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Type elements are hidden after assignment by default now. So rewrite tests to either use non-types or explicitly select types.
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@@ -121,6 +121,7 @@ Scenario: Assign material - material layer set
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_material()"
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And the object "IfcWallType/Empty" is selected
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When I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialLayerSet"
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And I press "bim.assign_material"
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Then the object "IfcWallType/Empty" does not have the material "Default"
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@@ -134,6 +135,7 @@ Scenario: Unassign material - material layer set
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_material()"
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And the object "IfcWallType/Empty" is selected
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialLayerSet"
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And I press "bim.assign_material"
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When I press "bim.unassign_material"
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@@ -155,6 +157,7 @@ Scenario: Unassign material - removing inherited material
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And I press "bim.assign_class"
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And I press "bim.add_material()"
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And the object "IfcWallType/Empty" is selected
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialLayerSet"
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And I press "bim.assign_material"
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@@ -181,6 +184,7 @@ Scenario: Enable editing assigned material - material layer set
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_material()"
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And the object "IfcWallType/Empty" is selected
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialLayerSet"
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And I press "bim.assign_material"
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When I press "bim.enable_editing_assigned_material"
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@@ -200,6 +204,7 @@ Scenario: Disable editing assigned material - material layer set
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_material()"
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And the object "IfcWallType/Empty" is selected
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialLayerSet"
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And I press "bim.assign_material"
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And I press "bim.enable_editing_assigned_material"
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@@ -220,6 +225,7 @@ Scenario: Edit assigned material - material layer set
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_material()"
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And the object "IfcWallType/Empty" is selected
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialLayerSet"
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And I press "bim.assign_material"
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And I press "bim.enable_editing_assigned_material"
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@@ -235,6 +241,7 @@ Scenario: Assign material - material profile set
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_material()"
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And the object "IfcWallType/Empty" is selected
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When I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialProfileSet"
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And I press "bim.assign_material"
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Then the object "IfcWallType/Empty" does not have the material "Default"
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@@ -248,6 +255,7 @@ Scenario: Unassign material - material profile set
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_material()"
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And the object "IfcWallType/Empty" is selected
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialProfileSet"
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And I press "bim.assign_material"
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When I press "bim.unassign_material"
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@@ -267,6 +275,7 @@ Scenario: Enable editing assigned material - material profile set
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_material()"
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And the object "IfcWallType/Empty" is selected
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialProfileSet"
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And I press "bim.assign_material"
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When I press "bim.enable_editing_assigned_material"
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@@ -286,6 +295,7 @@ Scenario: Disable editing assigned material - material profile set
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_material()"
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And the object "IfcWallType/Empty" is selected
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialProfileSet"
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And I press "bim.assign_material"
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And I press "bim.enable_editing_assigned_material"
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@@ -306,6 +316,7 @@ Scenario: Edit assigned material - material profile set
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_material()"
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And the object "IfcWallType/Empty" is selected
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialProfileSet"
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And I press "bim.assign_material"
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And I press "bim.enable_editing_assigned_material"
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@@ -454,6 +465,7 @@ Scenario: Add material set layer
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And I set "scene.BIMRootProperties.ifc_class" to "IfcWallType"
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And I press "bim.assign_class"
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And I press "bim.add_material()"
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And the object "IfcWallType/Empty" is selected
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialLayerSet"
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And I press "bim.assign_material"
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And I press "bim.enable_editing_assigned_material"
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@@ -477,6 +489,7 @@ Scenario: Remove material set layer
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And I press "bim.assign_class"
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And I press "bim.add_material()"
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And the object "IfcWallType/Empty" is selected
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And I set "active_object.BIMObjectMaterialProperties.material_type" to "IfcMaterialLayerSet"
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And I press "bim.assign_material"
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