Dion Moult
9d6e7c2481
Allow for wildcard expansion in IFCCSV export
2020-07-18 17:29:40 +10:00
Dion Moult
41c539965c
Add automatic quantities calculated at export. See #898 .
2020-07-18 14:22:18 +10:00
Dion Moult
ab432ba3dd
Allow "none" geometry types for objects with no body representation
2020-07-18 13:11:13 +10:00
Dion Moult
11472f9aa9
Allow export of mesh edges for structural curve members
2020-07-18 13:10:28 +10:00
Dion Moult
1ec78e57ce
Minor fix
2020-07-16 17:35:57 +10:00
Dion Moult
418e4133b7
Minor fix
2020-07-16 17:19:07 +10:00
Dion Moult
2e1a32d540
Provide manual length, area, volume calc operators in qto UI. See #898 .
2020-07-16 17:12:11 +10:00
Dion Moult
9f63f42e6e
Support import of IfcObjective constraints
2020-07-16 11:52:51 +10:00
Dion Moult
e3de339ab2
Fix import bug where truncated material names cause import failure
2020-07-16 11:11:47 +10:00
Dion Moult
1222716e16
BIMTester UI updated to new Gherkin syntax conventions
2020-07-14 18:22:32 +10:00
Dion Moult
42f597a7af
New experimental mode to allow users to profile import progress
2020-07-13 16:15:23 +10:00
Dion Moult
88331d16a2
Fix bug where imported materials that duplicated a name could be incorrectly assigned
2020-07-13 16:12:34 +10:00
Dion Moult
fa1926fa84
Exporting now uses custom people and organisations defined from the UI. See #875 .
2020-07-13 15:29:06 +10:00
Dion Moult
bdbe988dc7
Don't bother creation relationships to invalid psets.
...
An invalid pset can occur when the pset doesn't contain any properties. This can happen when all properties are not part of the pset definition template. This may lead to unwanted data loss, but strictly enforces buildingSMART pset definitions.
2020-07-12 11:06:14 +10:00
Dion Moult
6b07aeb703
Allow export of positioning elements (only IfcGrid for now) See #911
2020-07-12 10:19:22 +10:00
Dion Moult
58fad83d4f
No longer require object linked materials in Blender in preparation for new material system
2020-07-11 22:25:06 +10:00
Dion Moult
4baec5754d
Allow you to specify whether to recut all, or just recut selected. See #901 .
2020-07-10 21:22:22 +10:00
Dion Moult
607e506767
Users no longer need to manually select types for collections when exporting
2020-07-10 14:08:04 +10:00
Dion Moult
65821c4367
Group all aggregates into a single collection and update aggregate operators
2020-07-10 13:52:34 +10:00
s-leger
fd283b9c84
Update export_ifc.py
...
Fix for objects where material index > material slots
Keep material indexes in material slots range (index % slots is blender default behavior)
Fallback to a minimal slot count to 1 for objects without material slots
2020-07-10 12:09:10 +10:00
Dion Moult
2132706c6e
Migrate import geolocation to util module
2020-07-10 12:00:54 +10:00
Dion Moult
e781dbd789
Export now supports Ifc2x3 style classes in IFC4
2020-07-10 11:59:21 +10:00
Dion Moult
07f8f8c489
Support IfcSpatialElementTypes for export
2020-07-10 11:55:45 +10:00
Dion Moult
a7e1eb15ab
Add support for triangular grids in IFC import
2020-07-10 10:30:41 +10:00
Dion Moult
a27b00e616
Allow import of invalid grids coming from Revit. See #911 .
2020-07-10 10:18:33 +10:00
Dion Moult
c7211ed171
Create basic UI to manage people and organisations. See #875 .
2020-07-09 20:46:50 +10:00
Dion Moult
fbaa6cd2ed
New UI to assign constraints to objects and export
2020-07-07 12:33:41 +10:00
Dion Moult
e2868f871a
Support export of scaled curve bevel objects. See #900 .
2020-07-06 19:14:27 +10:00
Dion Moult
b866106293
Exported constraints are now managed using the new UI, no CSV required
2020-07-06 17:48:00 +10:00
Dion Moult
fda508e3f8
New UI to manage IFC constraints in the file
2020-07-06 17:26:38 +10:00
Dion Moult
155a1eeca9
Fix incorrect dimension export of rectangle profiles
2020-07-04 13:26:14 +10:00
Dion Moult
79fdfa878c
Rename "documentation" to "drawings and sheets" for more universal terminology. See #881 .
2020-07-03 22:00:25 +10:00
Dion Moult
9a026d93fb
Update fetch object passport to substitute a mesh from a Blender file only. See #871 .
2020-07-03 21:54:22 +10:00
Dion Moult
125c0ced6e
New feature to remove a representation subcontext. See #870 .
2020-07-03 21:08:40 +10:00
Dion Moult
36b262dff9
Allow for null data in exporting georeferencing
2020-06-30 21:28:46 +10:00
Dion Moult
d22d903a36
Improve absolute coordinate support for georeferencing
2020-06-29 11:16:49 +10:00
Dion Moult
3e9fff6c19
New feature to unassign/reassign IFC class easily
2020-06-23 23:42:33 +10:00
Dion Moult
da7ba7b1e9
Fix bug for exporting slots with no materials
2020-06-23 22:49:56 +10:00
Dion Moult
794e55aadd
Fallback to non-native if boolean operations exist. See #865 .
2020-06-23 08:02:46 +10:00
Dion Moult
ebc305c0e1
Bump IfcOpenShell
2020-06-21 19:43:58 +10:00
Dion Moult
358d9ef1c8
Reimplement edge based mesh import
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We don't use foreach_set, since for some reason doing it with foreach_set requires edit mode to be toggled for the edges to be visible. We make the assumption that an object is either edge based or face based, but not both.
2020-06-21 09:48:54 +10:00
Dion Moult
a931c5ced9
Fix bug with incorrect unit scales on native elements
2020-06-20 21:23:53 +10:00
Dion Moult
189177300a
Allow export of native faceted breps
2020-06-20 21:23:15 +10:00
Dion Moult
b77ed5aab6
Fix bug where group subtypes are imported as the wrong class
2020-06-20 21:22:49 +10:00
Dion Moult
8962e3bcf4
Don't fail on importing case insensitive file extensions
2020-06-19 16:43:22 +10:00
Dion Moult
d3f07c4ac4
Support native export of IfcArbitraryClosedProfileDef and IfcRectangleProfileDef
2020-06-18 21:55:07 +10:00
Dion Moult
391ae80e36
Add support for storing subitems of a representation, like a profile. See #865 .
2020-06-18 11:50:23 +10:00
Dion Moult
76e7205692
Add experimental native support for faceted breps import
2020-06-14 19:19:54 +10:00
Dion Moult
7e362110d2
Optimise import process. See commit notes.
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* When there is only one material slot, there is no need to assign materials as the slot becomes the default
* Don't loop through collections to find the collection you need, we now store aggregate collcetions
* The project collection is not added to the scene collection until the very end. Apparently linking objects to collections when the collection is enabled in the view_layer causes it to be twice as slow. Therefore all view layer operations happen at the end.
* Don't print the progress bar, as excessive prints and calls to the iterator.progress() makes it very, very slow. Like, so slow you wouldn't even wait for the file to finish you'd just give up. See #895 .
* Only create materials once per mesh. Nobody seems to be using styled items properly as an object override anyways.
* Use foreach_set to create meshes instead of mesh.from_pydata. This is much faster.
* Similarly use foreach_set to set material indexes. This leads to a crazy speed increase on big meshes.
2020-06-14 19:17:58 +10:00
Dion Moult
7b98e48b9c
Prevent adding a crazy number of material slots, especially in messy IFCs coming from Revit
2020-06-14 19:03:43 +10:00