Commit Graph

23 Commits

Author SHA1 Message Date
Andrej730 a34be6ae5d Getting shader graph nodes by type rather than name #3316
Because relying on names doesn't work for non english users
2023-06-19 16:17:37 +05:00
Andrej730 31f6baaf67 small refactor for Ifc.edit and tool.Ifc
1) replaced IfcStore.edited_objs.add with tool.Ifc.edit
2) updated interface in tool.py
3) removed unlink from tool.Ifc - it was declared there twice
2023-03-17 17:50:56 +05:00
Dion Moult 1db5d3b06c Begin purging old dynamic void feature 2022-10-07 20:47:13 +11:00
Dion Moult e179070978 New interface to show, select, and remove path connections 2022-09-20 16:25:52 +10:00
Dion Moult 31ddb0f2c5 #1153 Add support for Annotation3D representations 2022-04-24 10:00:31 +10:00
Dion Moult dd7a47ab99 Texture support is now compatible with glTF texture maps 2022-02-09 11:34:59 +11:00
Dion Moult 3db252bcc0 Minor fix 2022-02-08 15:50:55 +11:00
Dion Moult d03685abfa UV coordinates for triangulated face sets are now saved in IFC. 2022-02-08 15:32:03 +11:00
Dion Moult e9670a6906 Fix bug where editing then switching to the current representation crashes. 2022-01-30 14:47:22 +11:00
Dion Moult 43869c33f6 Rebuild text annotations to have leaders in the same object and use text literals. See #1153. 2021-11-16 08:54:29 +11:00
Dion Moult 2ec3c4c06b Swapping a Blender material for another is now auto synchronised. 2021-11-11 18:21:02 +11:00
Dion Moult 6f55cd5169 Optimise object placement change checking, so medium sized project exports are 5 seconds faster at minimum, but can be much higher since false positives are culled. 2021-11-11 17:31:23 +11:00
Dion Moult f5f88f4b97 Fix #1872. Bug where duplicating an object didn't duplicate its styles. 2021-11-11 17:31:23 +11:00
Dion Moult 0992f43f11 Geometry caching is now enabled for model importing 2021-11-10 13:52:14 +11:00
Dion Moult c1c50f8868 Minor fix. 2021-11-10 12:46:07 +11:00
Dion Moult 66fa3f0096 Changes are now synchronised prior to switching representations. 2021-11-09 20:49:25 +11:00
Dion Moult 7fbf317ad2 Fix representation where removing a representation left objects with an empty mesh. Now a proper empty is used. 2021-11-08 21:12:38 +11:00
Dion Moult 4149292a13 Fix bug where adding a representation to a type instance didn't share meshes 2021-11-06 18:51:00 +11:00
Dion Moult 3e52d93db0 Fix bug where existing meshes were not deleted when switching representations. 2021-11-05 17:57:05 +11:00
Dion Moult 6d817703aa Copying parametric geometry from any source now attempts to preserve parametric geometry when possible. 2021-10-22 18:07:34 +11:00
Dion Moult c551275db2 Fix bug where switching to an object with modifiers applied would double the effect of modifiers. 2021-10-22 16:23:36 +11:00
Dion Moult c1b53859ee WIP refactor of geometry for stabilisation and optimisation. Switch representation now done. 2021-10-19 12:57:29 +11:00
Dion Moult 4577b7bf60 Potentially risky refactor of add_representation in preparation of stabilisation and optimization of geometric operators. 2021-10-18 19:23:40 +11:00