Playing with input panels for alignment

This commit is contained in:
Richard Brice
2025-04-03 07:20:10 -07:00
parent a77125ff12
commit edfcdbb865
16 changed files with 844 additions and 5 deletions
@@ -16,21 +16,51 @@
# You should have received a copy of the GNU General Public License # You should have received a copy of the GNU General Public License
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>. # along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
# ############################################################################ #
# Hey there! Welcome to the Bonsai code. Please feel free to reach
# out if you have any questions or need further guidance. Happy hacking!
# ############################################################################ #
# Every module has a __init__.py file to load all of its classes. Every
# operation, property, and interface needs to be registered with the Blender
# system when the add-on loads. This is where it happens.
import bpy import bpy
from . import ui, prop, operator
# from . import ui, prop, operator # You'll need to provide a list of every one of your classes here. If you forget
from . import operator # to specify your class, it won't load and you won't be able to use that
# operator, property, or interface.
classes = (operator.ImportAlignmentCSV,) classes = (
operator.ImportAlignmentCSV,
operator.BuildAlignment,
operator.SurveyPoint,
prop.BIMAlignmentBuilderProperties,
ui.BIM_PT_alignment,
)
def menu_func_import(self, context): def menu_func_import(self, context):
self.layout.operator(operator.ImportAlignmentCSV.bl_idname, text="Alignment (.csv)") self.layout.operator(operator.ImportAlignmentCSV.bl_idname, text="Alignment (.csv)")
# When the add-on loads, this register function is called. This allows you to
# perform additional tasks during startup. If you need to store custom
# properties, this is where you tell Blender where they are going to be stored.
# You might see more advanced registrations happening in other modules.
def register(): def register():
# Properties are usually stored on bpy.types.Scene when they are something
# that affects everything in the project, or bpy.types.Object when they
# affect a single BIM element.
bpy.types.TOPBAR_MT_file_import.append(menu_func_import) bpy.types.TOPBAR_MT_file_import.append(menu_func_import)
bpy.types.Scene.BIMAlignmentBuilderProperties = bpy.props.PointerProperty(type=prop.BIMAlignmentBuilderProperties)
# When someone disables the add-on, we need to unload everything we loaded. This
# does the reverse of the register function.
def unregister(): def unregister():
del bpy.types.Scene.BIMAlignmentBuilderProperties
bpy.types.TOPBAR_MT_file_import.remove(menu_func_import) bpy.types.TOPBAR_MT_file_import.remove(menu_func_import)
@@ -0,0 +1,80 @@
# Bonsai - OpenBIM Blender Add-on
# Copyright (C) 2022 Dion Moult <dion@thinkmoult.com>
#
# This file is part of Bonsai.
#
# Bonsai is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Bonsai is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
# ############################################################################ #
# Hey there! Welcome to the Bonsai code. Please feel free to reach
# out if you have any questions or need further guidance. Happy hacking!
# ############################################################################ #
# Every module has a data.py file to load data for its interface panels to
# display. When a panel needs to show information that doesn't come from a
# Blender property, it gets that data from one of these classes. This separation
# of "fetching data" and "displaying data" is a common concept that makes UI
# code much simpler, more efficient, and less error-prone to refresh data.
import bonsai.tool as tool
# All data must have a refresh function. The refresh function simply sets all
# data class to be not yet loaded. So the next time the interface is drawn to
# the user, it will force the data to be reloaded.
def refresh():
# When you define your own data classes, just add to this list!
AlignmentBuilderData.is_loaded = False
# This is a sample data class. It correlates to a single interface panel. Panels
# should not share data classes. This makes it easy to write your interface
# without having your code mixed in with other parts of the interface. As a
# convention, the class is named the same name as the panel.
class AlignmentBuilderData:
# All data classes must have two variables. One to store all the data it has
# loaded and another to store the load state.
data = {}
is_loaded = False
x = 0.0
y = 0.0
# Every data class must have a load function. This lets us load data in a
# predictable manner.
@classmethod
def load(cls):
# The load function always has two responsibilities: populate the data,
# and set is_loaded to true.
cls.data = {
"has_project": cls.has_project(),
"x" : cls.x(),
"y" : cls.y()
}
cls.is_loaded = True
@classmethod
def has_project(cls):
# Here, we check whether or not there is an active IFC project in our
# Blender session.
return bool(tool.Ifc.get())
@classmethod
def x(cls):
return cls.x
@classmethod
def y(cls):
return cls.y
@@ -18,6 +18,17 @@
# pyright: reportUnnecessaryTypeIgnoreComment=error # pyright: reportUnnecessaryTypeIgnoreComment=error
# ############################################################################ #
# Hey there! Welcome to the Bonsai code. Please feel free to reach
# out if you have any questions or need further guidance. Happy hacking!
# ############################################################################ #
# Every module has an operator.py file to define all of the buttons that a user
# can click on from the Blender interface. Blender calls these buttons
# "Operators", since they correlate to a single user operation.
import os import os
import ifcopenshell.api.alignment import ifcopenshell.api.alignment
@@ -28,7 +39,7 @@ import json
import time import time
import calendar import calendar
import isodate import isodate
import bonsai.core.sequence as core import bonsai.core.alignment as core
import bonsai.tool as tool import bonsai.tool as tool
import bonsai.bim.module.sequence.helper as helper import bonsai.bim.module.sequence.helper as helper
import ifcopenshell.api.spatial import ifcopenshell.api.spatial
@@ -112,3 +123,41 @@ class ImportAlignmentCSV(bpy.types.Operator, tool.Ifc.Operator, ImportHelper):
tool.Collector.assign(alignment_obj, should_clean_users_collection=False) tool.Collector.assign(alignment_obj, should_clean_users_collection=False)
self.report({"INFO"}, "Imported in %s seconds" % (time.time() - start)) self.report({"INFO"}, "Imported in %s seconds" % (time.time() - start))
# Each button correlates to a class like the one below. In this case, we're
# creating a new button that will execute a hello world feature.
class BuildAlignment(bpy.types.Operator, tool.Ifc.Operator):
# Every operator has a unique ID. If you enable Python tooltips and hover
# over any button in the interface, you will see each button will run a
# function that uses this ID. For example, hovering over this button will
# show that the code it executes is "bpy.ops.bim.demonstrate_hello_world()"
bl_idname = "bim.build_alignment"
# In the interface, this button will have the text "Build Alignment".
bl_label = "Build Alignment"
# This code means that the user can undo or redo after pressing the button.
bl_options = {"REGISTER", "UNDO"}
# When hovering over the button, this helpful description will be shown.
bl_description = "Builds a dummy alignment"
# When the button is pressed, this _execute() function will run.
def _execute(self, context):
# Every operator should do one thing only: execute a core function. In
# order to execute a core function, the operator's responsibility is to
# pass in all of the inputs the core needs to do its job.
# A core function simply tells tools what to do, so a core function will
# always need at least one tool as an input.
core.build_alignment(tool.Alignment)
class SurveyPoint(bpy.types.Operator,tool.Ifc.Operator):
bl_idname = "bim.add_survey_point"
bl_label = "Add Survey Point"
bl_options = {"REGISTER","UNDO"}
bl_description = "Adds a survey point"
def _execute(self,context):
core.add_survey_point(tool.Alignment,x=bpy.context.scene.BIMAlignmentBuilderProperties.x,y=bpy.context.scene.BIMAlignmentBuilderProperties.y)
@@ -0,0 +1,64 @@
# Bonsai - OpenBIM Blender Add-on
# Copyright (C) 2022 Dion Moult <dion@thinkmoult.com>
#
# This file is part of Bonsai.
#
# Bonsai is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Bonsai is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
# ############################################################################ #
# Hey there! Welcome to the Bonsai code. Please feel free to reach
# out if you have any questions or need further guidance. Happy hacking!
# ############################################################################ #
# Every module has a prop.py file to define Blender properties. Any time you
# want an interface widget like an input field, dropdown, checkbox, or number
# slider, you need a Blender property to store that widget's data. If you want
# to store data that will affect the Blender interface, you also need a
# property. Properties are stored in the .blend file, so when your user closes
# their Blender session, and reopens it, things are how they left it.
import bpy
from bpy.types import PropertyGroup
# Properties have many different data types. We won't use all of them in this
# demo module, but this is a list for your reference.
from bpy.props import (
PointerProperty,
StringProperty,
EnumProperty,
BoolProperty,
IntProperty,
FloatProperty,
FloatVectorProperty,
CollectionProperty,
)
# All properties must belong in a property group. Usually, you'd have a group
# named after your module.
class BIMAlignmentBuilderProperties(PropertyGroup):
# This first property is a string. This means that in the interface, it will
# represent a text input field. We can give it a name and a default value.
# The name will be the label shown next to the input field in the interface.
name: StringProperty(name="Name", default="New Project Name")
# Not all properties need to be shown using their equivalent input widget.
# In this case, we can store a message string, but we will never show it as
# an input text field in the ui.py.
message: StringProperty(name="Message")
show_hints: BoolProperty(name="Show Hints", default=False)
#webui_message: StringProperty(name="Web UI Message", default="Hello, Web UI!")
x: FloatProperty(name="x")
y: FloatProperty(name="y")
@@ -0,0 +1,140 @@
# Bonsai - OpenBIM Blender Add-on
# Copyright (C) 2022 Dion Moult <dion@thinkmoult.com>
#
# This file is part of Bonsai.
#
# Bonsai is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Bonsai is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
# ############################################################################ #
# Hey there! Welcome to the Bonsai code. Please feel free to reach
# out if you have any questions or need further guidance. Happy hacking!
# ############################################################################ #
# Every module has a ui.py file to define its interface. Interfaces describe how
# panels, buttons, labels, and input fields are laid out.
import bpy
from bonsai.bim.module.alignment.data import AlignmentBuilderData
# Every panel in the interface correlates to one of these classes. If you enable
# the "Developer Extras" option in Blender, then you can actually right click on
# any panel in Blender, and click "Edit Source". This will bring you to a ui.py
# file like this one where you can see this code. Pretty neat!
class BIM_PT_alignment(bpy.types.Panel):
# Every panel has a title.
bl_label = "Alignment Demo"
# Every panel must have an ID. It must be unique. For example, you may want
# to later reference the panel (such as if you want to create a nested
# subpanel).
bl_idname = "BIM_PT_alignment"
# This tells the panel to appear in the properties section (in the bottom
# right by default) of the Blender interface.
bl_space_type = "VIEW_3D" #"PROPERTIES"
bl_region_type = "UI" #"WINDOW"
bl_category = "Survey"
# This tells the panel to appear in the "scene" tab of the properties panel.
#bl_context = "scene"
# Every panel has a draw function. This draws all the layout of the panel,
# including all of its labels, buttons, and so on. Note that if the panel is
# hidden, this draw function will not be called.
def draw(self, context):
# Before drawing any content, the panel must load any dynamic variables
# that it will show. Most panels have dynamic content, which display
# changing data from your BIM model. You must load that data first. The
# two lines are always the same, "if not loaded, then load".
if not AlignmentBuilderData.is_loaded:
# Each panel should have its own data class that it loads data from.
# Note that we only load data if it hasn't already been loaded.
# This is because interface panels are drawn continuously. This
# draw() function will be called every time you scroll or move your
# mouse over it. Loading data is slow, so we only refresh data when
# we have to.
AlignmentBuilderData.load()
# Interface panels often show properties. For convenience, define where
# the properties are stored for the module.
self.props = context.scene.BIMAlignmentBuilderProperties
# This defines a new "row" in our layout. When a new row is defined, the
# things on that row, like buttons, labels, and input fields, show on a
# new line.
row = self.layout.row()
# This is the simplest interface element - a label placed in our row.
# If you enable the "Icon Viewer" add-on, you can view a list of
# Blender's built-in icons to choose from in the Blender text editor's
# side panel.
row.label(text="This is a demo panel", icon="INFO")
# Our interface can contain simple logic. For example, if we don't have
# an IFC project, show an error message and don't draw anything else.
# The ui.py should always have very simple logic. Details like how to
# determine whether we have a project is delegated to the data loader.
if not AlignmentBuilderData.data["has_project"]:
row = self.layout.row()
row.label(text="Load or create an IFC project first", icon="ERROR")
return
row = self.layout.row()
# When you want to show a button in the interface, you have to specify
# an operator. Operators are defined in operator.py. You reference an
# operator using its unique ID.
row.operator("bim.build_alignment")
# Blender properties can be used to affect what your panel shows. Notice
# how the logic is very simple. Only use simple boolean predicates and
# loops in your layout. No complex logic should ever been seen in the
# interface code.
#if self.props.message:
# row = self.layout.row()
# row.label(text=self.props.message)
#row = self.layout.row(align=True)
#row.label(text="Build Dummy Alignment")
# Sometimes you need data that doesn't come from Blender properties,
# like from your IFC model. In this case, just get some data from your
# data loader. For those familiar with how templating languages work,
# this is exactly the same.
#row.label(text=AlignmentData.data["project_name"])
#row = self.layout.row()
# We've seen how to show text labels and buttons using operators. What
# about text input fields, number sliders, dropdowns, checkboxes, and
# scrollable lists? The way Blender works is that you simply show a
# Blender property in your interface. The data type of that property
# determines which UI widget is shown. A text property will show a text
# field. A number property will show a number slider. An enum property
# will show a drop down. And so on. In this case, our name property is a
# text data type, so expect to see a text input field show up here.
#row.prop(self.props, "name")
#row = self.layout.row()
# Here's another button, referencing another operator.
#row.operator("bim.demonstrate_rename_project")
row = self.layout.row()
row.label(text="Survey Point")
row.prop(self.props,"x")
row.prop(self.props,"y")
row = self.layout.row()
row.operator("bim.add_survey_point")
#if self.props.show_hints:
# row = self.layout.row()
# row.label(text="Name cannot be blank!")
+57
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@@ -0,0 +1,57 @@
# Bonsai - OpenBIM Blender Add-on
# Copyright (C) 2022 Dion Moult <dion@thinkmoult.com>
#
# This file is part of Bonsai.
#
# Bonsai is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Bonsai is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
# ############################################################################ #
# Hey there! Welcome to the Bonsai code. Please feel free to reach
# out if you have any questions or need further guidance. Happy hacking!
# ############################################################################ #
# Every module has a core.py file to define all of its core functions. A core
# function describes what happens when the user wants to do something like
# pressing a button.
# Think of a core function as a short poem of pseudocode that describes what
# happens in different usecases. A core should be no more than 50 lines of code,
# even in the most complex of features. A core simply delegates tasks to tools
# in a sequence that describes the flow of logic in a feature - in other words,
# it tells tools to do different things. You will notice that the core doesn't
# have any code that deals with Blender or IFC directly - these are all little
# details that are hidden away in tools. The core is not interested in these
# details, the core is only concerned with the big picture.
# Imagine, no matter how complex a software can be, every feature can be
# described in regular sentences in under 50 lines. That is the purpose of the
# core.
# Here's the simplest possible core function. It does one thing only. Remember:
# core functions delegate tasks to tools, so all core functions need at least
# one tool.
def build_alignment(alignment):
# We're telling the demo tool to set a message. We aren't interested how the
# tool works, that's a detail. We aren't interested in the interface, like
# where the message is shown. You can name these functions whatever you feel
# best describes what's going on, like if you had to describe the feature to
# someone else.
alignment.build()
def add_survey_point(alignment,x,y):
alignment.add_survey_point(x,y)
+4
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@@ -74,6 +74,10 @@ class Aggregate:
def get_container(cls, element): pass def get_container(cls, element): pass
def get_relating_object(cls, related_element): pass def get_relating_object(cls, related_element): pass
@interface
class Alignment:
def build_alignment(cls): pass
def add_survey_point(cls,x,y): pass
@interface @interface
class Bcf: class Bcf:
+1
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@@ -17,6 +17,7 @@
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>. # along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
from bonsai.tool.aggregate import Aggregate from bonsai.tool.aggregate import Aggregate
from bonsai.tool.alignment import Alignment
from bonsai.tool.bcf import Bcf from bonsai.tool.bcf import Bcf
from bonsai.tool.blender import Blender from bonsai.tool.blender import Blender
from bonsai.tool.boundary import Boundary from bonsai.tool.boundary import Boundary
+120
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@@ -0,0 +1,120 @@
# Bonsai - OpenBIM Blender Add-on
# Copyright (C) 2022 Dion Moult <dion@thinkmoult.com>
#
# This file is part of Bonsai.
#
# Bonsai is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Bonsai is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Bonsai. If not, see <http://www.gnu.org/licenses/>.
# ############################################################################ #
# Hey there! Welcome to the Bonsai code. Please feel free to reach
# out if you have any questions or need further guidance. Happy hacking!
# ############################################################################ #
# Every module has a tool file which implements all the functions that the core
# needs. Whereas the core is simply high level code, the tool file has the
# concrete implementations, dealing with exactly how things interact with
# Blender's property systems, IFC's data structures, the filesystem, geometry
# processing, and more.
import ifcopenshell.settings
import bpy
import bonsai.core.tool
import bonsai.tool as tool
import ifcopenshell.api
import ifcopenshell.api.alignment
import ifcopenshell
import ifcopenshell.api.cogo
# There is always one class in each tool file, which implements the interface
# defined by `core/tool.py`.
class Alignment(bonsai.core.tool.Alignment):
@classmethod
def add_survey_point(cls,x,y):
model = tool.Ifc.get()
point = model.createIfcCartesianPoint((x,y))
annotation = ifcopenshell.api.cogo.add_survey_point(model,point)
m = tool.Loader.create_point_cloud_mesh(annotation.Representation.Representations[0])
tool.Ifc.link(annotation.Representation.Representations[0],m)
# create a new Blender object
annotation_obj = bpy.data.objects.new(tool.Loader.get_name(annotation), m)
# link the blender object to with the IFC element
tool.Geometry.link(annotation, annotation_obj)
# assign the object to the blender collections
tool.Collector.assign(annotation_obj, should_clean_users_collection=False)
@classmethod
def build(cls):
coordinates = [(0.0,0.0),(100.0,0.0),(1000.,200.)]
radii = [(100.)]
vpoints = [(0.0,0.0),(100.0,0.0),(200.0,150.0)]
lengths = [(50.)]
model = tool.Ifc.get()
# create an IfcAlignment with Name="Dummy"
alignment = ifcopenshell.api.alignment.create_alignment_by_pi_method(model,"Dummy",coordinates,radii,vpoints,lengths)
ifcopenshell.api.alignment.create_geometric_representation(model, alignment)
ifcopenshell.api.alignment.add_stationing_to_alignment(model, alignment=alignment, start_station=0.0)
# IFC 4.1.5.1 alignments cannot be contained in spatial structures, but can be referenced into them
sites = model.by_type("IfcSite")
for site in sites:
ifcopenshell.api.spatial.reference_structure(model, products=[alignment], relating_structure=site)
# process the generated IfcReferent for the alignment
for rel in alignment.IsNestedBy:
for referent in rel.RelatedObjects:
if referent.is_a("IfcReferent"):
referent_obj = bpy.data.objects.new(tool.Loader.get_name(referent), None)
tool.Geometry.link(referent, referent_obj)
tool.Collector.assign(referent_obj, should_clean_users_collection=False)
# an alignment can be an aggregation of multiple child alignments (ie. multiple verticals for a single horizontal)
# get all the alignment curves
curves = []
for rel in alignment.IsDecomposedBy:
for agg in rel.RelatedObjects:
if agg.is_a("IfcAlignment"):
curves.append(ifcopenshell.api.alignment.get_curve(agg)) # 3D curve
# if there aren't any curves from aggregation, then there is only a single vertical or no vertical
if len(curves) == 0:
curves.append(ifcopenshell.api.alignment.get_curve(alignment))
settings = ifcopenshell.geom.settings()
for curve in curves:
shape = ifcopenshell.geom.create_shape(settings, curve)
# create a new Blender mesh
mesh_name = tool.Loader.get_mesh_name_from_shape(shape)
mesh = bpy.data.meshes.new(mesh_name)
m = tool.Loader.convert_geometry_to_mesh(shape, mesh)
# create a new Blender object
alignment_obj = bpy.data.objects.new(tool.Loader.get_name(alignment), m)
# link the blender object to with the alignment element
tool.Geometry.link(alignment, alignment_obj)
# assign the object to the blender collections
tool.Collector.assign(alignment_obj, should_clean_users_collection=False)
@@ -0,0 +1,31 @@
# IfcOpenShell - IFC toolkit and geometry engine
# Copyright (C) 2025 Thomas Krijnen <thomas@aecgeeks.com>
#
# This file is part of IfcOpenShell.
#
# IfcOpenShell is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# IfcOpenShell is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
"""
Coordinate Geometry (cogo) functions primarily for survey points and control monument for layout, parcels, etc.
"""
from .add_survey_point import add_survey_point
from .assign_survey_point import assign_survey_point
from .edit_survey_point import edit_survey_point
__all__ = [
"add_survey_point",
"assign_survey_point",
"edit_survey_point",
]
@@ -0,0 +1,44 @@
# IfcOpenShell - IFC toolkit and geometry engine
# Copyright (C) 2025 Thomas Krijnen <thomas@aecgeeks.com>
#
# This file is part of IfcOpenShell.
#
# IfcOpenShell is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# IfcOpenShell is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
import ifcopenshell
from ifcopenshell import entity_instance
import typing
def add_survey_point(file: ifcopenshell.file, survey_point: entity_instance) -> entity_instance:
"""
Adds a single survey point to the model based on IFC Concept Template 4.1.7.1.2.5.
Survey points are located relative to IfcRepresentationContext.WorldCoordinateSystem
:param survey_point: The survey point
:return: an IfcAnnotation entity
Example:
.. code:: python
annotation = ifcopenshell.api.cogo.add_survey_point(file,file.createIfcCartesianPoint(4000.0,3500.0)))
"""
context = ifcopenshell.util.representation.get_context(file,"Model","Annotation","MODEL_VIEW")
shape_representation = file.createIfcShapeRepresentation(ContextOfItems=context,RepresentationIdentifier='Annotation',RepresentationType='Point',Items=[survey_point])
representation = file.createIfcProductDefinitionShape(Representations=[shape_representation])
annotation = file.createIfcAnnotation(ifcopenshell.guid.new(),ObjectPlacement=context.WorldCoordinateSystem,Representation=representation,PredefinedType="SURVEY")
site = file.by_type("IfcSite")[0]
ifcopenshell.api.spatial.assign_container(file,relating_structure=site,products=[annotation])
return annotation
@@ -0,0 +1,38 @@
# IfcOpenShell - IFC toolkit and geometry engine
# Copyright (C) 2025 Thomas Krijnen <thomas@aecgeeks.com>
#
# This file is part of IfcOpenShell.
#
# IfcOpenShell is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# IfcOpenShell is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
import ifcopenshell
from ifcopenshell import entity_instance
import typing
def assign_survey_point(annotation: entity_instance, survey_point: entity_instance):
"""
Assigns a coordinate point to a survey point annotation
:param annotaton: The survey point annotation
:param survey_point: The survey point
:return: None
Example:
.. code:: python
annotation = ifcopenshell.api.cogo.add_survey_point(file,file.createIfcCartesianPoint(4000.0,3500.0)))
ifcopenshell.api.cogo.assign_surve_point(annotation,file.createIfcCartesianPoint(4000.0,3500.0,100.0))
"""
annotation.Representation.Representations[0].Items = [survey_point]
@@ -0,0 +1,40 @@
# IfcOpenShell - IFC toolkit and geometry engine
# Copyright (C) 2025 Thomas Krijnen <thomas@aecgeeks.com>
#
# This file is part of IfcOpenShell.
#
# IfcOpenShell is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# IfcOpenShell is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
import ifcopenshell
from ifcopenshell import entity_instance
import typing
def edit_survey_point(annotation: entity_instance, x:float,y:float,z:float=0.0):
"""
Edits the location of a previously defined survey point
:param survey_point: The survey point
:return: None
Example:
.. code:: python
annotation = ifcopenshell.api.cogo.add_survey_point(file,file.createIfcCartesianPoint(4000.0,3500.0)))
ifcopenshell.api.cogo.edit_surve_point(annotation,3500.0,2000.0)
"""
if annotation.Representation.Representations[0].Items[0].Dim == 2:
annotation.Representation.Representations[0].Items[0].Coordinates = ((x,y))
else:
annotation.Representation.Representations[0].Items[0].Coordinates = ((x,y,z))
@@ -0,0 +1,45 @@
# IfcOpenShell - IFC toolkit and geometry engine
# Copyright (C) 2025 Thomas Krijnen <thomas@aecgeeks.com>
#
# This file is part of IfcOpenShell.
#
# IfcOpenShell is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# IfcOpenShell is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
import pytest
import ifcopenshell.api.alignment
import ifcopenshell.api.context
import ifcopenshell.api.cogo
def test_add_survey_point():
file = ifcopenshell.file(schema="IFC4X3_ADD2")
project = file.createIfcProject(Name="Test")
site = file.createIfcSite(GlobalId=ifcopenshell.guid.new(),Name="MySite")
ifcopenshell.api.aggregate.assign_object(file,relating_object=project,products=[site])
geometric_representation_context = ifcopenshell.api.context.add_context(file, context_type="Model")
axis_model_representation_subcontext = ifcopenshell.api.context.add_context(
file,
context_type="Model",
context_identifier="Annotation",
target_view="MODEL_VIEW",
parent=geometric_representation_context,
)
annotation = ifcopenshell.api.cogo.add_survey_point(file,file.createIfcCartesianPoint((50.0,10.0)))
assert annotation
assert annotation.PredefinedType == "SURVEY"
assert annotation.Representation.Representations[0].RepresentationIdentifier == "Annotation"
assert annotation.Representation.Representations[0].RepresentationType == "Point"
assert annotation.Representation.Representations[0].Items[0].Coordinates == pytest.approx((50.0,10.0))
@@ -0,0 +1,48 @@
# IfcOpenShell - IFC toolkit and geometry engine
# Copyright (C) 2025 Thomas Krijnen <thomas@aecgeeks.com>
#
# This file is part of IfcOpenShell.
#
# IfcOpenShell is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# IfcOpenShell is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
import pytest
import ifcopenshell.api.alignment
import ifcopenshell.api.context
import ifcopenshell.api.cogo
def test_assign_survey_point():
file = ifcopenshell.file(schema="IFC4X3_ADD2")
project = file.createIfcProject(Name="Test")
site = file.createIfcSite(GlobalId=ifcopenshell.guid.new(),Name="MySite")
ifcopenshell.api.aggregate.assign_object(file,relating_object=project,products=[site])
geometric_representation_context = ifcopenshell.api.context.add_context(file, context_type="Model")
axis_model_representation_subcontext = ifcopenshell.api.context.add_context(
file,
context_type="Model",
context_identifier="Annotation",
target_view="MODEL_VIEW",
parent=geometric_representation_context,
)
annotation = ifcopenshell.api.cogo.add_survey_point(file,file.createIfcCartesianPoint((50.0,10.0)))
assert annotation
assert annotation.PredefinedType == "SURVEY"
assert annotation.Representation.Representations[0].RepresentationIdentifier == "Annotation"
assert annotation.Representation.Representations[0].RepresentationType == "Point"
assert annotation.Representation.Representations[0].Items[0].Coordinates == pytest.approx((50.0,10.0))
ifcopenshell.api.cogo.assign_survey_point(annotation,file.createIfcCartesianPoint((20.0,30.0,40.0)))
assert annotation.Representation.Representations[0].Items[0].Coordinates == pytest.approx((20.0,30.0,40.0))
@@ -0,0 +1,48 @@
# IfcOpenShell - IFC toolkit and geometry engine
# Copyright (C) 2025 Thomas Krijnen <thomas@aecgeeks.com>
#
# This file is part of IfcOpenShell.
#
# IfcOpenShell is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# IfcOpenShell is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
import pytest
import ifcopenshell.api.alignment
import ifcopenshell.api.context
import ifcopenshell.api.cogo
def test_edit_survey_point():
file = ifcopenshell.file(schema="IFC4X3_ADD2")
project = file.createIfcProject(Name="Test")
site = file.createIfcSite(GlobalId=ifcopenshell.guid.new(),Name="MySite")
ifcopenshell.api.aggregate.assign_object(file,relating_object=project,products=[site])
geometric_representation_context = ifcopenshell.api.context.add_context(file, context_type="Model")
axis_model_representation_subcontext = ifcopenshell.api.context.add_context(
file,
context_type="Model",
context_identifier="Annotation",
target_view="MODEL_VIEW",
parent=geometric_representation_context,
)
annotation = ifcopenshell.api.cogo.add_survey_point(file,file.createIfcCartesianPoint((50.0,10.0)))
assert annotation
assert annotation.PredefinedType == "SURVEY"
assert annotation.Representation.Representations[0].RepresentationIdentifier == "Annotation"
assert annotation.Representation.Representations[0].RepresentationType == "Point"
assert annotation.Representation.Representations[0].Items[0].Coordinates == pytest.approx((50.0,10.0))
ifcopenshell.api.cogo.edit_survey_point(annotation,20.0,30.0)
assert annotation.Representation.Representations[0].Items[0].Coordinates == pytest.approx((20.0,30.0))