Commit Graph

7 Commits

Author SHA1 Message Date
Dion Moult 60cab3e7c4 spatial hierarchy from IFC + active-model concept
Build the spatial hierarchy panel from the loaded model's real IFC
spatial structure instead of mock data:
- helpers/element: add get_spatial_children (IsDecomposedBy -> RelatedObjects,
  filtered to spatial elements) to walk IfcProject -> IfcSite -> IfcBuilding
  -> IfcBuildingStorey -> IfcSpace.
- SessionState: relay dataSourceReady as modelDataSourceReady (the .ifc for a
  sidecar hit loads asynchronously, so the tree can only build once it arrives).
- spatial_hierarchy/View: walk the active model's IFC file into a TreeNode
  tree, naming nodes by Name (fallback to class), mapping site/building/storey
  kinds; siblings sorted with natural (numeric) collation.
- spatial_hierarchy/Panel: tree now fills the panel height (setBodyExpanding +
  Expanding size policy); right-click menu for recursive Expand/Collapse
  Subtree and Expand/Collapse All.

Add the concept of an active model:
- SessionState: activeModelId / setActiveModelId / activeModelChanged; the
  first loaded model is active by default; reassigns/clears on removal.
- Models panel: clicking a model makes it active; its cube icon is drawn with
  the accent colour (makeAccentSvgIcon) via FederationItemModel::setActiveModelId.
- The spatial hierarchy reflects only the active model.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-08 16:38:42 +10:00
Dion Moult 791ff26697 Update Bonsai viewer licensing docs
Update Bonsai viewer headers to identify Bonsai and GPL licensing, add Bonsai Viewer documentation, and document debug output capture.

Generated with the assistance of an AI coding tool.
2026-07-03 19:20:50 +10:00
Dion Moult 8dfe00cdf8 Improve viewer variable names
Rename short local variables and parameters in the viewer loading, sidecar, and BonsaiViewer command paths to make their responsibilities clearer.\n\nGenerated with the assistance of an AI coding tool.
2026-07-03 19:20:50 +10:00
Dion Moult 8ab5c31e75 refactor: merge ifcviewer-wgpu into ifcviewer, drop Wgpu prefix
The GL backend is gone (task #53). The wgpu/non-wgpu folder split and
the Wgpu* class prefix were both disambiguation artefacts from the
overlap period — now pure dead weight.

## Folder + library merge

* `src/ifcviewer-wgpu/`  → folded into `src/ifcviewer/` (git mv tracks
  every file as a rename so blame/log history survives).
* `src/ifcviewer-wgpu-minimal/` → `src/ifcviewer-minimal/` (the exe was
  already named `IfcViewerMinimal`; this just brings the folder + CMake
  target name into line).
* `src/ifcviewer-wgpu/tests/test_wgpu_{selection,visibility}.cpp` →
  `src/ifcviewer/tests/test_{selection,visibility}.cpp`, folded into
  the existing `add_ifcviewer_unit_test(...)` helper.
* The `IfcViewerWgpu` static library is dissolved — its sources become
  part of the unified `IfcViewer` static library, which now bundles
  scene/loader + renderer in one target. The pre-merge circular
  dependency (IfcViewer linking IfcViewerWgpu just to get the
  ViewportWindow.h include path that SceneLoader.h needs) goes away.
* The wgpu-native FetchContent block, the Cocoa/QuartzCore link on
  Apple, the OBJCXX-enabled `.mm` source, and the wgpu-native runtime
  install all move into `src/ifcviewer/CMakeLists.txt` unchanged.

## Type renames (Wgpu prefix dropped from every Wgpu* identifier)

  WgpuAreaMeasurement   → AreaMeasurement
  WgpuBufferPool        → BufferPool
  WgpuLengthMeasurement → LengthMeasurement
  WgpuMetalSurface      → MetalSurface
  WgpuModelGpuData      → ModelGpuData
  WgpuOverlayFrame      → OverlayFrame
  WgpuOverlayRenderer   → OverlayRenderer
  WgpuSectionPlane      → SectionPlane
  WgpuSelectionState    → SelectionState
  WgpuStreamingLoader   → StreamingLoader
  WgpuStreamingThread   → StreamingThread
  WgpuViewportWindow    → ViewportWindow
  WgpuVisibilityState   → VisibilityState

  CMake target IfcViewerWgpuMinimal → IfcViewerMinimal (exe name was
  already this since wgpu shipped as default).

Deliberately kept: `onWgpuLog` (wgpu-native log callback — names a
binding to an external API, not one of *our* types), and the WGPU*
enum/struct prefixes from wgpu-native's own headers. `WgpuMemProbe`
lives in the separate `src/wgpu-mem-probe/` standalone diagnostic
project and isn't touched.

## Include-path updates

Every `#include "../ifcviewer-wgpu/Wgpu<X>.h"` → `"../ifcviewer/<X>.h"`,
every in-directory `#include "Wgpu<X>.h"` → `"<X>.h"`. Includes from
sibling subdirectories (modules/, etc.) are updated to point at
`../../../ifcviewer/` instead of `../../../ifcviewer-wgpu/`.

## cmake/CMakeLists.txt simplification

The redundant `add_subdirectory(ifcviewer-wgpu)` blocks (one inside
the BUILD_BONSAIVIEWER fan-in, one in the BONSAIVIEWER-less standalone
block) collapse into a single unconditional
`add_subdirectory(../src/ifcviewer ifcviewer)`. The standalone block
keeps only `wgpu-mem-probe` (the diagnostic tool, unrelated to the
viewer lib).

## Verification

* Full build green: `IfcViewer` static lib, `IfcViewerMinimal` exe,
  `BonsaiViewer` exe, all four pre-existing ifcviewer unit tests, and
  the two new-location tests (`test_selection`, `test_visibility`).
* No stray `Wgpu<X>` identifier remains across `src/ifcviewer/`,
  `src/bonsaiviewer/`, `src/ifcviewer-minimal/` (verified by grep).
* Renames tracked by git as `R` entries — `git log --follow` on
  ViewportWindow.cpp etc. continues to show history through the move.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-04 11:11:14 +10:00
Dion Moult 2981500b3b Route bonsai through wgpu; delete the GL backend
Bonsai now drives the wgpu viewport for both sidecar and direct-IFC
loads. The GL viewer and its supporting state classes are gone.

SceneLoader rewire:
- Takes WgpuViewportWindow* instead of ViewportWindow*.
- Sidecar path reads metadata only (readSidecarMetadataOnly) and hands
  the StreamingSidecar off to the new applyCachedModel. Field accesses
  inside applySidecarData go through .meta.
- Direct-IFC path uses the wgpu A-path (upload{Mesh,Instance}Chunk +
  finalizeModel). The applyLodExtension call is dropped — wgpu has no
  live LOD1 splice; LOD1 still lands in the on-disk sidecar for the
  next open.

Bonsai migration:
- ViewportWindow → WgpuViewportWindow across MainWindow, Measurement,
  SessionState, and every modules/*/{Commands,Panel,View}.{h,cpp} —
  116 sites total. Same s/OverlayRenderer::/WgpuOverlayRenderer::/
  rename, 12 sites.
- Includes flipped from ../ifcviewer/ViewportWindow.h to
  ../ifcviewer-wgpu/WgpuViewportWindow.h. OverlayRenderer.h include
  dropped (transitively reached via the viewport header).
- BonsaiViewer links IfcViewerWgpu in addition to IfcViewer for the
  duration of the migration; the GL-side IfcViewer also publicly links
  IfcViewerWgpu so SceneLoader can resolve WgpuViewportWindow.

GL backend deletion:
- src/ifcviewer/ViewportWindow.{cpp,h}, BvhAccel.*, OverlayRenderer.*,
  Selection.*, Visibility.* all gone.
- src/ifcviewer-minimal/ removed entirely (MinimalWindow drove the GL
  viewport).
- src/ifcviewer/tests: test_bvh_accel, test_selection, test_visibility
  removed. The first has no replacement (wgpu doesn't use a per-instance
  BVH); the latter two are ported separately. test_lod_builder,
  test_sidecar_cache, test_instanced_geometry, test_federation remain
  (backend-agnostic).
- IfcViewer's CMakeLists drops OpenGL, Qt::OpenGL, Qt::Widgets — none
  of the surviving translation units reach for them.

Build flag plumbing:
- BUILD_BONSAIVIEWER now auto-enables BUILD_BONSAIVIEWER_WGPU since
  SceneLoader requires the wgpu lib for its WgpuViewportWindow* arg.
- The wgpu subprojects add_subdirectory ahead of the GL one so
  IfcViewerWgpu exists when IfcViewer's link evaluates.
- src/ifcviewer-minimal subdir reference removed from cmake/CMakeLists.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-01 17:38:33 +10:00
Dion Moult 96941463c0 Simplify Models panel and dialog layout
Models panel: replace the manual resizeEvent column-sizing hack with
QHeaderView Stretch/Fixed modes, re-applied via sectionCountChanged so
they survive the model rebuilds that QHeaderView resets them on.

Dialog: only wrap the body in a QScrollArea when scrollable, mirroring
Panel. The scroll area caps its sizeHint at 36x24 cells, which turned
wide fixed-size dialog content into spurious scrollbars.

Add Model dialog: reserve a stable, font-metrics-measured height for the
hover description so longer text never reflows the buttons; regroup the
buttons into LOCAL / CLOUD / TOOLS.

Buttons: move the trailing-separator decision out of makeButtonGroup
into a new addButtonGroups row builder, so the last group in a row
never draws a dangling divider.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 16:34:19 +10:00
Dion Moult 59e5b2b1b8 Rename IfcViewerFull to Bonsai Viewer
Directory src/ifcviewer-full -> src/bonsaiviewer, CMake target
IfcViewerFull -> BonsaiViewer, namespace ifcviewerfull -> bonsaiviewer,
QApplication / window titles / connector path now use the new brand.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 16:34:19 +10:00