From f79053433f319e849e2feece2a7c54bc99297440 Mon Sep 17 00:00:00 2001 From: Andrej730 Date: Thu, 22 Jun 2023 22:00:42 +0500 Subject: [PATCH] Set shading flat by default to solve #3336 Before blender 3.6 it was setting flat shading by default, so we just keeping the same behaviour. --- src/blenderbim/blenderbim/bim/import_ifc.py | 1 + 1 file changed, 1 insertion(+) diff --git a/src/blenderbim/blenderbim/bim/import_ifc.py b/src/blenderbim/blenderbim/bim/import_ifc.py index 4d05b94206..9aef658be4 100644 --- a/src/blenderbim/blenderbim/bim/import_ifc.py +++ b/src/blenderbim/blenderbim/bim/import_ifc.py @@ -1719,6 +1719,7 @@ class IfcImporter: mesh.polygons.add(num_loops) mesh.polygons.foreach_set("loop_start", loop_start) mesh.polygons.foreach_set("loop_total", loop_total) + mesh.polygons.foreach_set("use_smooth", [0]*total_faces) mesh.update() else: e = geometry.edges