Commit Graph

6136 Commits

Author SHA1 Message Date
Andrej730 bec834c651 typing 2024-06-11 18:26:19 +05:00
Andrej730 3df75e9af3 IfcStore.unlink_element breaking change
Previously there was a problem with this method that it might confuse Blender objects copied from other sessions (or even from the current session but a few steps back) from current IFC objects and might unlink them accidentally.

Option to provide either element or obj was more of a convenience feature but now they have a different meaning to clearly distinguish between unlinking ifc element and unlinking some blender object without touching any ifc elements.
2024-06-11 18:26:19 +05:00
Andrej730 6630db21ee Set apply default materials to False #4833
Since it's now True by default in v0.8.0, resetting it to False as it was in v0.7.0
2024-06-11 18:26:19 +05:00
Dion Moult 8cff046a46 Doc download links now point to explicitly versioned releases, not bot builds
This ensures that IOS-Python always 1) has the appropriate version and 2) contains exactly the same content as PyPI (i.e. with the latest Python files that might be outdated from the bot builds)
2024-06-11 17:32:30 +10:00
Dion Moult d4dc9af1be Setup builds for IfcSverchok 2024-06-11 15:41:18 +10:00
Dion Moult 5e6fe5e3cf Attempt to fix daily BBIM builds 2024-06-11 14:11:40 +10:00
Dion Moult b009913cf4 Fix #4511. IfcOpenShell builds now read from the VERSION file and expose a __version__ var. 2024-06-11 13:11:14 +10:00
Andrej730 ab31f9ae85 fix mistake in de80e416c 2024-06-10 19:56:02 +05:00
Dion Moult 293cee414a New VERSION file and make BBBIM and docs based on version string 2024-06-11 00:09:28 +10:00
Andrej730 de80e416c3 use get_shape_matrix util function where it's possible 2024-06-10 17:43:07 +05:00
Andrej730 51f859d8e4 typing 2024-06-10 17:43:06 +05:00
Dion Moult 277e53d5ac General cleanup of collection code in covering tool and dead arguments.
It seems there is a lot of copy paste going on here. There needs to be a more detailed review once the v0.8.0 blob is more stable because right now I cannot fully test - it's hard to say if create_shape fails due to our bug or due to v0.8.0 not yet being stable. I'll revisit this later.
2024-06-10 18:07:01 +10:00
Dion Moult 1b63d9e88f Railing/roof/stair/window now use default collection. Continue removing old "active collection" code. 2024-06-10 16:13:00 +10:00
Dion Moult e520c2ce8a Model module walls/slabs/products/mep now use the default container too. 2024-06-10 16:06:36 +10:00
Dion Moult 94f54fd4cb Generating a space now is based on the default collection 2024-06-10 15:36:55 +10:00
Dion Moult e6ac012f57 Loading IFCs now also uses tool.Collector.assign instead of implementing the logic twice 2024-06-09 16:55:19 +10:00
Dion Moult 72998b4eac Drawing style queries now use new selector syntax 2024-06-09 16:53:36 +10:00
Dion Moult 177b8218ee Creating grids now uses tool.Collector.assign instead of reimplementing collection management 2024-06-09 16:53:04 +10:00
Dion Moult 6e0665bd31 Fix bug where grid axes didn't accommodate cartesian offsets 2024-06-09 16:52:26 +10:00
Dion Moult cdce612566 Update all geom settings to new v0.8 syntax 2024-06-09 16:15:55 +10:00
Dion Moult 072b9fd147 Start simplifying collection tree to only place items in their container and only one level deep.
This should heavily simplify the complex logic around blender collections and give freedom to the user to do whatever they want.
2024-06-08 22:26:41 +10:00
Andrej730 cd2e33721e Remove deprecated STRICT_TOLERANCE setting #4832
Mentioned in #4565, it's now "set" by default
2024-06-08 00:33:17 +05:00
Andrej730 2d7a7a8bc3 update blenderbim/ifcsverchok branches #4832 2024-06-08 00:23:54 +05:00
Andrej730 b1d9c2df64 bump ifcopenshell build #4832 2024-06-08 00:19:18 +05:00
Dion Moult c4dfbdbe2e Merge branch 'v0.7.0' into v0.8.0 2024-06-07 23:48:39 +10:00
Dion Moult e3cb811225 WARNING: Remove collection syncing. The outliner no longer is used to change spatial hierarchy.
This is a BREAKING change (on purpose). If you want to change containment / aggregation, use the UI panels, not drag and drop on the outliner.
2024-06-07 22:55:18 +10:00
Andrej730 db98f13982 typing 2024-06-07 17:15:52 +05:00
Andrej730 4078140079 distance_limit, false_origin tooltips 2024-06-07 17:15:51 +05:00
Dion Moult c9d724fe18 You can now set a default spatial container.
This will supersede having an active Blender collection selected.
2024-06-07 21:53:21 +10:00
Dion Moult f0a19cb054 Fix #4815. Purge deprecated old selector syntax. 2024-06-07 20:08:11 +10:00
Dion Moult f565b4e8f0 Minor georeferencing offset fix after recent fixes 2024-06-07 20:06:57 +10:00
Dion Moult d0058a1bde Fix #4802. Fix ability to edit CARTESIAN_POINT offset meshes in offset models. 2024-06-07 14:32:00 +10:00
Dion Moult 698c648413 Fix #3757. Adding objects in offset models now correctly stores georeferenced coordinates. 2024-06-07 12:47:41 +10:00
Dion Moult 8f64ef4465 Fix bug where incorrect units were calculated in the geometry offset UI 2024-06-07 10:40:23 +10:00
Bernd Hahnebach a16c159b7f BBIM, bcf, ignore problematic topics in case of markup 2024-06-06 22:06:42 +02:00
Bernd Hahnebach 04b641c49c BBIM, bcf, fix colors for hex with alpha channel 2024-06-06 22:06:42 +02:00
Bernd Hahnebach 84d475cfd3 BBIM, bcf, fix setting the viewpoint components 2024-06-06 22:06:42 +02:00
Bernd Hahnebach afe7d526a5 BBIM, bcf, fix if either project or project name is missing in bcf 2024-06-06 22:06:42 +02:00
Dion Moult 98ec3e2301 Fix #4677. Fix #4809. Major improvement to local session offset during project loading (see description)
This improves four things:

 1. Previously, we either used OBJECT_PLACEMENT or CARTESIAN_POINT, but couldn't handle scenarios where simultaneously both the placement and the coords were rubbish for a single object. Now we offset all far cartesian points, so it consistently works and we keep track of a per-object offset.
 2. Previously, we applied the georeferencing conversion on every cartesian point which was very slow. The new method uses a simple XYZ translation which is super fast.
 3. We now use numpy which should be much faster too.
 4. Previously, objects were selectively offset based on whether they fell outside the distance limit. Now, we uniformly treat all non-geometric elements at 0,0,0 as insignificant positionally. This fixes the issue where half the model is offset and the other half isn't, but maintains the fix for situations where the site (typically) is at 0,0,0 and everything else is map coords.
2024-06-06 11:54:07 +10:00
Dion Moult cfd0ed60cf Reduce (arbitrary) element checking threshold down to 3 for georef guessing. 2024-06-06 09:34:32 +10:00
Ryan Schultz 802e1966fd small tweak 2024-06-05 08:21:28 -05:00
Ryan Schultz b57a1e5ea8 Adding a 'magic_font_scale'
https://community.osarch.org/discussion/2202/blenderbim-edit-text-preview-size
2024-06-05 08:12:22 -05:00
Ryan Schultz b92e78b137 added styles search 2024-06-05 07:43:17 -05:00
Dion Moult 1565575e8b Load spatial tree after new / open project 2024-06-05 15:47:55 +10:00
Dion Moult 18b68353b1 Minor UI polish: center tabbar, remove Blender tabs as no longer necessary for native IFC 2024-06-05 15:09:23 +10:00
Dion Moult 9699eb38c5 Only show Blender tab icon in dropdown, separated.
This helps for smaller screens and makes it less overwhelming for users.
2024-06-05 15:00:28 +10:00
Dion Moult d294be3433 Support adding a child space using the rules of spatial decomposition for each schema 2024-06-05 14:53:31 +10:00
Dion Moult 05ec36a37d Spatial manager now shows aggregated objects inside selected space 2024-06-05 13:04:35 +10:00
Andrej730 dc8ea31138 Bump ladybug tools build in docs 2024-06-04 13:42:33 +05:00
Dion Moult faaea7db49 Spatial manager now allows inline editing of names and elevations for a slicker UI 2024-06-04 15:10:28 +10:00