Dion Moult
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6f55cd5169
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Optimise object placement change checking, so medium sized project exports are 5 seconds faster at minimum, but can be much higher since false positives are culled.
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2021-11-11 17:31:23 +11:00 |
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Dion Moult
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f5f88f4b97
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Fix #1872. Bug where duplicating an object didn't duplicate its styles.
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2021-11-11 17:31:23 +11:00 |
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Dion Moult
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0992f43f11
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Geometry caching is now enabled for model importing
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2021-11-10 13:52:14 +11:00 |
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Dion Moult
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c1c50f8868
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Minor fix.
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2021-11-10 12:46:07 +11:00 |
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Dion Moult
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66fa3f0096
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Changes are now synchronised prior to switching representations.
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2021-11-09 20:49:25 +11:00 |
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Dion Moult
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0471f17d9a
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Fix bug where removing a representation from a typed instance didn't remove all data users.
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2021-11-08 21:12:38 +11:00 |
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Dion Moult
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4149292a13
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Fix bug where adding a representation to a type instance didn't share meshes
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2021-11-06 18:51:00 +11:00 |
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Dion Moult
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3e52d93db0
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Fix bug where existing meshes were not deleted when switching representations.
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2021-11-05 17:57:05 +11:00 |
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Dion Moult
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c551275db2
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Fix bug where switching to an object with modifiers applied would double the effect of modifiers.
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2021-10-22 16:23:36 +11:00 |
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Dion Moult
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3daf4203d1
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When assigning types, your preference of dynamic voids are now preserved.
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2021-10-19 15:43:14 +11:00 |
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Dion Moult
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c1b53859ee
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WIP refactor of geometry for stabilisation and optimisation. Switch representation now done.
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2021-10-19 12:57:29 +11:00 |
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Dion Moult
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4577b7bf60
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Potentially risky refactor of add_representation in preparation of stabilisation and optimization of geometric operators.
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2021-10-18 19:23:40 +11:00 |
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Dion Moult
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7c94d4275a
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Removing or changing spatial containers now supports updating more types of collection organisations
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2021-10-05 17:49:29 +11:00 |
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Dion Moult
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6e6cbcef6f
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Test edit object placement. See #1711
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2021-10-04 13:14:47 +11:00 |
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