Merge branch 'master' into performance_improvements

# Conflicts:
#	src/ifcconvert/ColladaSerializer.cpp
#	src/ifcconvert/ColladaSerializer.h
#	src/ifcgeom/IfcGeomIterator.h
#	src/ifcgeom/IfcGeomRenderStyles.h
This commit is contained in:
Thomas Krijnen
2016-03-22 16:15:28 +01:00
30 changed files with 1998 additions and 516 deletions
+10 -6
View File
@@ -45,21 +45,21 @@ namespace IfcGeom {
};
private:
std::string name;
std::string original_name_;
boost::optional<int> id;
boost::optional<ColorComponent> diffuse, specular;
boost::optional<double> transparency;
boost::optional<double> specularity;
public:
SurfaceStyle() {
this->name = "surface-style";
}
SurfaceStyle() : name("surface-style") {}
SurfaceStyle(int id) : id(id) {
std::stringstream sstr;
sstr << "surface-style-" << id;
this->name = sstr.str();
}
SurfaceStyle(const std::string& name) : name(name) {}
SurfaceStyle(int id, const std::string& name) : id(id) {
SurfaceStyle(const std::string& name) : name(name), original_name_(name) {}
SurfaceStyle(int id, const std::string& name) : id(id), original_name_(name)
{
std::stringstream sstr;
std::string sanitized = name;
std::transform(sanitized.begin(), sanitized.end(), sanitized.begin(), ::tolower);
@@ -76,8 +76,12 @@ namespace IfcGeom {
return name == other.name;
}
/// ID name, e.g. "surface-style-66675-metal---aluminium"
const std::string& Name() const { return name; }
/// Original name, if available, e.g. "Metal - Aluminium"
const std::string& original_name() const { return original_name_; }
const boost::optional<ColorComponent>& Diffuse() const { return diffuse; }
const boost::optional<ColorComponent>& Specular() const { return specular; }
const boost::optional<double>& Transparency() const { return transparency; }
@@ -91,4 +95,4 @@ namespace IfcGeom {
const SurfaceStyle* get_default_style(const std::string& ifc_type);
}
#endif
#endif