Update Bonsai viewer headers to identify Bonsai and GPL licensing, add Bonsai Viewer documentation, and document debug output capture.
Generated with the assistance of an AI coding tool.
Rename short local variables and parameters in the viewer loading, sidecar, and BonsaiViewer command paths to make their responsibilities clearer.\n\nGenerated with the assistance of an AI coding tool.
The GL backend is gone (task #53). The wgpu/non-wgpu folder split and
the Wgpu* class prefix were both disambiguation artefacts from the
overlap period — now pure dead weight.
## Folder + library merge
* `src/ifcviewer-wgpu/` → folded into `src/ifcviewer/` (git mv tracks
every file as a rename so blame/log history survives).
* `src/ifcviewer-wgpu-minimal/` → `src/ifcviewer-minimal/` (the exe was
already named `IfcViewerMinimal`; this just brings the folder + CMake
target name into line).
* `src/ifcviewer-wgpu/tests/test_wgpu_{selection,visibility}.cpp` →
`src/ifcviewer/tests/test_{selection,visibility}.cpp`, folded into
the existing `add_ifcviewer_unit_test(...)` helper.
* The `IfcViewerWgpu` static library is dissolved — its sources become
part of the unified `IfcViewer` static library, which now bundles
scene/loader + renderer in one target. The pre-merge circular
dependency (IfcViewer linking IfcViewerWgpu just to get the
ViewportWindow.h include path that SceneLoader.h needs) goes away.
* The wgpu-native FetchContent block, the Cocoa/QuartzCore link on
Apple, the OBJCXX-enabled `.mm` source, and the wgpu-native runtime
install all move into `src/ifcviewer/CMakeLists.txt` unchanged.
## Type renames (Wgpu prefix dropped from every Wgpu* identifier)
WgpuAreaMeasurement → AreaMeasurement
WgpuBufferPool → BufferPool
WgpuLengthMeasurement → LengthMeasurement
WgpuMetalSurface → MetalSurface
WgpuModelGpuData → ModelGpuData
WgpuOverlayFrame → OverlayFrame
WgpuOverlayRenderer → OverlayRenderer
WgpuSectionPlane → SectionPlane
WgpuSelectionState → SelectionState
WgpuStreamingLoader → StreamingLoader
WgpuStreamingThread → StreamingThread
WgpuViewportWindow → ViewportWindow
WgpuVisibilityState → VisibilityState
CMake target IfcViewerWgpuMinimal → IfcViewerMinimal (exe name was
already this since wgpu shipped as default).
Deliberately kept: `onWgpuLog` (wgpu-native log callback — names a
binding to an external API, not one of *our* types), and the WGPU*
enum/struct prefixes from wgpu-native's own headers. `WgpuMemProbe`
lives in the separate `src/wgpu-mem-probe/` standalone diagnostic
project and isn't touched.
## Include-path updates
Every `#include "../ifcviewer-wgpu/Wgpu<X>.h"` → `"../ifcviewer/<X>.h"`,
every in-directory `#include "Wgpu<X>.h"` → `"<X>.h"`. Includes from
sibling subdirectories (modules/, etc.) are updated to point at
`../../../ifcviewer/` instead of `../../../ifcviewer-wgpu/`.
## cmake/CMakeLists.txt simplification
The redundant `add_subdirectory(ifcviewer-wgpu)` blocks (one inside
the BUILD_BONSAIVIEWER fan-in, one in the BONSAIVIEWER-less standalone
block) collapse into a single unconditional
`add_subdirectory(../src/ifcviewer ifcviewer)`. The standalone block
keeps only `wgpu-mem-probe` (the diagnostic tool, unrelated to the
viewer lib).
## Verification
* Full build green: `IfcViewer` static lib, `IfcViewerMinimal` exe,
`BonsaiViewer` exe, all four pre-existing ifcviewer unit tests, and
the two new-location tests (`test_selection`, `test_visibility`).
* No stray `Wgpu<X>` identifier remains across `src/ifcviewer/`,
`src/bonsaiviewer/`, `src/ifcviewer-minimal/` (verified by grep).
* Renames tracked by git as `R` entries — `git log --follow` on
ViewportWindow.cpp etc. continues to show history through the move.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Bonsai now drives the wgpu viewport for both sidecar and direct-IFC
loads. The GL viewer and its supporting state classes are gone.
SceneLoader rewire:
- Takes WgpuViewportWindow* instead of ViewportWindow*.
- Sidecar path reads metadata only (readSidecarMetadataOnly) and hands
the StreamingSidecar off to the new applyCachedModel. Field accesses
inside applySidecarData go through .meta.
- Direct-IFC path uses the wgpu A-path (upload{Mesh,Instance}Chunk +
finalizeModel). The applyLodExtension call is dropped — wgpu has no
live LOD1 splice; LOD1 still lands in the on-disk sidecar for the
next open.
Bonsai migration:
- ViewportWindow → WgpuViewportWindow across MainWindow, Measurement,
SessionState, and every modules/*/{Commands,Panel,View}.{h,cpp} —
116 sites total. Same s/OverlayRenderer::/WgpuOverlayRenderer::/
rename, 12 sites.
- Includes flipped from ../ifcviewer/ViewportWindow.h to
../ifcviewer-wgpu/WgpuViewportWindow.h. OverlayRenderer.h include
dropped (transitively reached via the viewport header).
- BonsaiViewer links IfcViewerWgpu in addition to IfcViewer for the
duration of the migration; the GL-side IfcViewer also publicly links
IfcViewerWgpu so SceneLoader can resolve WgpuViewportWindow.
GL backend deletion:
- src/ifcviewer/ViewportWindow.{cpp,h}, BvhAccel.*, OverlayRenderer.*,
Selection.*, Visibility.* all gone.
- src/ifcviewer-minimal/ removed entirely (MinimalWindow drove the GL
viewport).
- src/ifcviewer/tests: test_bvh_accel, test_selection, test_visibility
removed. The first has no replacement (wgpu doesn't use a per-instance
BVH); the latter two are ported separately. test_lod_builder,
test_sidecar_cache, test_instanced_geometry, test_federation remain
(backend-agnostic).
- IfcViewer's CMakeLists drops OpenGL, Qt::OpenGL, Qt::Widgets — none
of the surviving translation units reach for them.
Build flag plumbing:
- BUILD_BONSAIVIEWER now auto-enables BUILD_BONSAIVIEWER_WGPU since
SceneLoader requires the wgpu lib for its WgpuViewportWindow* arg.
- The wgpu subprojects add_subdirectory ahead of the GL one so
IfcViewerWgpu exists when IfcViewer's link evaluates.
- src/ifcviewer-minimal subdir reference removed from cmake/CMakeLists.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Directory src/ifcviewer-full -> src/bonsaiviewer, CMake target
IfcViewerFull -> BonsaiViewer, namespace ifcviewerfull -> bonsaiviewer,
QApplication / window titles / connector path now use the new brand.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>