Remove templates on iterator and element

This commit is contained in:
Thomas Krijnen
2021-07-11 15:00:59 +02:00
parent ff73f82798
commit eeaf04c6ea
25 changed files with 203 additions and 293 deletions
+3 -3
View File
@@ -70,15 +70,15 @@ public:
virtual ~GeometrySerializer() {}
virtual bool isTesselated() const = 0;
virtual void write(const IfcGeom::TriangulationElement<double>* o) = 0;
virtual void write(const IfcGeom::BRepElement<double>* o) = 0;
virtual void write(const IfcGeom::TriangulationElement* o) = 0;
virtual void write(const IfcGeom::BRepElement* o) = 0;
virtual void setUnitNameAndMagnitude(const std::string& name, float magnitude) = 0;
const SerializerSettings& settings() const { return settings_; }
SerializerSettings& settings() { return settings_; }
/// Returns ID for the object depending on the used setting.
virtual std::string object_id(const IfcGeom::Element<double>* o)
virtual std::string object_id(const IfcGeom::Element* o)
{
if (settings_.get(SerializerSettings::USE_ELEMENT_GUIDS)) return o->guid();
if (settings_.get(SerializerSettings::USE_ELEMENT_NAMES)) return o->name();