test_instanced_geometry previously re-implemented vertex quantization
inline, with a stale comment claiming the helpers still lived in
ViewportWindow.cpp. They now live in VertexQuantization.h, so route the
test through the real quantizeVertex/octEncodeNormal and add coverage
for the degenerate-axis path, octahedral normal round-trip, the i8
normal error bound (~0.78 deg worst observed), and color passthrough.
Add test_visibility and test_selection: Tier-1 coverage of the two
per-object viewport state machines. Both are QObjects for their
changed() signal but touch no GL on the construction/mutation path, so
the tests exercise the pure CPU logic without a context.
Suite goes from 39 to 61 cases.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Covers the pure-logic modules with no Qt event loop or GL context: BVH
build, LOD decimation, sidecar round-trip, instanced-geometry layout
constants, and Federation save/load + relative-path policy. Each test
binary compiles only the production source(s) under test, so the unit
tier doesn't pull Qt/OpenCASCADE/IfcGeom into the test build.
Gated behind BUILD_IFCVIEWER_TESTS=OFF; default builds remain offline.
Catch2 v3.5.4 is fetched on demand via FetchContent.