You can now split objects using a drawn edge, especially useful when creating slab pour breaks and fixing lazily modeled walls and columns. Thanks Gorgious56!

This commit is contained in:
Dion Moult
2021-10-27 12:06:12 +11:00
parent 04b3b9b60e
commit f69de3324a
12 changed files with 117 additions and 4 deletions
+18
View File
@@ -134,6 +134,11 @@ class TestMoveObjectToElevation(test.bim.bootstrap.NewFile):
assert list(obj.matrix_world.translation) == [0.0, 0.0, 3.0]
class TestRunRootCopyClass(test.bim.bootstrap.NewFile):
def test_nothing(self):
pass
class TestScaleObjectToHeight(test.bim.bootstrap.NewFile):
def test_run(self):
bpy.ops.mesh.primitive_cube_add()
@@ -149,3 +154,16 @@ class TestMarkObjectAsEdited(test.bim.bootstrap.NewFile):
obj = bpy.data.objects.new("Cube", None)
subject.mark_object_as_edited(obj)
assert obj in IfcStore.edited_objs
class TestSplitObjectsWithCutter(test.bim.bootstrap.NewFile):
def test_run(self):
bpy.ops.mesh.primitive_cube_add()
bpy.ops.mesh.primitive_plane_add(size=4)
obj = bpy.data.objects.get("Cube")
cutter = bpy.data.objects.get("Plane")
assert obj.dimensions[2] == 2
new_objs = subject.split_objects_with_cutter([obj], cutter)
assert new_objs[0].name == "Cube.001"
assert obj.dimensions[2] == 1
assert new_objs[0].dimensions[2] == 1