Per-second frame log reports fps/ms, visible/total object & triangle
ratios, VRAM breakdown (VBO+EBO), model count, and pending uploads.
Upload-complete log includes per-model VBO/EBO MB and scene total VRAM.
Streamer runs an instancing analysis keyed on geom.id(): total shapes,
unique representations, dedup ratio, theoretical VBO/EBO/SSBO sizes if
instanced, potential savings, and top-5 most-duplicated representations.
Used to validate whether GPU instancing is worth the architectural
rewrite for a given dataset.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Introduce ModelHandle and per-model GeometryStreamers so multiple IFC
files can be loaded simultaneously. Object IDs are globally unique
(monotonically increasing across models). File picker is now multiselect.
Each model gets a top-level tree node. Property lookup uses the correct
model's ifcopenshell::file. ViewportWindow supports hide/show/remove
per model via model_id filtering in the frustum cull pass.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>