mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
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Add geometry database (.rdbview) export to IfcViewerFull
Wire a new "Export Geometry Database" tool button in AddModelDialog, adjacent to "Convert IFC File to Database", to produce a zipped read-only artifact combining a lossy RDB (with IfcRepresentationItem stripped) and a .ifcview geometry sidecar. Intended for cloud coordination workflows where parametric geometry editing is not needed. Pipeline changes to support this: - document_serializer_context gains a `skip_supertypes` field; the rdb plugin forwards it to RocksDbSerializer so the same registry path produces full or lossy RDBs. - Vertex quantization helpers (octEncodeNormal + quantizeVertex) move out of ViewportWindow.cpp into a shared header so the sidecar's byte layout stays identical regardless of whether it came from a GPU readback or a CPU pipeline. - New HeadlessSidecarBuilder runs a GeometryStreamer on the calling thread, captures MeshChunk/InstanceChunk into a SidecarData on the CPU, then computes georef + packed elements + LODs and writes the .ifcview — no ViewportWindow or GL context required. The Controller's export flow runs RDB conversion + sidecar build + QZipWriter packaging on a background QThread, writing through `<dest>.tmp` then renaming for atomic appearance in cloud-sync folders. ifcviewer-full now links Qt6::CorePrivate for QZipWriter. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,214 @@
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/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3.0 of the License, or *
|
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* (at your option) any later version. *
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* *
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* IfcOpenShell is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Lesser GNU General Public License for more details. *
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* *
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* You should have received a copy of the Lesser GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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#include "HeadlessSidecarBuilder.h"
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#include "Federation.h"
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#include "GeometryStreamer.h"
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#include "LodBuilder.h"
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#include "SidecarCache.h"
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#include "VertexQuantization.h"
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#include <QEventLoop>
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#include <Eigen/Dense>
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#include <cstring>
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#include <limits>
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HeadlessSidecarBuilder::HeadlessSidecarBuilder(QObject* parent)
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: QObject(parent)
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{
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}
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void HeadlessSidecarBuilder::onMeshReady(const MeshChunk& chunk) {
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if (chunk.vertices.empty() || chunk.indices.empty()) return;
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// Streamer format: 7 floats/vertex (pos3 + normal3 + color-as-float).
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const size_t n_verts = chunk.vertices.size() / INSTANCED_VERTEX_STRIDE_FLOATS;
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// Recompute a tight local AABB from the actual vertex positions, same
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// way ViewportWindow::uploadMeshChunk does so the .ifcview byte layout
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// matches the GPU-readback path.
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float bmin[3] = { std::numeric_limits<float>::infinity(),
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std::numeric_limits<float>::infinity(),
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std::numeric_limits<float>::infinity() };
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float bmax[3] = { -std::numeric_limits<float>::infinity(),
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-std::numeric_limits<float>::infinity(),
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-std::numeric_limits<float>::infinity() };
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for (size_t i = 0; i < n_verts; ++i) {
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const float* v = chunk.vertices.data() + i * INSTANCED_VERTEX_STRIDE_FLOATS;
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for (int a = 0; a < 3; ++a) {
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if (v[a] < bmin[a]) bmin[a] = v[a];
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if (v[a] > bmax[a]) bmax[a] = v[a];
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}
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}
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float extent_recip[3];
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for (int a = 0; a < 3; ++a) {
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float ext = bmax[a] - bmin[a];
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extent_recip[a] = ext > 0.0f ? 1.0f / ext : 0.0f;
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}
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const size_t vb_offset = sidecar_data_.vertices.size();
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sidecar_data_.vertices.resize(vb_offset + n_verts * INSTANCED_VERTEX_STRIDE_BYTES);
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for (size_t i = 0; i < n_verts; ++i) {
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quantizeVertex(chunk.vertices.data() + i * INSTANCED_VERTEX_STRIDE_FLOATS,
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bmin, extent_recip,
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sidecar_data_.vertices.data() + vb_offset
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+ i * INSTANCED_VERTEX_STRIDE_BYTES);
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}
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const size_t ib_offset = sidecar_data_.indices.size();
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sidecar_data_.indices.insert(sidecar_data_.indices.end(),
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chunk.indices.begin(), chunk.indices.end());
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MeshInfo info;
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info.vbo_byte_offset = static_cast<uint32_t>(vb_offset);
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info.vertex_count = static_cast<uint32_t>(n_verts);
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info.ebo_byte_offset = static_cast<uint32_t>(ib_offset * sizeof(uint32_t));
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info.index_count = static_cast<uint32_t>(chunk.indices.size());
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for (int a = 0; a < 3; ++a) {
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info.local_aabb_min[a] = bmin[a];
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info.local_aabb_max[a] = bmax[a];
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}
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info.first_instance = 0;
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info.instance_count = 0;
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info.lod1_ebo_byte_offset = 0;
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info.lod1_index_count = 0;
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if (sidecar_data_.meshes.size() <= chunk.local_mesh_id) {
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sidecar_data_.meshes.resize(chunk.local_mesh_id + 1);
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}
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sidecar_data_.meshes[chunk.local_mesh_id] = info;
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}
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void HeadlessSidecarBuilder::onInstanceReady(const InstanceChunk& chunk) {
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InstanceCpu inst;
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inst.mesh_id = chunk.local_mesh_id;
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inst.object_id = chunk.object_id;
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inst.color_override_rgba8 = chunk.color_override_rgba8;
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inst.model_id = chunk.model_id;
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// The streamer's chunk.transform is the placement_transformation. With
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// identity stage matrices (no FederatedFalseOrigin / ModelTransformation
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// / CoordinateOperation applied yet), transform == placement_transformation
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// and chunk.world_aabb_* is already the world AABB. ViewportWindow's
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// applyCachedModel will recompose against the consumer's stage matrices
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// at load time, so the cached transform/world_aabb is just a sensible
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// identity-stage baseline.
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std::memcpy(inst.placement_transformation, chunk.transform,
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sizeof(inst.placement_transformation));
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std::memcpy(inst.transform, chunk.transform, sizeof(inst.transform));
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std::memcpy(inst.world_aabb_min, chunk.world_aabb_min, sizeof(inst.world_aabb_min));
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std::memcpy(inst.world_aabb_max, chunk.world_aabb_max, sizeof(inst.world_aabb_max));
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sidecar_data_.instances.push_back(inst);
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}
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bool HeadlessSidecarBuilder::build(const QString& ifc_path,
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const QString& anchor_path,
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int num_threads) {
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sidecar_data_ = SidecarData{};
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last_error_.clear();
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// Streamer lives on the calling thread; its worker_thread_ is its own
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// internal QThread. AutoConnection routes meshReady/instanceReady
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// through our local event loop.
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GeometryStreamer streamer;
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QEventLoop loop;
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bool failed = false;
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connect(&streamer, &GeometryStreamer::meshReady,
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this, &HeadlessSidecarBuilder::onMeshReady);
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connect(&streamer, &GeometryStreamer::instanceReady,
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this, &HeadlessSidecarBuilder::onInstanceReady);
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connect(&streamer, &GeometryStreamer::finished,
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&loop, &QEventLoop::quit);
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connect(&streamer, &GeometryStreamer::cancelled,
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&loop, &QEventLoop::quit);
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connect(&streamer, &GeometryStreamer::errorOccurred, this,
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[&](const QString& msg) {
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last_error_ = msg;
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failed = true;
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loop.quit();
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});
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streamer.loadFile(ifc_path.toStdString(),
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/*start_object_id*/ 1,
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/*model_id*/ 1,
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num_threads);
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loop.exec();
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if (failed) return false;
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// Per-mesh instance_count, matching ViewportWindow::finalizeModel.
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for (auto& mesh : sidecar_data_.meshes) {
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mesh.first_instance = 0;
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mesh.instance_count = 0;
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}
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for (const auto& inst : sidecar_data_.instances) {
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if (inst.mesh_id < sidecar_data_.meshes.size()) {
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++sidecar_data_.meshes[inst.mesh_id].instance_count;
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}
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}
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// CoordinateOperation cache from the IFC the streamer just parsed.
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if (auto* file = streamer.ifcFile()) {
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ModelGeoref georef = computeModelGeoref(file);
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sidecar_data_.has_coordinate_operation = georef.has_coordinate_operation ? 1 : 0;
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Eigen::Map<Eigen::Matrix<double, 4, 4, Eigen::ColMajor>>(
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sidecar_data_.coordinate_operation_meters) = georef.coordinate_operation_meters;
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sidecar_data_.project_length_to_meters = georef.units.project_length_to_meters;
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sidecar_data_.map_unit_to_meters = georef.units.map_unit_to_meters;
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}
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// Element metadata accumulated by the streamer's worker thread.
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for (const auto& info : streamer.drainElements()) {
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PackedElementInfo packed;
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packed.object_id = info.object_id;
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packed.model_id = info.model_id;
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packed.ifc_id = info.ifc_id;
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packed.parent_id = info.parent_id;
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packed.guid_offset = static_cast<uint32_t>(sidecar_data_.string_table.size());
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packed.guid_length = static_cast<uint32_t>(info.guid.size());
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sidecar_data_.string_table += info.guid;
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packed.name_offset = static_cast<uint32_t>(sidecar_data_.string_table.size());
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packed.name_length = static_cast<uint32_t>(info.name.size());
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sidecar_data_.string_table += info.name;
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packed.type_offset = static_cast<uint32_t>(sidecar_data_.string_table.size());
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packed.type_length = static_cast<uint32_t>(info.type.size());
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sidecar_data_.string_table += info.type;
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sidecar_data_.elements.push_back(packed);
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}
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buildLods(sidecar_data_);
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if (!writeSidecar(anchor_path.toStdString(), sidecar_data_)) {
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last_error_ = "writeSidecar failed";
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return false;
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}
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return true;
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}
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@@ -0,0 +1,60 @@
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/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3.0 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
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* IfcOpenShell is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* Lesser GNU General Public License for more details. *
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||||
* *
|
||||
* You should have received a copy of the Lesser GNU General Public License *
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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#ifndef HEADLESSSIDECARBUILDER_H
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#define HEADLESSSIDECARBUILDER_H
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#include "InstancedGeometry.h"
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#include "SidecarCache.h"
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#include <QObject>
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#include <QString>
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// Produces a .ifcview sidecar from an IFC file without touching the
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// ViewportWindow or any GL state. Mirrors the data path that
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// SceneLoader + ViewportWindow + ModelsPanelController.writeSidecarForModel
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// take for live loads, but does the vertex quantization and SidecarData
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// assembly entirely on the CPU.
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//
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// Threading: call ::build() from a non-GUI worker thread that has a Qt
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// event dispatcher (e.g. the thread spawned by QThread::create). build()
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// spins a local QEventLoop until the streamer's worker thread completes.
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class HeadlessSidecarBuilder : public QObject {
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Q_OBJECT
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public:
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explicit HeadlessSidecarBuilder(QObject* parent = nullptr);
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// `anchor_path` is fed to writeSidecar(), which normalises it to
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// `<stem(anchor_path)>.ifcview`. Pass either the IFC path itself
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// (sidecar lands beside it) or a temp path whose stem you control.
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bool build(const QString& ifc_path,
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const QString& anchor_path,
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int num_threads = 0);
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const QString& lastError() const { return last_error_; }
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private:
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void onMeshReady(const MeshChunk& chunk);
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void onInstanceReady(const InstanceChunk& chunk);
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SidecarData sidecar_data_;
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QString last_error_;
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};
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#endif // HEADLESSSIDECARBUILDER_H
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@@ -0,0 +1,81 @@
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/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
|
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* it under the terms of the Lesser GNU General Public License as published by *
|
||||
* the Free Software Foundation, either version 3.0 of the License, or *
|
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* (at your option) any later version. *
|
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* *
|
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* IfcOpenShell is distributed in the hope that it will be useful, *
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* Lesser GNU General Public License for more details. *
|
||||
* *
|
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* You should have received a copy of the Lesser GNU General Public License *
|
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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// Inline helpers that turn streamer-format vertices (7 floats per vertex:
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// pos3 + normal3 + color-as-float) into the 12 B quantized VBO layout used
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// by both the viewport's GPU buffers and the .ifcview sidecar. Shared
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// between ViewportWindow::uploadMeshChunk and HeadlessSidecarBuilder so
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// the on-disk format stays identical to what the viewer would have
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// produced via the GPU readback path.
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#ifndef VERTEXQUANTIZATION_H
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#define VERTEXQUANTIZATION_H
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#include "InstancedGeometry.h"
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#include <cmath>
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#include <cstdint>
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#include <cstring>
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// Meyer et al. octahedral normal encode. Input unit vector -> [-1,1]^2.
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inline void octEncodeNormal(const float n[3], float out[2]) {
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float ax = std::fabs(n[0]), ay = std::fabs(n[1]), az = std::fabs(n[2]);
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float denom = ax + ay + az;
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if (denom < 1e-12f) { out[0] = 0.0f; out[1] = 0.0f; return; }
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float px = n[0] / denom;
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float py = n[1] / denom;
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if (n[2] < 0.0f) {
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float sx = px >= 0.0f ? 1.0f : -1.0f;
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float sy = py >= 0.0f ? 1.0f : -1.0f;
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float nx = (1.0f - std::fabs(py)) * sx;
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float ny = (1.0f - std::fabs(px)) * sy;
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px = nx; py = ny;
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}
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out[0] = px;
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out[1] = py;
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}
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// Quantize a streamer-format vertex (pos3 + normal3 + color-as-float) into
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// the 12 B VBO record, given the mesh's tight local AABB. `extent_recip`
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// is 1/(max-min) per axis, or 0 for degenerate axes.
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inline void quantizeVertex(const float src[INSTANCED_VERTEX_STRIDE_FLOATS],
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const float aabb_min[3],
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const float extent_recip[3],
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uint8_t dst[INSTANCED_VERTEX_STRIDE_BYTES]) {
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// Position -> u16 normalized.
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uint16_t* p = reinterpret_cast<uint16_t*>(dst + INSTANCED_VERTEX_POS_OFFSET);
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for (int a = 0; a < 3; ++a) {
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float t = (src[a] - aabb_min[a]) * extent_recip[a];
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if (t < 0.0f) t = 0.0f; else if (t > 1.0f) t = 1.0f;
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p[a] = static_cast<uint16_t>(t * 65535.0f + 0.5f);
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}
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// Normal -> oct i8x2. int8 gives ~1.4° worst-case error — fine for BIM.
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float oct[2];
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octEncodeNormal(src + 3, oct);
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int8_t* n = reinterpret_cast<int8_t*>(dst + INSTANCED_VERTEX_NORMAL_OFFSET);
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for (int a = 0; a < 2; ++a) {
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float v = oct[a];
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if (v < -1.0f) v = -1.0f; else if (v > 1.0f) v = 1.0f;
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n[a] = static_cast<int8_t>(std::lrintf(v * 127.0f));
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}
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// Color passes through — streamer packs 4 bytes into the 7th float slot.
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std::memcpy(dst + INSTANCED_VERTEX_COLOR_OFFSET, src + 6, 4);
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}
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#endif // VERTEXQUANTIZATION_H
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@@ -20,6 +20,7 @@
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#include "ViewportWindow.h"
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|
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#include "AppSettings.h"
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#include "VertexQuantization.h"
|
||||
|
||||
#include <QMouseEvent>
|
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#include <QKeyEvent>
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@@ -492,51 +493,6 @@ static GLuint linkProgram(QOpenGLFunctions_4_5_Core* gl, GLuint vert, GLuint fra
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
// Meyer et al. octahedral normal encode. Input unit vector -> [-1,1]^2.
|
||||
static void octEncode(const float n[3], float out[2]) {
|
||||
float ax = std::fabs(n[0]), ay = std::fabs(n[1]), az = std::fabs(n[2]);
|
||||
float denom = ax + ay + az;
|
||||
if (denom < 1e-12f) { out[0] = 0.0f; out[1] = 0.0f; return; }
|
||||
float px = n[0] / denom;
|
||||
float py = n[1] / denom;
|
||||
if (n[2] < 0.0f) {
|
||||
float sx = px >= 0.0f ? 1.0f : -1.0f;
|
||||
float sy = py >= 0.0f ? 1.0f : -1.0f;
|
||||
float nx = (1.0f - std::fabs(py)) * sx;
|
||||
float ny = (1.0f - std::fabs(px)) * sy;
|
||||
px = nx; py = ny;
|
||||
}
|
||||
out[0] = px;
|
||||
out[1] = py;
|
||||
}
|
||||
|
||||
// Quantize a streamer-format vertex (pos3 + normal3 + color-as-float) into
|
||||
// the 12 B VBO record, given the mesh's tight local AABB. `extent_recip`
|
||||
// is 1/(max-min) per axis, or 0 for degenerate axes (quantum becomes 0).
|
||||
static void quantizeVertex(const float src[7],
|
||||
const float aabb_min[3],
|
||||
const float extent_recip[3],
|
||||
uint8_t dst[INSTANCED_VERTEX_STRIDE_BYTES]) {
|
||||
// Position -> u16 normalized.
|
||||
uint16_t* p = reinterpret_cast<uint16_t*>(dst + INSTANCED_VERTEX_POS_OFFSET);
|
||||
for (int a = 0; a < 3; ++a) {
|
||||
float t = (src[a] - aabb_min[a]) * extent_recip[a];
|
||||
if (t < 0.0f) t = 0.0f; else if (t > 1.0f) t = 1.0f;
|
||||
p[a] = static_cast<uint16_t>(t * 65535.0f + 0.5f);
|
||||
}
|
||||
// Normal -> oct i8x2. int8 gives ~1.4° worst-case error — fine for BIM.
|
||||
float oct[2];
|
||||
octEncode(src + 3, oct);
|
||||
int8_t* n = reinterpret_cast<int8_t*>(dst + INSTANCED_VERTEX_NORMAL_OFFSET);
|
||||
for (int a = 0; a < 2; ++a) {
|
||||
float v = oct[a];
|
||||
if (v < -1.0f) v = -1.0f; else if (v > 1.0f) v = 1.0f;
|
||||
n[a] = static_cast<int8_t>(std::lrintf(v * 127.0f));
|
||||
}
|
||||
// Color passes through — streamer packs 4 bytes into the 7th float slot.
|
||||
std::memcpy(dst + INSTANCED_VERTEX_COLOR_OFFSET, src + 6, 4);
|
||||
}
|
||||
|
||||
// Determinant of the upper-left 3x3 of a column-major mat4 stored as 16 floats.
|
||||
// Sign tells us whether the transform contains a reflection, which is what
|
||||
// decides which glFrontFace winding to draw the instance with.
|
||||
|
||||
Reference in New Issue
Block a user