Commit Graph

10193 Commits

Author SHA1 Message Date
Dion Moult 6e84eb0acc Add bSDD makefile 2024-04-08 10:09:58 +10:00
Dion Moult b9ede5c739 Whoops 2024-04-08 10:08:01 +10:00
Dion Moult 44b980c1e0 Publish bSDD to PyPI 2024-04-08 10:06:28 +10:00
Dion Moult 08f4dea47f Materials with no style colours now default to Blender's default colour when linking models blenderbim-240407 2024-04-08 08:33:18 +10:00
Dion Moult 8f2a7be903 Fix #4521. 2024-04-08 08:32:28 +10:00
Dion Moult 63b541917e Minor fix in doc utility for entities which have no predefined types 2024-04-06 23:48:14 +11:00
Dion Moult c8706bddc9 Fix bug where drawing psets were needlessly updated and random objects would get drawing psets added on them
The prop update callbacks on has_underlay, has_linework, and has_annotation would edit the active object, which is not necessarily the camera. Yikes! Also, this means that when activating the drawing, it would sync references and every time it synced a reference it would attempt to sync these properties too which was slow and wasteful.
2024-04-06 23:37:42 +11:00
Dion Moult e969d407d3 Fix #4524. Update README.md 2024-04-06 22:21:16 +11:00
Dion Moult 066b198ac9 Fix #4492. Refix bug where there was an extra equal sign when loading saved queries. blenderbim-240406 2024-04-06 21:42:49 +11:00
sebphi 5d6119e542 Fix import of ifcopenshell.util.unit in Python <3.10 #4520 2024-04-05 17:46:55 +02:00
Andrej730 845e229a9c group.unassign_group - support batching #4474 2024-04-05 17:31:13 +05:00
Andrej730 cefa088b59 spatial.unassign_container - support batching #4474 2024-04-05 17:31:13 +05:00
Andrej730 109787d869 spatial.assign_container - support batching #4474 2024-04-05 17:28:30 +05:00
Andrej730 78abca16e6 black format 2024-04-05 16:47:14 +05:00
Andrej730 02aaf1b409 typing 2024-04-05 16:47:13 +05:00
Andrej730 02e102f2d2 Collector.sync skip_unlinking option #4500
To speed up the drawing process in large projects and reduce time on syncing stage I've found that if object is already assigned to it's parent collection (both as part of blender collection and in IFC) we can skip assigning stage significantly reducing time on syncing in general (from 20-25 secs -> 9 secs).

The only thing we'll be missing in that case that object won't be unlinked from other unrelated blender collections which shouldn't break anything in the case of drawing generation.
2024-04-05 16:30:44 +05:00
Andrej730 ec0dcb7f8c documentation and small refactor 2024-04-05 16:30:43 +05:00
Andrej730 ba63ed81a1 small optimizations
1) stop on first parent collection
2) ensure object's own collection's parent has BIMCollectionProperties.obj during the loop
3) collector._get_collections - returns project's own collection for consistency
4) couple tweaks skipping unnecessary iterations in loops
2024-04-05 15:55:01 +05:00
Dion Moult fb6660361d See #4518. Fix pypi python version requirements. blenderbim-240405 2024-04-05 21:13:24 +11:00
Dion Moult ecae9943e2 Add missing build dep 2024-04-05 21:12:27 +11:00
Thomas Krijnen 104e896531 #4278 Update cd.yml bump ubuntu version 2024-04-05 09:27:33 +02:00
Dion Moult 6555e56647 Fix evil hacks in ifcopenshell pip dist packaging and support py312 on PyPI 2024-04-05 16:54:29 +11:00
Dion Moult f9a590a22c Ship py39 to py312 for PyPI 2024-04-05 16:49:14 +11:00
Dion Moult ad4a1576d3 Allow manual workflow dispatch of ci-ifcopenshell-pypi.yml 2024-04-05 16:44:53 +11:00
Dion Moult c35c3f06b5 Fix #4504. Extract CAD layers when linking in models. 2024-04-05 15:03:47 +11:00
Dion Moult fada808a2f See #4504. Extract material data for linked models. 2024-04-05 14:53:11 +11:00
Dion Moult e221e6fa6a See #4508. Update example code to serialise to obj. 2024-04-05 08:25:59 +11:00
jaymeandretta 725dac04d0 Updates links to BlenderBIM and IfcOpenShell documentation in README 2024-04-05 08:12:43 +11:00
Andrej730 5c365990b9 bim.debug_active_drawing debug operator #4500
Operator can help narrow down failing elements when drawing is failing with "RuntimeError: An unknown error occurred".

it's located in debug section - https://i.imgur.com/b03jmkZ.png

The output is noisy but the results are highlighted:
https://i.imgur.com/0ZA0u60.png
https://i.imgur.com/oXzqIXU.png
https://i.imgur.com/Y0nMRMz.png
2024-04-04 16:42:00 +05:00
Andrej730 797e2e41a5 bim.create_drawing to sync only once if printing multiple drawings
Turned out syncing process takes too much time on large projects, so we can speed up the printing process by syncing just once. Also exposed option not to sync to operator's properties to allow debugging failing elements.

A bit related to #4500
2024-04-04 16:41:59 +05:00
Andrej730 57fe40839b black format, cleanup, notes
bim.generate_global_id - forgot to remove it previously, this operator isn't intended for debug section
2024-04-04 16:21:10 +05:00
Andrej730 b4c5ad1e35 typing 2024-04-04 16:07:31 +05:00
Dion Moult 635ddce93d Autodetect CSG representation types in shape builder 2024-04-04 18:28:26 +11:00
Dion Moult 24e807cac7 Detect binary data types in util.attribute 2024-04-04 18:28:26 +11:00
Massimo Fabbro 33ceba38a8 Qto_Calculator more consistent calculation about the PredefinedType 2024-04-03 22:26:50 +02:00
Massimo Fabbro 90ed1f9b28 improve the flooring height object quantity calculation 2024-04-03 22:26:50 +02:00
Massimo Fabbro e431cb205c improve the ceiling height object quantity calculation 2024-04-03 22:26:50 +02:00
Massimo Fabbro 09bb45f5bc fix add ceiling from walls elevation bug 2024-04-03 22:15:11 +02:00
Andrej730 7087452cde log external styles names when they fail to load 2024-04-03 17:37:38 +05:00
Andrej730 af4b58444d typing 2024-04-03 17:37:38 +05:00
Andrej730 711423cae5 use default shading_styles.json in case if project's file is missing
to make it consistent with how we use in similar cases default styles, symbols, etc
2024-04-03 17:37:38 +05:00
Andrej730 eb8b6062b4 move override panel methods to tool.Blender
to keep them close, so it will be easier to keep them in sync
2024-04-03 17:37:38 +05:00
Andrej730 5ac96cb5b9 change .poll for overridden panels instead of creating new classes
Needed to avoid errors disabling addons that have overridden panels
2024-04-03 17:37:38 +05:00
Andrej730 c462fc9337 move scene panels from different addons to "Blender Properties"
now we also automatically get list of default blender scene panels instead of hardcoding them
2024-04-03 17:37:38 +05:00
Andrej730 95f7a2bcde override blender ui panels when should_setup_workspace = False
Previously with should_setup_workspace = False it wouldn't override Blender UI scene panels and they would get mixed up with BBIM panels. After fix Blender panels are always moved to "Blender Properties" tab

before - https://i.imgur.com/bPvcAEe.png
now - https://i.imgur.com/lRUox29.png
2024-04-03 17:37:38 +05:00
Dion Moult 04cf9c870b Fix bug when linking in models with no chunks blenderbim-240403 2024-04-03 21:24:03 +11:00
Andrej730 bf9bddc867 ifcopenshell.validate to check unique guids (IfcRoot.UR1) 2024-04-02 17:17:23 +05:00
Andrej730 20a2fda066 typing 2024-04-02 15:45:42 +05:00
Andrej730 f03afb20f3 validate.py - black format 2024-04-02 15:45:42 +05:00
Gorgious56 e0df22ffec The button to remove an inherited pset is no longer enabled on instances
Previously it would fail silently if clicked
2024-04-02 09:52:43 +02:00