Also fixed a bug adding boolean when pset is already added and representation type in add_boolean
```
File "\addons\blenderbim\tool\ifc.py", line 201, in execute
IfcStore.execute_ifc_operator(self, context)
File "\addons\blenderbim\bim\ifc.py", line 336, in execute_ifc_operator
result = getattr(operator, "_execute")(context)
File "\addons\blenderbim\bim\module\model\opening.py", line 534, in _execute
data = json.loads(pset["Data"])
File "\addons\blenderbim\libs\site\packages\ifcopenshell\entity_instance.py", line 248, in __getitem__
if key < 0 or key >= len(self):
TypeError: '<' not supported between instances of 'str' and 'int'
```
added test that model.get_manual_booleans will ignore IfcBooleanClippings until we find some other solution to distinguish automatic and manual clippings. And some refactor along the way.
Error traceback is below - it was trying to set IfcExtrudedAreaSolid.Position to None when in IFC2x3 Position wasn't optional, so now in IFC2X3 it's going to have some default position
RuntimeError: Error: Python: Traceback (most recent call last):
File "\bim\module\model\product.py", line 123, in execute
return IfcStore.execute_ifc_operator(self, context)
File "\bim\ifc.py", line 336, in execute_ifc_operator
result = getattr(operator, "_execute")(context)
File "\bim\module\model\product.py", line 148, in _execute
if self.generate_layered_element(ifc_class, relating_type):
File "\bim\module\model\product.py", line 274, in generate_layered_element
obj = slab.DumbSlabGenerator(relating_type).generate()
File "\bim\module\model\slab.py", line 143, in generate
return self.derive_from_cursor()
File "\bim\module\model\slab.py", line 147, in derive_from_cursor
return self.create_slab()
File "\bim\module\model\slab.py", line 179, in create_slab
representation = ifcopenshell.api.run(
File "\libs\site\packages\ifcopenshell\api\__init__.py", line 66, in run
result = usecase_class(ifc_file, **settings).execute()
File "\libs\site\packages\ifcopenshell\api\geometry\add_slab_representation.py", line 42, in execute
[self.create_item()],
File "\libs\site\packages\ifcopenshell\api\geometry\add_slab_representation.py", line 58, in create_item
extrusion = self.file.createIfcExtrudedAreaSolid(
File "\libs\site\packages\ifcopenshell\file.py", line 337, in create_entity
e[idx] = arg
File "\libs\site\packages\ifcopenshell\entity_instance.py", line 260, in __setitem__
self.wrapped_data.setArgumentAsNull(idx)
File "\libs\site\packages\ifcopenshell\ifcopenshell_wrapper.py", line 4929, in setArgumentAsNull
return _ifcopenshell_wrapper.entity_instance_setArgumentAsNull(self, i)
RuntimeError: Attribute not set
It was producing orphaned IfcLocalPlacement if placement was parent to some other one. During edit_object_placement we were replacing all parent references with the new placement but wasn't removing the old one.
* Update create_2pt_wall.py
included unit scale for use cases other than si unit
* Revised Update create_2pt_wall.py
included is_si kwarg to select between si units and other units and also changed the dtype of p1 and p2 array to float incase they are entered as integers
Basically if current mesh curve is non consequtive we handle it in similar way to b03c4da7b - convert it to curves using Blender and then save them to ifc.
The advantage is that it creates less curves in ifc because mesh method wasn't able to detect separate curves correctly if vertex order was messed up (usually it is) and it would create separate curve for each curve segment.
I've also replaced figuring vertex duplicates with `bmesh.ops.remove_doubles` manually with `bmesh.ops.remove_doubles` and it's now much faster. In some cases because of the manual calculations it was taking too long - in #3233 Ryan mentiones that it freezes blender, it wasn't really freezing Blender but to finish calculations it would take 10 minutes.
Now we do not rely on small offset to keep using inner curves to create linings, if some part of the lining is not present (which happens on mullions and transoms) we'll create U or L shape extrusion instead of rectangle with inner curve.
Long story short - this should keep ifc for windows valid.
From this - https://i.imgur.com/hQuCcR3.png
To this - https://i.imgur.com/qZ2Lyfo.png
It's a bit hacky since we still use really small offsets to keep "The outer curve shall enclose all inner curves." rule for IfcArbitraryProfileDefWithVoids valid.
Now blender curves segments saved in IfcIndexedPolyCurves instead of creating individual polygons.
Also changed ShapeBuilder.polyline - now it will try to store points in IfcLineIndex where it's possible (previously it was storing just 2).
Added support for sliding doors in IFC Door Modifier.
The main differences are 2d representation (https://i.imgur.com/VyEH569.png) and the door panel being placed before the lining, not after