Andrej730
38cf88d5d2
Saving drawing shading styles to ifc #2991
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Now shading styles are stored in ifc. It's actually stored in json file (by default it's in projects "assets/shading_styles.json") and the path to it saved in `EPset_Drawing.ShadingStyles`.
Current shading styles is stored in `EPset_Drawing.CurrentShadingStyle`.
This change could potentially cause problems but I've added some temporary fallback to make sure `EPset_Drawing.ShadingStyles` will be set to some default path and default shading styles will be copied to the project's folder.
2023-05-15 16:43:56 +05:00
Dion Moult
1fb6dac6fb
Fix failing tests in preparation for release.
2023-05-06 11:05:13 +10:00
Dion Moult
1a32c8827e
Fix #3003 .
2023-04-17 09:11:33 +10:00
Andrej730
4e5659efad
Annotation Tool
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Added Annotation Tool that allows you create annotation types and their occurences. It will also allow us to get rid of "Annotation" panel in N-panel.
I've recorded bunch of short videos to demonstrate the features:
- bulk tagging - currently works only for "Text" and "Stair arrow" type of annotations, adds annotations to all selected objects, automatically assigns products to the annotations
https://user-images.githubusercontent.com/9417531/231968358-28cbb762-3349-470a-beef-d1ab21882769.mp4
- creating annotation type with representation - all occurences will share the same representation which makes bulk tagging really powerful if you use variables like {{PredefinedType}}, {{GlobalId}}, {{Name}}, {{Description}}, {{ObjectType}}, {{Tag}}
https://user-images.githubusercontent.com/9417531/231970500-333514c6-6406-4ef5-a9e7-fddfcc9a2436.mp4
- creating annotation type without representation - it allows occurences to have unique text or line geometry but still share the same classes from inherited property set
Examples:
creating text type without representation to create title case annotations
https://user-images.githubusercontent.com/9417531/231969361-bda5f924-a8c8-4f5a-ba61-461aa7101f73.mp4
creating type for oblique dimension annotations
https://user-images.githubusercontent.com/9417531/231969902-38e8c3f4-45a6-4c98-bba4-2956288ce10a.mp4
- readjusting - if you created some annotations using bulk tagging but the products were changed / moved afterwards now you can select those annotations and "readjust" them according to new product's position / measurements
https://user-images.githubusercontent.com/9417531/231968975-ee8d6589-60ee-4575-9be2-b0ce68d43ffa.mp4
PS In this commit I've also moved all icons to 1 .blend file and added instructions how to regenerate them.
2023-04-14 12:40:53 +05:00
Dion Moult
459c4d7fcc
See #2978 . Fix crash upon drawing deletion.
2023-04-14 09:36:51 +10:00
Dion Moult
937a5b2c2d
Fix #2516 . Add/build/remove/view/rename/copy sheet/drawing/schedule now all references and updates user configurable relative paths.
2023-04-10 22:30:33 +10:00
Dion Moult
def2d2bcc9
See #2516 . WARNING: breaking changes! Restructure drawing system to use relative paths based on IfcDocumentReference Locations.
2023-04-08 21:59:53 +10:00
Andrej730
5b3ae9b9fd
Clever STAIR_ARROW annotation
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Now adding STAIR_ARROW annotation is a bit more clever - if you have IfcStairFlight selected when adding this type of annotation it will automatically:
1) define stair as it's parent;
2) add the stair as it's product;
3) place itself along the stair (it's assumed that stair direction is X+)
Example - https://i.imgur.com/Ze9DoK2.png
2023-03-30 18:41:55 +05:00
Andrej730
f7181aae8a
Multiple literals in 1 Ifc Text + aggregated text annotations
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Added option to store multiple literals inside 1 Ifc text object.
If multiple literals share the same `BoxAlignment` then only the first one will be displayed in viewport
to prevent visual clutter (although added small asterisk symbol to indicate that there are still multiple literals).
Added option for aggregated text annotations. Example - "door-tag" symbol.
If you create text, specify "door-tag" symbol in EPset_Annotation.Symbol
\and add two literals to it then they'll automatically will fit to that door-tag in the svg drawing
(https://i.imgur.com/OXaIlWe.png ).
The way it works - you define symbol in symbols.svg (or in your own symbols svg file)
and then add the `<text>` fields where text from literals will fit right in.
The imporant note: `<text>` tag must have attribute `data-type="text-template"` for it to work.
For example: `<text text-anchor="middle" dominant-baseline="middle" data-type="text-template"></text>`
2023-03-21 17:37:28 +05:00
Andrej730
c6d3598c52
Fixing tests after e9fdc979d
2023-03-15 19:43:17 +05:00
Dion Moult
93d0ffd459
Fix #2520 . You can now duplicate drawings with or without annotations.
2023-02-08 21:16:54 +11:00
Dion Moult
f118c50d1d
Fix bug where removing a drawing didn't remove its references.
2023-02-08 19:08:45 +11:00
Dion Moult
88bddb9531
See #2520 . You can now duplicate drawings.
2023-02-08 12:29:49 +11:00
Dion Moult
f50e790b11
Minor fix
2022-08-22 17:02:05 +10:00
Vukas Pajic
29a4f78689
Integrate ifcgroups with selector
2022-07-21 16:10:10 +02:00
Dion Moult
970b24b63b
#1153 New annotation objects have their placement Z in the drawing direction to allow for 2D geometry.
2022-05-15 11:45:47 +10:00
Dion Moult
73e048a9a8
#1153 You can now manage assigned products for all annotations
2022-05-06 15:35:39 +10:00
Dion Moult
6bcf00ef31
#1153 Reimplement ability to build SVG tables from referenced ODS documents
2022-04-28 19:57:47 +10:00
Dion Moult
07fa7003fb
Minor fix
2022-04-28 14:34:18 +10:00
Dion Moult
3f28ae18c0
#1153 You can now add / remove / open schedules, implemented as IFC documents
2022-04-28 14:16:39 +10:00
Dion Moult
b5ee20cb7a
#1153 New global referencing property determines whether or not a drawing is mean to be referenced from all other drawings
2022-04-24 18:39:22 +10:00
Dion Moult
c79eb60959
#1153 Drawings that are pure annotation now do not generate references
2022-04-17 12:29:34 +10:00
Dion Moult
b8aa90de00
#2094 . New rudimentary project materials browser to manage materials.
2022-03-18 17:24:59 +11:00
Dion Moult
6be87c035f
Annotations are now auto collected correctly and simpler drawings UI. See #1153 .
2022-02-04 19:21:24 +11:00
Dion Moult
9f530d0578
Updating drawing names now updates it in IFC too. See #1153 .
2022-02-04 15:04:30 +11:00
Dion Moult
74174b1e09
Fix bug where drawing objects could be added to the wrong context.
2022-01-30 15:09:54 +11:00
Dion Moult
074fe0d3a6
You can now specify a target view when creating a new drawing. See #1153 .
2022-01-29 21:11:35 +11:00
Dion Moult
a210cf654e
Drawings list now reads data from IFC, not Blender. See #1153 .
2022-01-29 17:26:09 +11:00
Dion Moult
44e4ee70ae
Removing sheets now works in IFC. See #1153 .
2022-01-29 15:45:45 +11:00
Dion Moult
27e6d702e9
You can now create drawing sheets in IFC. See #1153 .
2022-01-29 13:42:46 +11:00
Dion Moult
9ebe0aaa95
Fix #1956 . One-button upgrade from IFC2X3 to IFC4.
2022-01-17 16:20:01 +11:00
Dion Moult
f8c7f48674
You can now associate annotations with objects for smart annotations in IFC. See #1153 .
2022-01-14 18:00:08 +11:00
Dion Moult
43869c33f6
Rebuild text annotations to have leaders in the same object and use text literals. See #1153 .
2021-11-16 08:54:29 +11:00