
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Eigen::Vector3d xyz = Eigen::Vector3d::Zero(); // federation unit
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double rz_deg = 0.0; // degrees
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// Round-trip-only fields today (no UI to edit, but preserved across load/
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// save): per-model `visible`, future cloud `source.kind`s.
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class Federation : public QObject {
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Q_OBJECT
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public:
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struct HomeView {
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QVector3D target;
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float distance = 50.0f;
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float yaw = 45.0f; // degrees
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float pitch = 30.0f; // degrees
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};
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struct Model {
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QString id; // stable, persisted
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QString display_name;
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QString source_kind = "local"; // future: "http", "speckle", ...
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QString source_path; // resolved absolute when kind == "local"
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bool visible = true;
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};
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explicit Federation(QObject* parent = nullptr);
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// Round-trip
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bool load(const QString& path, QStringList* warnings, QString* err);
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bool save(const QString& path, QString* err);
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// Mutations
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void clear();
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QString addModel(const QString& source_path,
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const QString& display_name = QString());
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void removeModel(const QString& fed_id);
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void setHomeView(const HomeView& hv);
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void clearHomeView();
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// Accessors
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const std::vector<Model>& models() const { return models_; }
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const Model* findById(const QString& fed_id) const;
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bool isDirty() const { return dirty_; }
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void markClean();
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QString filePath() const { return file_path_; }
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QString name() const { return name_; }
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bool hasHomeView() const { return has_home_view_; }
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const HomeView& homeView() const { return home_view_; }
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signals:
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void dirtyChanged(bool dirty);
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private:
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void setDirty(bool d);
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static QString generateId();
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static bool isFederationPath(const QString& path);
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QString file_path_;
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QString name_;
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QDateTime created_;
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QDateTime modified_;
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std::vector<Model> models_;
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bool has_home_view_ = false;
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HomeView home_view_;
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bool dirty_ = false;
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};
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// Frame in which ModelTransform.a is expressed.
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// ModelLocal — pre-stage2 model coordinates, in the model's project length unit
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// ModelGlobal — post-stage2 model coordinates, in the model's map unit
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enum class AFrame { ModelLocal, ModelGlobal };
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// Stage 4 — the per-model placement within the federation. Authoring intent
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// is "rotate the model around `pivot`, then translate so that point `a` lands
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// at point `b`". Composed as
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//
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// R_local = R_z(rz) · R_y(ry) · R_x(rx) [intrinsic XYZ]
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// R_at_pivot = T(pivot_m) · R_local · T(-pivot_m)
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// stage4 = T(b_m - R_at_pivot · a_m) · R_at_pivot
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//
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// Numbers are stored in their original input unit (a in model project or map
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// unit per a_frame, b/pivot in federation unit) so that the user's typed
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// values round-trip without precision loss.
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struct ModelTransform {
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AFrame a_frame = AFrame::ModelGlobal;
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Eigen::Vector3d a = Eigen::Vector3d::Zero(); // model project / map unit
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Eigen::Vector3d b = Eigen::Vector3d::Zero(); // federation unit
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Eigen::Vector3d rxyz_deg = Eigen::Vector3d::Zero(); // degrees, intrinsic XYZ
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Eigen::Vector3d pivot = Eigen::Vector3d::Zero(); // federation unit
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};
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// Per-model unit scales captured at load time. project_length_to_meters
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// comes from calculateUnitScale(file, "LENGTHUNIT"); map_unit_to_meters from
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// siScaleFromNamedUnit(getMapUnit(file)) and falls back to the project length
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// scale when the model has no MapUnit.
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struct ModelUnits {
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double project_length_to_meters = 1.0;
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double map_unit_to_meters = 1.0;
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};
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// 1 federation_unit -> N metres. Cached at the call site if needed.
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double federationUnitToMeters(const FederationConfig&);
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// Compose stage 3 (federation false origin) into a 4x4 matrix in metres.
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Eigen::Matrix4d composeFederationOrigin(const FederationOrigin&,
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const FederationConfig&);
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// Compose stage 4 (per-model placement within the federation) into a 4x4
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// matrix in metres. `stage2_meters` is the model's georef matrix (e.g.
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// helmertMetersFromParameters · inv(wcs_meters)) — needed to lift `a` into
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// metres when a_frame == ModelLocal. Pass identity when stage 2 is disabled
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// or absent.
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Eigen::Matrix4d composeModelTransform(const ModelTransform&,
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const FederationConfig& fed_cfg,
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const ModelUnits& model_units,
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const Eigen::Matrix4d& stage2_meters);
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#endif // FEDERATION_H
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