From f6e8d5e2816daf9bd7b9fc66f3532c1e5c78945f Mon Sep 17 00:00:00 2001 From: Dion Moult Date: Tue, 11 Aug 2020 20:54:54 +1000 Subject: [PATCH] Create dumb door feature --- .../blenderbim/bim/__init__.py | 4 + .../blenderbim/bim/module/model/door.py | 107 ++++++++++++++++++ 2 files changed, 111 insertions(+) create mode 100644 src/ifcblenderexport/blenderbim/bim/module/model/door.py diff --git a/src/ifcblenderexport/blenderbim/bim/__init__.py b/src/ifcblenderexport/blenderbim/bim/__init__.py index 01550108ca..8955898aee 100644 --- a/src/ifcblenderexport/blenderbim/bim/__init__.py +++ b/src/ifcblenderexport/blenderbim/bim/__init__.py @@ -13,6 +13,7 @@ if bpy is not None: from .module.model import wall as model_wall from .module.model import stair as model_stair + from .module.model import door as model_door classes = ( operator.AssignClass, @@ -271,6 +272,7 @@ if bpy is not None: covetool_operator.RunAnalysis, model_wall.BIM_OT_add_object, model_stair.BIM_OT_add_object, + model_door.BIM_OT_add_object, ) def menu_func_export(self, context): @@ -308,6 +310,7 @@ if bpy is not None: bpy.types.SCENE_PT_unit.append(ui.ifc_units) bpy.types.VIEW3D_MT_mesh_add.append(model_wall.add_object_button) bpy.types.VIEW3D_MT_mesh_add.append(model_stair.add_object_button) + bpy.types.VIEW3D_MT_mesh_add.append(model_door.add_object_button) def unregister(): for cls in reversed(classes): @@ -329,3 +332,4 @@ if bpy is not None: bpy.types.SCENE_PT_unit.remove(ui.ifc_units) bpy.types.VIEW3D_MT_mesh_add.remove(model_wall.add_object_button) bpy.types.VIEW3D_MT_mesh_add.remove(model_stair.add_object_button) + bpy.types.VIEW3D_MT_mesh_add.remove(model_door.add_object_button) diff --git a/src/ifcblenderexport/blenderbim/bim/module/model/door.py b/src/ifcblenderexport/blenderbim/bim/module/model/door.py new file mode 100644 index 0000000000..01cb2b73e1 --- /dev/null +++ b/src/ifcblenderexport/blenderbim/bim/module/model/door.py @@ -0,0 +1,107 @@ +import bpy +import math +from bpy.types import Operator +from bpy.props import FloatVectorProperty, FloatProperty, IntProperty +from bpy_extras.object_utils import AddObjectHelper, object_data_add +from mathutils import Vector + +def add_object(self, context): + # Door lining profile + verts = [ + Vector((0, 0, 0)), + Vector((0, -self.depth, 0)), + Vector((.04, -self.depth, 0)), + Vector((.04, -self.depth+.04, 0)), + Vector((.065, -self.depth+.04, 0)), + Vector((.065, 0, 0)), + ] + edges = [] + faces = [[0, 1, 2, 3, 4, 5]] + mesh = bpy.data.meshes.new(name="New Dumb Door Profile") + mesh.from_pydata(verts, edges, faces) + obj = object_data_add(context, mesh, operator=self) + bpy.ops.object.convert(target='CURVE') + + # Door lining sweep + verts = [ + Vector((0, 0, 0)), + Vector((0, self.overall_height, 0)), + Vector((self.overall_width, self.overall_height, 0)), + Vector((self.overall_width, 0, 0)), + ] + edges = [[0, 1], [1, 2], [2, 3]] + faces = [] + mesh = bpy.data.meshes.new(name="New Dumb Door") + mesh.from_pydata(verts, edges, faces) + obj2 = object_data_add(context, mesh, operator=self) + bpy.ops.object.convert(target='CURVE') + + obj2.data.dimensions = '2D' + obj2.data.bevel_object = obj + + obj2.rotation_euler[0] = math.pi/2 + bpy.ops.object.convert(target='MESH') + bpy.ops.object.transform_apply(location=False) + bpy.data.objects.remove(obj, do_unlink=True) + + # Door panel + verts = [ + Vector((.045, self.depth, 0)), + Vector((.045, self.depth-.035, 0)), + Vector((self.overall_width-.045, self.depth-.035, 0)), + Vector((self.overall_width-.045, self.depth, 0)), + ] + edges = [] + faces = [[0, 1, 2, 3]] + mesh = bpy.data.meshes.new(name="New Dumb Door Panel") + mesh.from_pydata(verts, edges, faces) + obj3 = object_data_add(context, mesh, operator=self) + modifier = obj3.modifiers.new('Panel Height', 'SOLIDIFY') + modifier.offset = 1 + modifier.thickness = self.overall_height-.045 + bpy.ops.object.convert(target='MESH') + + ctx = bpy.context.copy() + ctx['active_object'] = obj2 + ctx['selected_editable_objects'] = [obj2, obj3] + bpy.ops.object.join(ctx) + + # Door Opening + verts = [ + Vector((0, -.1, -.1)), + Vector((0, self.depth+.1, -.1)), + Vector((self.overall_width, self.depth+.1, -.1)), + Vector((self.overall_width, -.1, -.1)), + ] + edges = [] + faces = [[0, 1, 2, 3]] + mesh = bpy.data.meshes.new(name="New Dumb Door Opening") + mesh.from_pydata(verts, edges, faces) + obj4 = object_data_add(context, mesh, operator=self) + modifier = obj4.modifiers.new('Panel Height', 'SOLIDIFY') + modifier.offset = -1 + modifier.thickness = self.overall_height+.1 + bpy.ops.object.convert(target='MESH') + obj4.display_type = 'WIRE' + obj4.parent = obj2 + obj4.matrix_parent_inverse = obj2.matrix_world.inverted() + + +class BIM_OT_add_object(Operator, AddObjectHelper): + bl_idname = "mesh.add_door" + bl_label = "Dumb Door" + bl_options = {'REGISTER', 'UNDO'} + + overall_width: FloatProperty(name='Overall Width', default=.85) + overall_height: FloatProperty(name='Overall Height', default=2.1) + depth: FloatProperty(name='Depth', default=.2) + + def execute(self, context): + add_object(self, context) + return {'FINISHED'} + + +def add_object_button(self, context): + self.layout.operator( + BIM_OT_add_object.bl_idname, + icon='PLUGIN')