If you move a wall, and that wall has features (e.g. openings), it's
desirable to also move those openings (because they are invisible). This
is a special exception to `should_transform_children` because the
definition of the feature (opening) is inherently tied to the parent
(wall).
What wasn't considered is that this would typically then also move
subchildren of the features (e.g. fills like doors). I'm surprised
nobody caught this earlier.
I did also consider another approach where if you move a wall, it moves
all unfilled openings, and if you move a door which fills a opening, it
moves the opening too. Intuitively it sounds nice, but it doesn't work
because:
- Openings can have multiple fillings. If you move all fillings, they
all fight to move the openings.
- All logic about children goes one way: a placement may have child
placements relative to it. This breaks the convention (if moving a door
instead moves its opening) which can make brains explode.
- It starts to conflate rules about relative / referenced placements
with spatial decomposition. We assume all IFCs are valid and follows the
convention of relative placement but we cannot guarantee this. This also
leads to brain explosion.
If multiple object placements were reusing the same IfcAxis2Placement then editing one of them would remove IfcAxis2Placement ignoring it's inverse references making all other object placements invalid.
replaced shapebuilder with general ifcopenshell code in `test_add_boolean` (the only place besides `test_shape_builder` where it was used), that way mathutils dependency in tests is localized only to `test_shape_builder.py`.
added test-safe option to makefile, so github workflow would ignore `test_shape_builder` tests for now and it wouldn't interrupt the entire workflow
added test that model.get_manual_booleans will ignore IfcBooleanClippings until we find some other solution to distinguish automatic and manual clippings. And some refactor along the way.
It was producing orphaned IfcLocalPlacement if placement was parent to some other one. During edit_object_placement we were replacing all parent references with the new placement but wasn't removing the old one.