Commit Graph

24 Commits

Author SHA1 Message Date
Dion Moult 855751f026 Fix #2767. Removing representations now cleans up after orphaned Blender mesh data. 2023-02-22 16:24:24 +11:00
Dion Moult d69f6c02b6 See #1636. Fix drawing caching when new voids are added or parametric objects updated. 2023-01-26 12:14:45 +11:00
Dion Moult 80020970e1 Purge old dynamic void system as Blender booleans are not sufficient. 2022-10-19 12:32:02 +11:00
Dion Moult 1db5d3b06c Begin purging old dynamic void feature 2022-10-07 20:47:13 +11:00
Dion Moult e179070978 New interface to show, select, and remove path connections 2022-09-20 16:25:52 +10:00
Dion Moult d654110fc1 Support removing representations from IFC models that do not correctly follow the convention that mapped representations come from types 2022-08-01 11:23:35 +10:00
Dion Moult 3f28ae18c0 #1153 You can now add / remove / open schedules, implemented as IFC documents 2022-04-28 14:16:39 +10:00
Dion Moult d03685abfa UV coordinates for triangulated face sets are now saved in IFC. 2022-02-08 15:32:03 +11:00
Dion Moult e9670a6906 Fix bug where editing then switching to the current representation crashes. 2022-01-30 14:47:22 +11:00
Dion Moult 2ec3c4c06b Swapping a Blender material for another is now auto synchronised. 2021-11-11 18:21:02 +11:00
Dion Moult 6f55cd5169 Optimise object placement change checking, so medium sized project exports are 5 seconds faster at minimum, but can be much higher since false positives are culled. 2021-11-11 17:31:23 +11:00
Dion Moult f5f88f4b97 Fix #1872. Bug where duplicating an object didn't duplicate its styles. 2021-11-11 17:31:23 +11:00
Dion Moult 0992f43f11 Geometry caching is now enabled for model importing 2021-11-10 13:52:14 +11:00
Dion Moult c1c50f8868 Minor fix. 2021-11-10 12:46:07 +11:00
Dion Moult 66fa3f0096 Changes are now synchronised prior to switching representations. 2021-11-09 20:49:25 +11:00
Dion Moult 0471f17d9a Fix bug where removing a representation from a typed instance didn't remove all data users. 2021-11-08 21:12:38 +11:00
Dion Moult 4149292a13 Fix bug where adding a representation to a type instance didn't share meshes 2021-11-06 18:51:00 +11:00
Dion Moult 3e52d93db0 Fix bug where existing meshes were not deleted when switching representations. 2021-11-05 17:57:05 +11:00
Dion Moult c551275db2 Fix bug where switching to an object with modifiers applied would double the effect of modifiers. 2021-10-22 16:23:36 +11:00
Dion Moult 3daf4203d1 When assigning types, your preference of dynamic voids are now preserved. 2021-10-19 15:43:14 +11:00
Dion Moult c1b53859ee WIP refactor of geometry for stabilisation and optimisation. Switch representation now done. 2021-10-19 12:57:29 +11:00
Dion Moult 4577b7bf60 Potentially risky refactor of add_representation in preparation of stabilisation and optimization of geometric operators. 2021-10-18 19:23:40 +11:00
Dion Moult 7c94d4275a Removing or changing spatial containers now supports updating more types of collection organisations 2021-10-05 17:49:29 +11:00
Dion Moult 6e6cbcef6f Test edit object placement. See #1711 2021-10-04 13:14:47 +11:00