Commit Graph

3882 Commits

Author SHA1 Message Date
Dion Moult 08f4dea47f Materials with no style colours now default to Blender's default colour when linking models 2024-04-08 08:33:18 +10:00
Dion Moult c8706bddc9 Fix bug where drawing psets were needlessly updated and random objects would get drawing psets added on them
The prop update callbacks on has_underlay, has_linework, and has_annotation would edit the active object, which is not necessarily the camera. Yikes! Also, this means that when activating the drawing, it would sync references and every time it synced a reference it would attempt to sync these properties too which was slow and wasteful.
2024-04-06 23:37:42 +11:00
Dion Moult 066b198ac9 Fix #4492. Refix bug where there was an extra equal sign when loading saved queries. 2024-04-06 21:42:49 +11:00
Andrej730 845e229a9c group.unassign_group - support batching #4474 2024-04-05 17:31:13 +05:00
Andrej730 109787d869 spatial.assign_container - support batching #4474 2024-04-05 17:28:30 +05:00
Andrej730 02aaf1b409 typing 2024-04-05 16:47:13 +05:00
Andrej730 02e102f2d2 Collector.sync skip_unlinking option #4500
To speed up the drawing process in large projects and reduce time on syncing stage I've found that if object is already assigned to it's parent collection (both as part of blender collection and in IFC) we can skip assigning stage significantly reducing time on syncing in general (from 20-25 secs -> 9 secs).

The only thing we'll be missing in that case that object won't be unlinked from other unrelated blender collections which shouldn't break anything in the case of drawing generation.
2024-04-05 16:30:44 +05:00
Andrej730 ec0dcb7f8c documentation and small refactor 2024-04-05 16:30:43 +05:00
Andrej730 ba63ed81a1 small optimizations
1) stop on first parent collection
2) ensure object's own collection's parent has BIMCollectionProperties.obj during the loop
3) collector._get_collections - returns project's own collection for consistency
4) couple tweaks skipping unnecessary iterations in loops
2024-04-05 15:55:01 +05:00
Dion Moult ecae9943e2 Add missing build dep 2024-04-05 21:12:27 +11:00
Andrej730 5c365990b9 bim.debug_active_drawing debug operator #4500
Operator can help narrow down failing elements when drawing is failing with "RuntimeError: An unknown error occurred".

it's located in debug section - https://i.imgur.com/b03jmkZ.png

The output is noisy but the results are highlighted:
https://i.imgur.com/0ZA0u60.png
https://i.imgur.com/oXzqIXU.png
https://i.imgur.com/Y0nMRMz.png
2024-04-04 16:42:00 +05:00
Andrej730 797e2e41a5 bim.create_drawing to sync only once if printing multiple drawings
Turned out syncing process takes too much time on large projects, so we can speed up the printing process by syncing just once. Also exposed option not to sync to operator's properties to allow debugging failing elements.

A bit related to #4500
2024-04-04 16:41:59 +05:00
Andrej730 57fe40839b black format, cleanup, notes
bim.generate_global_id - forgot to remove it previously, this operator isn't intended for debug section
2024-04-04 16:21:10 +05:00
Andrej730 b4c5ad1e35 typing 2024-04-04 16:07:31 +05:00
Massimo Fabbro 33ceba38a8 Qto_Calculator more consistent calculation about the PredefinedType 2024-04-03 22:26:50 +02:00
Massimo Fabbro 90ed1f9b28 improve the flooring height object quantity calculation 2024-04-03 22:26:50 +02:00
Massimo Fabbro e431cb205c improve the ceiling height object quantity calculation 2024-04-03 22:26:50 +02:00
Massimo Fabbro 09bb45f5bc fix add ceiling from walls elevation bug 2024-04-03 22:15:11 +02:00
Andrej730 7087452cde log external styles names when they fail to load 2024-04-03 17:37:38 +05:00
Andrej730 af4b58444d typing 2024-04-03 17:37:38 +05:00
Andrej730 711423cae5 use default shading_styles.json in case if project's file is missing
to make it consistent with how we use in similar cases default styles, symbols, etc
2024-04-03 17:37:38 +05:00
Andrej730 eb8b6062b4 move override panel methods to tool.Blender
to keep them close, so it will be easier to keep them in sync
2024-04-03 17:37:38 +05:00
Andrej730 5ac96cb5b9 change .poll for overridden panels instead of creating new classes
Needed to avoid errors disabling addons that have overridden panels
2024-04-03 17:37:38 +05:00
Andrej730 c462fc9337 move scene panels from different addons to "Blender Properties"
now we also automatically get list of default blender scene panels instead of hardcoding them
2024-04-03 17:37:38 +05:00
Andrej730 95f7a2bcde override blender ui panels when should_setup_workspace = False
Previously with should_setup_workspace = False it wouldn't override Blender UI scene panels and they would get mixed up with BBIM panels. After fix Blender panels are always moved to "Blender Properties" tab

before - https://i.imgur.com/bPvcAEe.png
now - https://i.imgur.com/lRUox29.png
2024-04-03 17:37:38 +05:00
Dion Moult 04cf9c870b Fix bug when linking in models with no chunks 2024-04-03 21:24:03 +11:00
Gorgious56 e0df22ffec The button to remove an inherited pset is no longer enabled on instances
Previously it would fail silently if clicked
2024-04-02 09:52:43 +02:00
Andrej730 96302a5c07 Return of the missing button for regenerating global id
Was about to implement to find that we already have "bim.generate_global_id" and it just was lost at some point. Returned it to the attributes UI. It also allows Updating guids for all selected elements on Shift+Click.

This also can be useful to solve MergeProject and other guids conflicts, see example issue in https://community.osarch.org/discussion/2062/bbim-mergeproject-patch-not-separating-elements-in-different-buildings

Example - https://imgur.com/a/mvRtyER
2024-04-02 12:44:06 +05:00
Andrej730 cd5afacc97 Fix test after cf9a94a79 2024-04-01 17:22:49 +05:00
Andrej730 c2623e5dce prevent reloading reference annotations on loading .ifc #4478
1) if reference annotation was changed, it would reload discarding the changes
2) even if reference annotation wasn't changed it would still reload them producing noise in .ifc changes
2024-04-01 17:06:20 +05:00
Andrej730 42ecd7e127 typing 2024-04-01 17:04:00 +05:00
Andrej730 c80a7cfcc9 fix typo 2024-04-01 16:00:18 +05:00
Andrej730 6d8f1a3980 experimental svg to dxf conversion for drawings
Example - https://imgur.com/a/AkvLlbZ
2024-04-01 15:50:43 +05:00
Dion Moult 7b968030ca Fix #4060. The colour by property panel now shows the number of results in the legend. 2024-04-01 15:45:34 +11:00
Dion Moult b5d672ba42 Fix #4069. IfcClash Blender interface now uses the new filter UI. 2024-04-01 15:28:34 +11:00
Dion Moult efa8da83ba Bump IOS. 2024-04-01 10:19:40 +11:00
Dion Moult 64cf7237db IfcDiff now uses the new selector syntax with the new UI 2024-04-01 10:16:30 +11:00
Dion Moult cf9a94a799 Fix #4306. Remove superseded selector UI. 2024-04-01 09:44:50 +11:00
Ryan Schultz 46c1a8c8ff added search for styles - in BIM_PT_representation_items 2024-03-31 11:57:55 -05:00
Dion Moult 77de3820e7 More minor doc changes and polish 2024-03-30 23:06:07 +11:00
Dion Moult adc5bea4e9 Fix #4265. Bug where when loading a saved filter it showed an unnecessary = comparison (which is by default). 2024-03-30 23:05:37 +11:00
Dion Moult 1eddcb9ee0 Minor doc fixes 2024-03-30 17:37:50 +11:00
Dion Moult eae542f90f Fix #4461. Write documentation on how to build and edit documentation. 2024-03-30 17:37:14 +11:00
Dion Moult d2e495a69f Fix #4318. Theme docs to match website branding and add edit button, footer links, and icons. 2024-03-30 16:47:56 +11:00
Dion Moult ed79cbb1cc Fix bug where loading drawings didn't correctly link shared meshes (e.g. from a type of an annotation) 2024-03-30 15:05:49 +11:00
Andrej730 1ab24e8362 import referenced drawings activating the current drawing #4478 2024-03-29 15:13:40 +05:00
Andrej730 232b4ec34d typing 2024-03-29 15:11:47 +05:00
Andrej730 19c8afb652 Fix #4477 2024-03-29 11:51:14 +05:00
Dion Moult 84dcee6b36 Fix #4368. Update to latest Brickschema alpha to cut dep size 2024-03-29 15:48:52 +11:00
Dion Moult dadcf03f55 See #4473. Cull entourage library.
We haven't confirmed the legality of the other assets.
2024-03-29 15:33:47 +11:00