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Conveniently preselect object representation template if an object is selected
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@@ -181,7 +181,7 @@ class AddOccurrence(bpy.types.Operator, PolylineOperator):
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context.workspace.status_text_set(text=None)
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context.workspace.status_text_set(text=None)
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PolylineDecorator.uninstall()
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PolylineDecorator.uninstall()
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context.scene.BIMPolylineProperties.product_preview.clear()
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context.scene.BIMPolylineProperties.product_preview.clear()
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tool.Snap.clear_polyline()
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tool.Polyline.clear_polyline()
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tool.Blender.update_viewport()
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tool.Blender.update_viewport()
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return {"FINISHED"}
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return {"FINISHED"}
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@@ -336,6 +336,11 @@ class AddElement(bpy.types.Operator, tool.Ifc.Operator):
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return IfcStore.execute_ifc_operator(self, context, is_invoke=True)
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return IfcStore.execute_ifc_operator(self, context, is_invoke=True)
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def _invoke(self, context, event):
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def _invoke(self, context, event):
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# For convenience, preselect OBJ representation template if applicable
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if (obj := context.active_object) and obj.type == "MESH":
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props = context.scene.BIMRootProperties
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props.representation_template = "OBJ"
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props.representation_obj = obj
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return context.window_manager.invoke_props_dialog(self)
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return context.window_manager.invoke_props_dialog(self)
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def _execute(self, context):
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def _execute(self, context):
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