/******************************************************************************** * * * This file is part of IfcOpenShell. * * * * IfcOpenShell is free software: you can redistribute it and/or modify * * it under the terms of the Lesser GNU General Public License as published by * * the Free Software Foundation, either version 3.0 of the License, or * * (at your option) any later version. * * * * IfcOpenShell is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * Lesser GNU General Public License for more details. * * * * You should have received a copy of the Lesser GNU General Public License * * along with this program. If not, see . * * * ********************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include #include #define IfcSchema Ifc2x3 #include "../ifcparse/macros.h" #include "../ifcparse/schemas/Ifc2x3.h" #include "../ifcparse/hierarchy_helper.h" #include "../ifcgeom/Serialization/Serialization.h" #if USE_VLD #include #endif using namespace std::string_literals; // Some convenience typedefs and definitions. typedef ifcopenshell::global_id guid; typedef std::pair XY; boost::none_t const null = boost::none; // The creation of Nurbs-surface for the IfcSite mesh, to be implemented lateron void createGroundShape(TopoDS_Shape& shape); int main() { // The hierarchy_helper is a subclass of the regular file that provides several // convenience functions for working with geometry in IFC files. hierarchy_helper file; file.header().file_name().setname("IfcOpenHouse.ifc"); // Start by adding a wall to the file, initially leaving most attributes blank. auto south_wall = file.create(); south_wall.setGlobalId(guid()); south_wall.setName("South wall"); #ifdef USE_IFC4 south_wall.setPredefinedType(IfcSchema::IfcWallTypeEnum::IfcWallType_STANDARD); #endif file.addBuildingProduct(south_wall); // By adding a wall, a hierarchy has been automatically created that consists of the following // structure: IfcProject > IfcSite > IfcBuilding > IfcBuildingStorey > IfcWall // Lateron changing the name of the IfcProject can be done by obtaining a reference to the // project, which has been created automatically. file.getSingle().setName("IfcOpenHouse"s); // An IfcOwnerHistory has been initialized as well, which should be assigned to the wall. south_wall.setOwnerHistory(file.getSingle()); // The wall will be shaped as a box, with the dimensions specified in millimeters. The resulting // product definition will consist of both a body representation as well as an axis representation // that runs over the centerline of the box in the X-axis. auto south_wall_shape = file.addAxisBox(10000, 360, 3000); // Obtain a reference to the placement of the IfcBuildingStorey in order to create a hierarchy // of placements for the products auto storey_placement = file.getSingle().ObjectPlacement(); // The shape has to be assigned to the representation of the wall and is placed at the origin // of the coordinate system. south_wall.setRepresentation(south_wall_shape); south_wall.setObjectPlacement(file.addLocalPlacement(storey_placement)); // A pale white colour is assigned to the wall. auto wall_colour = setSurfaceColour(file, south_wall_shape, 0.75, 0.73, 0.68); // Now create a footing for the wall to rest on. auto footing = file.create(); footing.setGlobalId(guid()); footing.setOwnerHistory(file.getSingle()); footing.setName("Footing"); footing.setPredefinedType(IfcSchema::IfcFootingTypeEnum::IfcFootingType_STRIP_FOOTING); file.addBuildingProduct(footing); // The footing will span the entire floor plan of our building. The IfcRepresentationContext is // something that has been created automatically as well, but representations could have been // assigned to a specific context, for example to add a two dimensional plan representation as well. footing.setRepresentation(file.addBox(10100, 5460, 2000)); footing.setObjectPlacement(file.addLocalPlacement(storey_placement, 0, 2500, -2000)); // The footing will have a dark gray colour auto footing_colour = setSurfaceColour(file, footing.Representation(), 0.26, 0.22, 0.18); // IFC has two ways to apply boolean operations to geometry. IfcBooleanResults are commonly used // to clip geometry to a surface, for example to a slanted roof. For openings that are filled // with another element, for example a door or a window, an IfcOpeningElement is used instead. // An opening element is created with rectangular geometry: auto west_opening = file.create(); west_opening.setGlobalId(guid()); west_opening.setOwnerHistory(file.getSingle()); west_opening.setObjectPlacement(file.addLocalPlacement(south_wall.ObjectPlacement(), -2500, 0, 400)); west_opening.setRepresentation(file.addBox(6000, 3630, 1600)); #ifdef USE_IFC4 west_opening.setPredefinedType(IfcSchema::IfcOpeningElementTypeEnum::IfcOpeningElementType_OPENING); #endif // Relate the opening element to the wall. auto void_element = file.create(); void_element.setGlobalId(guid()); void_element.setOwnerHistory(file.getSingle()); void_element.setRelatingBuildingElement(south_wall); void_element.setRelatedOpeningElement(west_opening); // Now create an additional opening auto south_opening = file.create(); south_opening.setGlobalId(guid()); south_opening.setOwnerHistory(file.getSingle()); south_opening.setObjectPlacement(file.addLocalPlacement(storey_placement, 3000, 0, 400)); south_opening.setRepresentation(file.addBox(1860, 3000, 1600)); #ifdef USE_IFC4 south_opening.setPredefinedType(IfcSchema::IfcOpeningElementTypeEnum::IfcOpeningElementType_OPENING); #endif // Relate the opening element to the wall. auto void_element2 = file.create(); void_element2.setGlobalId(guid()); void_element2.setOwnerHistory(file.getSingle()); void_element2.setRelatingBuildingElement(south_wall); void_element2.setRelatedOpeningElement(south_opening); // Create a roof element that will consist of two slabs: auto roof = file.create(); roof.setGlobalId(guid()); roof.setOwnerHistory(file.getSingle()); roof.setName("Roof"); roof.setObjectPlacement(file.addLocalPlacement(storey_placement)); #ifdef USE_IFC4 roof.setPredefinedType(IfcSchema::IfcRoofTypeEnum::IfcRoofType_GABLE_ROOF); #else roof.setShapeType(IfcSchema::IfcRoofTypeEnum::IfcRoofType_GABLE_ROOF); #endif // The roof geometry is slanted 45 degrees by specifying a direction for the box extrusion auto roof_rep = file.addEmptyRepresentation(); file.addBox(roof_rep, 10200, 360, sqrt(2.0 * 2900 * 2900), IfcSchema::IfcAxis2Placement2D{}, file.addPlacement3d(0, 0, 0, 0, 1, 0), file.addTriplet(0, -sqrt(0.5), sqrt(0.5))); // CV-2x3-144: Roofs are aggregates and shall have at least one contained element and no own geometry auto south_roof_part = file.create(); south_roof_part.setGlobalId(guid()); south_roof_part.setOwnerHistory(file.getSingle()); south_roof_part.setName("South roof"); south_roof_part.setPredefinedType(IfcSchema::IfcSlabTypeEnum::IfcSlabType_ROOF); // The geometry is instantiated by using IfcMappedItems. This way geometry definitions can // be reused while maintaining the cardinality constraint that the ShapeOfProduct relation // imposes on the IfcProductDefinitionShape. Note that this constrained is lifted in IFC4. south_roof_part.setRepresentation(file.addMappedItem(roof_rep)); south_roof_part.setObjectPlacement(file.addLocalPlacement(roof.ObjectPlacement(), 0, -400, 2700)); // The same roof geometry is re-used on the north side of the roof, by inverting the X-axis of // the local placement the roof is rotated 180 degrees around the Z-axis auto north_roof_part = file.create(); north_roof_part.setGlobalId(guid()); north_roof_part.setOwnerHistory(file.getSingle()); north_roof_part.setName("North roof"); north_roof_part.setPredefinedType(IfcSchema::IfcSlabTypeEnum::IfcSlabType_ROOF); north_roof_part.setRepresentation(file.addMappedItem(roof_rep)); north_roof_part.setObjectPlacement(file.addLocalPlacement(roof.ObjectPlacement(), 0, 5400, 2700, 0, 0, 1, -1, 0, 0)); { auto rel = file.create(); rel.setGlobalId(guid()); rel.setOwnerHistory(file.getSingle()); rel.setRelatingObject(roof); rel.setRelatedObjects({south_roof_part, north_roof_part}); } file.addBuildingProduct(south_roof_part); file.addBuildingProduct(north_roof_part); file.addBuildingProduct(roof); setSurfaceColour(file, roof_rep, 0.24, 0.08, 0.04); // Copy the south wall to the north auto north_wall = file.create(); north_wall.setGlobalId(guid()); north_wall.setOwnerHistory(file.getSingle()); north_wall.setName("North wall"); north_wall.setObjectPlacement(file.addLocalPlacement(storey_placement, 0, 5000, 0)); north_wall.setRepresentation(file.addAxisBox(10000, 360, 3000)); #ifdef USE_IFC4 north_wall.setPredefinedType(IfcSchema::IfcWallTypeEnum::IfcWallType_STANDARD); #endif file.addBuildingProduct(north_wall); setSurfaceColour(file, north_wall.Representation(), wall_colour); // Two identical representations are created for the two remaining walls. Mapped items // are not used, because it is not allowed by the standard for wall body representations. // MappedItems are not allowed for Axis representations as per CV-2x3-161 IfcSchema::IfcProductDefinitionShape clipped_wall_body_reps[2]; for (int i = 0; i < 2; ++i) { auto body = file.addEmptyRepresentation(); file.addBox(body, 5000, 360, 6000); // The wall geometry is clipped using two IfcHalfSpaceSolids, created from an // 'axis 3d placement' that specifies the plane against which the geometry is clipped. file.clipRepresentation(body, file.addPlacement3d(-2500, 0, 3000, -1, 0, 1), false); file.clipRepresentation(body, file.addPlacement3d(2500, 0, 3000, 1, 0, 1), false); setSurfaceColour(file, body, wall_colour); auto axis = file.addEmptyRepresentation("Axis", "Curve2D"); file.addAxis(axis, 5000); clipped_wall_body_reps[i] = file.create(); clipped_wall_body_reps[i].setRepresentations({body, axis}); } // Now create a wall on the east of the building, again starting with just a box shape auto east_wall = file.create(); east_wall.setGlobalId(guid()); east_wall.setOwnerHistory(file.getSingle()); east_wall.setName("East wall"); east_wall.setObjectPlacement(file.addLocalPlacement(storey_placement, 4820, 2500, 0, 0, 0, 1, 0, 1, 0)); east_wall.setRepresentation(clipped_wall_body_reps[0]); #ifdef USE_IFC4 east_wall.setPredefinedType(IfcSchema::IfcWallTypeEnum::IfcWallType_STANDARD); #endif file.addBuildingProduct(east_wall); // The east wall is copied to the west location of the house auto west_wall = file.create(); west_wall.setGlobalId(guid()); west_wall.setOwnerHistory(file.getSingle()); west_wall.setName("West wall"); west_wall.setObjectPlacement(file.addLocalPlacement(storey_placement, -4820, 2500, 0, 0, 0, 1, 0, -1, 0)); west_wall.setRepresentation(clipped_wall_body_reps[1]); #ifdef USE_IFC4 west_wall.setPredefinedType(IfcSchema::IfcWallTypeEnum::IfcWallType_STANDARD); #endif file.addBuildingProduct(west_wall); // The west wall is assigned an opening element we created for the south wall, opening elements are // not shared across building elements, even if they share the same representation. Hence, the east // wall will not feature this opening. // NB: an Opening Element can only be used to create a single void within a single Element, as per: // http://www.buildingsmart-tech.org/ifc/IFC2x3/TC1/html/ifcproductextension/lexical/ifcfeatureelementsubtraction.htm // Not all viewers support opening elements with mapped representations, hence an exact copy of the // same subtraction box is instantiated for the otherwise identical opening element. auto west_opening_copy = file.create(); west_opening_copy.setGlobalId(guid()); west_opening_copy.setOwnerHistory(file.getSingle()); west_opening_copy.setObjectPlacement(file.addLocalPlacement(west_wall.ObjectPlacement(), 2500, -2500 + 4820, 400, 0, 0, 1, 0, 1, 0)); west_opening_copy.setRepresentation(file.addBox(6000, 3630, 1600)); #ifdef USE_IFC4 west_opening_copy.setPredefinedType(IfcSchema::IfcOpeningElementTypeEnum::IfcOpeningElementType_OPENING); #endif { auto rel = file.create(); rel.setGlobalId(guid()); rel.setOwnerHistory(file.getSingle()); rel.setRelatingBuildingElement(west_wall); rel.setRelatedOpeningElement(west_opening_copy); } // Up until now we have only used simple extrusions for the creation of the geometry. For the // ground mesh of the IfcSite we will use a Nurbs surface created in Open Cascade. The surface // will be tessellated using the deflection specified. TopoDS_Shape shape; createGroundShape(shape); auto ground_representation = IfcGeom::tesselate(file, shape, 100.).as(); file.getSingle().setRepresentation(ground_representation); GProp_GProps prop; BRepGProp::SurfaceProperties(shape, prop); const double site_area = prop.Mass() / 1000 / 1000; auto total_area = file.create(); total_area.setName("TotalArea"); auto area = file.create(); area.set_attribute_value(0, site_area); total_area.setNominalValue(area); auto pset = file.create(); pset.setGlobalId(guid()); pset.setOwnerHistory(file.getSingle()); pset.setName("Pset_SiteCommon"); pset.setHasProperties({total_area}); auto site_prop = file.create(); site_prop.setGlobalId(guid()); site_prop.setOwnerHistory(file.getSingle()); site_prop.setRelatedObjects({file.getSingle()}); site_prop.setRelatingPropertyDefinition(pset); auto ground_reps = file.getSingle().Representation().Representations(); for (auto& rep : ground_reps) { rep.setContextOfItems(file.getRepresentationContext("Model")); } file.add_entity(ground_representation); setSurfaceColour(file,ground_representation, 0.15, 0.25, 0.05); // According to the Ifc2x3 schema an IfcWallStandardCase needs to have an IfcMaterialLayerSet // assigned. Note that this material definition is independent of the surface styles we have // been assigning to the walls already. The surface styles determine the colour in the // '3D viewport' of most applications. // Some BIM authoring applications, such as Autodesk Revit, ignore the geometrical representation // by and large and construct native walls using the layer thickness and reference line offset // provided here. auto material = file.create(); material.setName("Brick"); auto layer = file.create(); layer.setMaterial(material); layer.setLayerThickness(360); auto layer_set = file.create(); layer_set.setMaterialLayers({layer}); layer_set.setLayerSetName("Wall"); auto layer_usage = file.create(); layer_usage.setForLayerSet(layer_set); layer_usage.setDirectionSense(IfcSchema::IfcDirectionSenseEnum::IfcDirectionSense_POSITIVE); layer_usage.setLayerSetDirection(IfcSchema::IfcLayerSetDirectionEnum::IfcLayerSetDirection_AXIS1); layer_usage.setOffsetFromReferenceLine(-180); auto associates_material = file.create(); associates_material.setGlobalId(guid()); associates_material.setOwnerHistory(file.getSingle()); associates_material.setRelatedObjects({south_wall, north_wall, east_wall, west_wall}); associates_material.setRelatingMaterial(layer_usage); // In addition, another common way to represent geometry in IFC files is to use extrusions of // planar areas bounded by a polygon. std::vector stair_points; stair_points.push_back(XY( 0, 0)); stair_points.push_back(XY(250, 0)); stair_points.push_back(XY(250, 200)); stair_points.push_back(XY(500, 200)); stair_points.push_back(XY(500, 400)); stair_points.push_back(XY( 0, 400)); auto stair = file.create(); stair.setGlobalId(guid()); stair.setOwnerHistory(file.getSingle()); stair.setObjectPlacement(file.addLocalPlacement(storey_placement, 5050, 1000, 0, 0, 1, 0, 1, 0, 0)); stair.setRepresentation(file.addExtrudedPolyline(stair_points, 1200)); #ifdef USE_IFC4 stair.setNumberOfRisers(2); #else stair.setNumberOfRiser(2); #endif stair.setNumberOfTreads(2); stair.setRiserHeight(0.2); stair.setTreadLength(0.25); #ifdef USE_IFC4 stair.setPredefinedType(IfcSchema::IfcStairFlightTypeEnum::IfcStairFlightType_STRAIGHT); #endif file.addBuildingProduct(stair); setSurfaceColour(file, stair.Representation(), footing_colour); auto door_opening = file.create(); door_opening.setGlobalId(guid()); door_opening.setOwnerHistory(file.getSingle()); door_opening.setObjectPlacement(file.addLocalPlacement(storey_placement, 5000 - 180, 2500 - 900, 0)); door_opening.setRepresentation(file.addBox(1000, 1000, 2200)); #ifdef USE_IFC4 door_opening.setPredefinedType(IfcSchema::IfcOpeningElementTypeEnum::IfcOpeningElementType_OPENING); #endif auto rel3 = file.create(); rel3.setGlobalId(guid()); rel3.setOwnerHistory(file.getSingle()); rel3.setRelatingBuildingElement(east_wall); rel3.setRelatedOpeningElement(door_opening); // A single shape representation can contain multiple representiation items. This way a product // can be a composition of multiple solids. The following door will be composed of four boxes // which constitute the door and its frame. auto door = file.create(); door.setGlobalId(guid()); door.setOwnerHistory(file.getSingle()); door.setObjectPlacement(file.addLocalPlacement(storey_placement, 4800, 1600, 0, 0, 0, 1, 0, 1, 0)); door.setOverallWidth(1000); door.setOverallHeight(2200); #ifdef USE_IFC4 door.setPredefinedType(IfcSchema::IfcDoorTypeEnum::IfcDoorType_DOOR); door.setOperationType(IfcSchema::IfcDoorTypeOperationEnum::IfcDoorTypeOperation_SINGLE_SWING_LEFT); #endif door.setRepresentation(file.addBox(80, 80, 2120, IfcSchema::IfcAxis2Placement2D{}, file.addPlacement3d(460, 0, 0))); auto door_representations = door.Representation().Representations(); IfcSchema::IfcShapeRepresentation door_body; for (auto& rep : door_representations) { if (rep.declaration().is(IfcSchema::IfcShapeRepresentation::Class()) && rep.RepresentationIdentifier().value_or("") == "Body") { door_body = rep.as(); } } file.addBox(door_body, 80, 80, 2120, IfcSchema::IfcAxis2Placement2D{}, file.addPlacement3d(-460, 0, 0)); file.addBox(door_body, 1000, 80, 80, IfcSchema::IfcAxis2Placement2D{}, file.addPlacement3d( 0, 0, 2120)); file.addBox(door_body, 860, 30, 2120); file.addBuildingProduct(door); setSurfaceColour(file, door.Representation(), 0.9, 0.9, 0.9); { auto rel = file.create(); rel.setGlobalId(guid()); rel.setOwnerHistory(file.getSingle()); rel.setRelatingOpeningElement(door_opening); rel.setRelatedBuildingElement(door); } auto door_style = file.create(); door_style.setGlobalId(guid()); door_style.setOwnerHistory(file.getSingle()); door_style.setName("Door type"); door_style.setOperationType(IfcSchema::IfcDoorStyleOperationEnum::IfcDoorStyleOperation_SINGLE_SWING_LEFT); door_style.setConstructionType(IfcSchema::IfcDoorStyleConstructionEnum::IfcDoorStyleConstruction_WOOD); door_style.setParameterTakesPrecedence(false); door_style.setSizeable(false); // NOTE: typing by IfcDoorStyle will cause validation errors in IFC4+ but it's allowed for backwards compatibility // better to use IfcDoorType in the actual use case file.addRelatedObject(door_style, door); // Surface styles are assigned to representation items, hence there is no real limitation to // assign different colours within the same representation. However, some viewers have // difficulties rendering products with representation items with different surface styles. // Therefore we will construct the window as a decomposition of beams and a plate, in which // only the plate will have a transparent material assigned. // The window frame will consists of four separate beams. // AutoCAD Architecture will create an internal window type for the IfcWindow created. // Therefore the OverallWidth and OverallHeight of the window attributes will need to // match the bounding box of the representation. Furthermore, the window placement needs // to align with the lowerleft corner of the constituent parts. std::vector frame_representations; auto horizontal_bar = file.addEmptyRepresentation(); auto vertical_bar = file.addEmptyRepresentation(); file.addBox(horizontal_bar, 1860, 90, 90); file.addBox(vertical_bar, 90, 90, 1420); frame_representations.push_back(horizontal_bar); frame_representations.push_back(horizontal_bar); // Add another reference to the horizontal bar created above frame_representations.push_back(vertical_bar); frame_representations.push_back(vertical_bar); // Add another reference to the vertical bar created above // The beams all have the same surface style assigned IfcSchema::IfcPresentationStyleAssignment frame_style; for (auto i = frame_representations.begin(); i != frame_representations.end(); i += 2) { if (frame_style) { setSurfaceColour(file, *i, frame_style); } else { frame_style = setSurfaceColour(file,*i, 0.5, 0.4, 0.3); } // Because of the duplication the iterator is incremented twice } // This window will be placed at five locations within the building. A list of placements is // created and is iterated over to create all window instances. std::vector window_placements; window_placements.push_back(file.addLocalPlacement(storey_placement, 2*-1770-430-930, -45, 400)); window_placements.push_back(file.addLocalPlacement(storey_placement, -1770-430-930, -45, 400)); window_placements.push_back(file.addLocalPlacement(storey_placement, -430-930, -45, 400)); window_placements.push_back(file.addLocalPlacement(storey_placement, 3000-930, -45, 400)); window_placements.push_back(file.addLocalPlacement(storey_placement, -4855+45, 885-930, 400, 0, 0, 1, 0, 1, 0)); for (auto& place : window_placements) { auto window = file.create(); window.setGlobalId(guid()); window.setOwnerHistory(file.getSingle()); window.setObjectPlacement(place); window.setOverallWidth(1860); window.setOverallHeight(1600); #ifdef USE_IFC4 window.setPredefinedType(IfcSchema::IfcWindowTypeEnum::IfcWindowType_WINDOW); window.setPartitioningType(IfcSchema::IfcWindowTypePartitioningEnum::IfcWindowTypePartitioning_SINGLE_PANEL); #endif file.addBuildingProduct(window); // Initialize a list of parts for the window to be composed of std::vector window_parts; // The placements for the beams are not shared across the different windows because every // beam is placed relative to its parent window entity. std::vector frame_placements; frame_placements.push_back(file.addLocalPlacement(storey_placement, 930,45)); frame_placements.push_back(file.addLocalPlacement(storey_placement, 930, 45, 1510)); frame_placements.push_back(file.addLocalPlacement(storey_placement, -885+930, 45, 90)); frame_placements.push_back(file.addLocalPlacement(storey_placement, 885+930, 45, 90)); // Now iterate over the placements and representations of the beam and add them to list of parts std::vector::const_iterator frame_placement; std::vector::const_iterator frame_representation; for (frame_placement = frame_placements.begin(), frame_representation = frame_representations.begin(); frame_placement != frame_placements.end() && frame_representation != frame_representations.end(); ++frame_placement, ++frame_representation) { auto frame_part = file.create(); frame_part.setGlobalId(guid()); frame_part.setOwnerHistory(file.getSingle()); frame_part.setObjectPlacement(*frame_placement); frame_part.setRepresentation(file.addMappedItem(*frame_representation)); #ifdef USE_IFC4 frame_part.setPredefinedType(IfcSchema::IfcMemberTypeEnum::IfcMemberType_MULLION); #endif window_parts.push_back(frame_part); file.relatePlacements(window, frame_part); } // Add the glass plate to the list of parts auto glass_part = file.create(); glass_part.setGlobalId(guid()); glass_part.setOwnerHistory(file.getSingle()); glass_part.setObjectPlacement(file.addLocalPlacement(storey_placement, 930, 45, 90)); glass_part.setRepresentation(file.addBox(1860, 10, 1420)); #ifdef USE_IFC4 glass_part.setPredefinedType(IfcSchema::IfcPlateTypeEnum::IfcPlateType_SHEET); #endif window_parts.push_back(glass_part); file.relatePlacements(window, glass_part); setSurfaceColour(file, glass_part.Representation(), 0.6, 0.7, 0.75, 0.1); // Now create a decomposition relation between the window and the parts. Most viewers and authoring // tools will consider the window a single entity that can be selected as a whole. { auto rel = file.create(); rel.setGlobalId(guid()); rel.setOwnerHistory(file.getSingle()); rel.setRelatingObject(window); rel.setRelatedObjects(window_parts); } } // Finally create a file stream for our output and write the IFC file to it. std::ofstream f("IfcOpenHouse.ifc"); f << file; } void createGroundShape(TopoDS_Shape& shape) { TColgp_Array2OfPnt cv (0, 4, 0, 4); cv.SetValue(0, 0, gp_Pnt(-10000, -10000, -4130)); cv.SetValue(0, 1, gp_Pnt(-10000, -4330, -4130)); cv.SetValue(0, 2, gp_Pnt(-10000, 0, -5130)); cv.SetValue(0, 3, gp_Pnt(-10000, 4330, -7130)); cv.SetValue(0, 4, gp_Pnt(-10000, 10000, -7130)); cv.SetValue(1, 0, gp_Pnt( -3330, -10000, -5130)); cv.SetValue(1, 1, gp_Pnt( -7670, -3670, 5000)); cv.SetValue(1, 2, gp_Pnt( -9000, 0, 1000)); cv.SetValue(1, 3, gp_Pnt( -7670, 7670, 6000)); cv.SetValue(1, 4, gp_Pnt( -3330, 10000, -4130)); cv.SetValue(2, 0, gp_Pnt( 0, -10000, -5530)); cv.SetValue(2, 1, gp_Pnt( 0, -3670, 3000)); cv.SetValue(2, 2, gp_Pnt( 0, 0, -12000)); cv.SetValue(2, 3, gp_Pnt( 0, 7670, 1500)); cv.SetValue(2, 4, gp_Pnt( 0, 10000, -4130)); cv.SetValue(3, 0, gp_Pnt( 3330, -10000, -6130)); cv.SetValue(3, 1, gp_Pnt( 7670, -3670, 6000)); cv.SetValue(3, 2, gp_Pnt( 9000, 0, 5000)); cv.SetValue(3, 3, gp_Pnt( 7670, 9000, 7000)); cv.SetValue(3, 4, gp_Pnt( 3330, 10000, -4130)); cv.SetValue(4, 0, gp_Pnt( 10000, -10000, -6130)); cv.SetValue(4, 1, gp_Pnt( 10000, -4330, -5130)); cv.SetValue(4, 2, gp_Pnt( 10000, 0, -4130)); cv.SetValue(4, 3, gp_Pnt( 10000, 4330, -4130)); cv.SetValue(4, 4, gp_Pnt( 10000, 10000, -8130)); TColStd_Array1OfReal knots(0, 1); knots(0) = 0; knots(1) = 1; TColStd_Array1OfInteger mult(0, 1); mult(0) = 5; mult(1) = 5; Handle(Geom_BSplineSurface) surf = new Geom_BSplineSurface(cv, knots, knots, mult, mult, 4, 4); #if OCC_VERSION_HEX < 0x60502 shape = BRepBuilderAPI_MakeFace(surf); #else shape = BRepBuilderAPI_MakeFace(surf, Precision::Confusion()); #endif }