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Fix #1344. You can now reorder items in a material layer set
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@@ -10,6 +10,7 @@ classes = (
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operator.RemoveConstituent,
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operator.RemoveConstituent,
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operator.AddLayer,
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operator.AddLayer,
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operator.RemoveLayer,
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operator.RemoveLayer,
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operator.ReorderLayer,
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operator.AddListItem,
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operator.AddListItem,
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operator.RemoveListItem,
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operator.RemoveListItem,
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operator.EnableEditingAssignedMaterial,
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operator.EnableEditingAssignedMaterial,
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@@ -8,6 +8,7 @@ import blenderbim.bim.module.material.remove_constituent as remove_constituent
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import blenderbim.bim.module.material.add_layer as add_layer
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import blenderbim.bim.module.material.add_layer as add_layer
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import blenderbim.bim.module.material.edit_layer as edit_layer
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import blenderbim.bim.module.material.edit_layer as edit_layer
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import blenderbim.bim.module.material.remove_layer as remove_layer
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import blenderbim.bim.module.material.remove_layer as remove_layer
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import blenderbim.bim.module.material.reorder_layer as reorder_layer
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import blenderbim.bim.module.material.add_list_item as add_list_item
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import blenderbim.bim.module.material.add_list_item as add_list_item
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import blenderbim.bim.module.material.remove_list_item as remove_list_item
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import blenderbim.bim.module.material.remove_list_item as remove_list_item
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import blenderbim.bim.module.material.edit_assigned_material as edit_assigned_material
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import blenderbim.bim.module.material.edit_assigned_material as edit_assigned_material
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@@ -137,6 +138,29 @@ class AddLayer(bpy.types.Operator):
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return {"FINISHED"}
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return {"FINISHED"}
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class ReorderLayer(bpy.types.Operator):
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bl_idname = "bim.reorder_layer"
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bl_label = "Reorder Layer"
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obj: bpy.props.StringProperty()
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old_index: bpy.props.IntProperty()
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new_index: bpy.props.IntProperty()
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layer_set: bpy.props.IntProperty()
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def execute(self, context):
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obj = bpy.data.objects.get(self.obj) if self.obj else bpy.context.active_object
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self.file = IfcStore.get_file()
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reorder_layer.Usecase(
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self.file,
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{
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"layer_set": self.file.by_id(self.layer_set),
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"old_index": self.old_index,
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"new_index": self.new_index,
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},
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).execute()
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Data.load_layers()
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return {"FINISHED"}
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class RemoveLayer(bpy.types.Operator):
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class RemoveLayer(bpy.types.Operator):
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bl_idname = "bim.remove_layer"
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bl_idname = "bim.remove_layer"
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bl_label = "Remove Layer"
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bl_label = "Remove Layer"
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@@ -0,0 +1,11 @@
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class Usecase:
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def __init__(self, file, settings=None):
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self.file = file
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self.settings = {"layer_set": None, "old_index": 0, "new_index": 0}
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for key, value in settings.items():
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self.settings[key] = value
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def execute(self):
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layers = list(self.settings["layer_set"].MaterialLayers or [])
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layers.insert(self.settings["new_index"], layers.pop(self.settings["old_index"]))
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self.settings["layer_set"].MaterialLayers = layers
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@@ -145,7 +145,9 @@ class BIM_PT_object_material(Panel):
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if self.props.active_material_set_item_id == set_item_id:
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if self.props.active_material_set_item_id == set_item_id:
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self.draw_editable_set_item_ui(set_item_id)
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self.draw_editable_set_item_ui(set_item_id)
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else:
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else:
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self.draw_read_only_set_item_ui(set_item_id, is_first=index == 0, is_last=index == total_items - 1)
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self.draw_read_only_set_item_ui(
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set_item_id, index, is_first=index == 0, is_last=index == total_items - 1
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)
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def draw_editable_set_item_ui(self, set_item_id):
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def draw_editable_set_item_ui(self, set_item_id):
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item = self.set_data[set_item_id]
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item = self.set_data[set_item_id]
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@@ -170,7 +172,7 @@ class BIM_PT_object_material(Panel):
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row.prop(attribute, "bool_value", text=attribute.name)
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row.prop(attribute, "bool_value", text=attribute.name)
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row.prop(attribute, "is_null", icon="RADIOBUT_OFF" if attribute.is_null else "RADIOBUT_ON", text="")
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row.prop(attribute, "is_null", icon="RADIOBUT_OFF" if attribute.is_null else "RADIOBUT_ON", text="")
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def draw_read_only_set_item_ui(self, set_item_id, is_first=False, is_last=False):
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def draw_read_only_set_item_ui(self, set_item_id, index, is_first=False, is_last=False):
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if self.product_data["type"] == "IfcMaterialList":
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if self.product_data["type"] == "IfcMaterialList":
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item = Data.materials[set_item_id]
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item = Data.materials[set_item_id]
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row = self.layout.row(align=True)
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row = self.layout.row(align=True)
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@@ -183,9 +185,15 @@ class BIM_PT_object_material(Panel):
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row.label(text=Data.materials[item["Material"]]["Name"], icon="MATERIAL")
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row.label(text=Data.materials[item["Material"]]["Name"], icon="MATERIAL")
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if not is_first:
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if not is_first:
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row.operator("bim.edit_attributes", icon="TRIA_UP", text="")
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op = row.operator(f"bim.reorder_{self.set_item_name}", icon="TRIA_UP", text="")
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op.old_index = index
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op.new_index = index - 1
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setattr(op, f"{self.set_item_name}_set", self.material_set_id)
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if not is_last:
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if not is_last:
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row.operator("bim.edit_attributes", icon="TRIA_DOWN", text="")
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op = row.operator(f"bim.reorder_{self.set_item_name}", icon="TRIA_DOWN", text="")
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op.old_index = index
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op.new_index = index + 1
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setattr(op, f"{self.set_item_name}_set", self.material_set_id)
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if not self.props.active_material_set_item_id and self.product_data["type"] != "IfcMaterialList":
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if not self.props.active_material_set_item_id and self.product_data["type"] != "IfcMaterialList":
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op = row.operator("bim.enable_editing_material_set_item", icon="GREASEPENCIL", text="")
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op = row.operator("bim.enable_editing_material_set_item", icon="GREASEPENCIL", text="")
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op.material_set_item = set_item_id
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op.material_set_item = set_item_id
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