Aligns with the test/bim/ convention: heavy imports go inside test
functions so the autouse _require_real_bpy fixture skips cleanly
when bpy is mocked, rather than module-level imports failing at
collection time and erroring out the whole file.
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set_icon_gizmo_position computed
``mw @ (Translation @ billboard_rot @ Scale)`` — the object's world
matrix was applied AFTER the billboard rotation, so any non-trivial
object rotation (e.g. a wall rotated in plan, a stair rotated to
match a corridor) carried over into the icon's transform and tilted
it edge-on to the camera instead of facing it.
Switch to ``billboarded_at(world_pos, billboard_rot, scale)`` where
``world_pos = mw @ local_pos``: translate to world space first, then
apply the billboard rotation independently of the object's rotation.
This matches the manual pattern the base class's
``update_editing_gizmos`` already uses for validate/cancel/cycle for
exactly this reason.
Drops the now-stale workaround docstring on
``GizmoWallEdition._update_icon_row_extras`` that documented why it
bypassed ``set_icon_gizmo_position`` — the helper does the right
thing now.
Adds ``test/bim/module/model/test_stair_gizmos.py`` as the regression
guard: parametrised over six rotation angles, asserts that the rotation
part of the resulting matrix equals ``billboard_rot`` (no contribution
from ``mw``'s rotation) and that the translation lands at
``world_pos``. Also exercises ``set_icon_gizmo_position`` end-to-end via
a stub gizmo to catch the exact shape of the previously-broken call
site.
Generated with the assistance of an AI coding tool.