Commit Graph

6183 Commits

Author SHA1 Message Date
Thomas Krijnen d24d781674 Merge remote-tracking branch 'origin/v0.7.0' into v08attempt1 2024-04-18 21:39:33 +02:00
Thomas Krijnen 1e5f7c93fa Some changes left-over after conflict resolution 2024-04-18 10:48:25 +02:00
Dion Moult ad01945561 Fix #4549. Drawing decorators are now refreshed like the rest of the UI after operations. 2024-04-18 10:48:25 +02:00
Dion Moult 9090b0866b Fix #4486. Sync camera properties from IFC on both drawing load as well as drawing activation.
Also there are now defaults in case pset values don't exist.
2024-04-18 10:48:25 +02:00
Dion Moult f11538ee37 Fix #3402. 2024-04-18 10:48:25 +02:00
Dion Moult f82a8f34c0 Fix #4550. Update doc urls. 2024-04-18 10:48:25 +02:00
Andrej730 ef6dfc3fec Update BBIM version in docs 2024-04-18 10:48:25 +02:00
Andrej730 657ff30883 material.unassign_material - support batching #4474 2024-04-18 10:48:25 +02:00
Andrej730 cd25a50e96 material.assign_material - support batching #4474 2024-04-18 10:48:25 +02:00
Andrej730 3478db67b9 system.unassign_system - support batching #4474 2024-04-18 10:48:25 +02:00
Andrej730 9ee5cb7180 system.assign_system - support batching #4474 2024-04-18 10:48:25 +02:00
Andrej730 2460729e43 type.unassign_type - support batching #4474 2024-04-18 10:48:25 +02:00
Andrej730 949ff535eb typing 2024-04-18 10:48:25 +02:00
Andrej730 a27461e4ba fix bug generating profiles on assign_type after df4943205 2024-04-18 10:48:25 +02:00
Andrej730 74224676cd type.assign_type - support batching #4474 2024-04-18 10:48:24 +02:00
Andrej730 bea8b2cddc typing 2024-04-18 10:48:24 +02:00
Andrej730 773a79abc7 black format 2024-04-18 10:48:24 +02:00
Dion Moult 47d5e17159 Document how MacOS users using Blender from Steam should still use Mac Intel 2024-04-18 10:48:24 +02:00
Dion Moult 97eb34ca0d Fix #4490. Fix fundamental bug where get_pset would return none for inherited props with a boolean False value. 2024-04-18 10:48:24 +02:00
Dion Moult 0a4ff00bce Fix issue where the underlay cache option was not yet implemented and ignored. 2024-04-18 10:48:24 +02:00
Dion Moult 782573f986 Fix issue where reloading the drawing list would cause drawing names to be synced
It would run useless sync / API calls to edit psets on potentially hundreds of drawings.
2024-04-18 10:48:24 +02:00
Dion Moult f0fce05342 See #4481. Defer setting render visibility to drawing generation to speed up switching between drawings.
Doing obj.hide_render = True/False in a loop is slow and there is no bulk set command.
2024-04-18 10:48:24 +02:00
Andrej730 3db33a1071 nest.unassign_object - support batching #4474 2024-04-18 10:48:24 +02:00
Andrej730 d270a4fef8 nest.assign_object - support batching #4474 2024-04-18 10:48:24 +02:00
Andrej730 064fc0e405 typing 2024-04-18 10:48:24 +02:00
Andrej730 da838a2c7c deprecate spatial.remove_container in favor of spatial.assign_container
added temporary support for old version with warnings:

WARNING. `spatial.remove_container` api method is deprecated and should be replaced with spatial.unassign_container
WARNING. `product` argument is deprecated for API method "spatial.remove_container" and should be replaced with `products`.
2024-04-18 10:48:24 +02:00
Dion Moult d9d38e00bf See #4481. Faster implementation of object hiding and toggline viewport visibility. 2024-04-18 10:48:24 +02:00
Dion Moult 8d9a65caa4 Fix #4497. Drawing text annotations are now based on actual line breaks. 2024-04-18 10:48:24 +02:00
Dion Moult 4541a15a19 See #4497. Show invisible newlines and allow newline editing in attributes. 2024-04-18 10:48:23 +02:00
Dion Moult ba8257c9b0 Fix #4533. Add convenience link to launch type manager when no types exist. 2024-04-18 10:48:23 +02:00
Benoit DAMAY 446e9093a3 Inline help feature (#4409)
* Help operator in grouping and filtering Panel

Opens up a webbrowser on click

* Help button on the right of filtering panel header

* replacing os.rename() by shutil.move in ifcpatch

* removing debug print from previous commit

* Removing extra operator
Using bim.open_uri to open help page

* Update docs url

* Clean up whitespace

---------

Co-authored-by: Dion Moult <dion@thinkmoult.com>
2024-04-18 10:48:23 +02:00
ppaawweeuu d6eb8c131b Add CCI Classification schema
I'd like to add CCI classification to BBIM. It is very similar to CSS, developed by CCI-C and licensed under CC BY 4.0
More details here: https://cci-collaboration.org/the-standard/

This is my first commit, I used CCS(EN).ifc file as reference. Any feedback welcomed.
2024-04-18 10:48:23 +02:00
Gorgious 69d51283c7 New UI List in Sandbox panel to access, flip, remove, add, edit clipping planes
and some tweaks :
- Disable possibility to edit clipping plane quad geometry
- Add select and delete operators
- Remove polls from CreateClippingPlane that prevented from using it in the Properties editor. The clipping plane is added near the origin when using the Add button in the panel
2024-04-18 10:48:23 +02:00
Andrej730 163f5f2611 aggregate.unassign_object - support batching #4474 2024-04-18 10:48:23 +02:00
Andrej730 833f67cf45 aggregate.assign_object - support batching #4474 2024-04-18 10:48:23 +02:00
Andrej730 bc8b4e1a69 typing 2024-04-18 10:48:23 +02:00
Andrej730 9ef63e9b04 black format 2024-04-18 10:48:23 +02:00
Andrej730 d35f2dd0e9 layer.unassign_layer - support batching #4474 2024-04-18 10:48:23 +02:00
Andrej730 a003bc0018 layer.assign_layer - support batching #4474 2024-04-18 10:48:23 +02:00
Andrej730 e21eaac3a2 fix possible infinite recursion in bim.debug_active_drawing #4500
also fixed the issue with mixed up results at the end of the operator execution
2024-04-18 10:48:23 +02:00
Dion Moult b158d6a5f8 Materials with no style colours now default to Blender's default colour when linking models 2024-04-18 10:48:23 +02:00
Dion Moult 46adb2b4db Fix bug where drawing psets were needlessly updated and random objects would get drawing psets added on them
The prop update callbacks on has_underlay, has_linework, and has_annotation would edit the active object, which is not necessarily the camera. Yikes! Also, this means that when activating the drawing, it would sync references and every time it synced a reference it would attempt to sync these properties too which was slow and wasteful.
2024-04-18 10:48:23 +02:00
Dion Moult acba7c2410 Fix #4492. Refix bug where there was an extra equal sign when loading saved queries. 2024-04-18 10:48:23 +02:00
Andrej730 eebcc48238 group.unassign_group - support batching #4474 2024-04-18 10:48:23 +02:00
Andrej730 52995d1cdd spatial.assign_container - support batching #4474 2024-04-18 10:48:22 +02:00
Andrej730 443cd5187c typing 2024-04-18 10:48:22 +02:00
Andrej730 1d916f41e2 Collector.sync skip_unlinking option #4500
To speed up the drawing process in large projects and reduce time on syncing stage I've found that if object is already assigned to it's parent collection (both as part of blender collection and in IFC) we can skip assigning stage significantly reducing time on syncing in general (from 20-25 secs -> 9 secs).

The only thing we'll be missing in that case that object won't be unlinked from other unrelated blender collections which shouldn't break anything in the case of drawing generation.
2024-04-18 10:48:22 +02:00
Andrej730 bbdfe11cc0 documentation and small refactor 2024-04-18 10:48:22 +02:00
Andrej730 26e296c4b5 small optimizations
1) stop on first parent collection
2) ensure object's own collection's parent has BIMCollectionProperties.obj during the loop
3) collector._get_collections - returns project's own collection for consistency
4) couple tweaks skipping unnecessary iterations in loops
2024-04-18 10:48:22 +02:00
Dion Moult 35f425c69d Add missing build dep 2024-04-18 10:48:22 +02:00