#include "taxonomy.h" using namespace ifcopenshell::geometry::taxonomy; namespace { bool compare(const trimmed_curve& a, const trimmed_curve& b); bool compare(const collection& a, const collection& b); template bool compare(const eigen_base& t, const eigen_base& u) { if (t.components_ == nullptr && u.components_ == nullptr) { return false; } else if (t.components_ == nullptr && u.components_ != nullptr) { return true; } else if (t.components_ != nullptr && u.components_ == nullptr) { return false; } auto t_begin = t.components_->data(); auto t_end = t.components_->data() + t.components_->size(); auto u_begin = u.components_->data(); auto u_end = u.components_->data() + u.components_->size(); return std::lexicographical_compare(t_begin, t_end, u_begin, u_end); } bool compare(const line& a, const line& b) { return compare(a.matrix, b.matrix); } bool compare(const plane& a, const plane& b) { return compare(a.matrix, b.matrix); } bool compare(const circle& a, const circle& b) { if (a.radius == b.radius) { return compare(a.matrix, b.matrix); } return a.radius < b.radius; } bool compare(const ellipse& a, const ellipse& b) { if (a.radius == b.radius && a.radius2 == b.radius2) { return compare(a.matrix, b.matrix); } return std::tie(a.radius, a.radius2) < std::tie(b.radius, b.radius2); } bool compare(const bspline_curve&, const bspline_curve&) { throw std::runtime_error("not implemented"); } template typename std::enable_if::value, int>::type less_to_order(const T& a, const T& b) { const bool a_lt_b = compare(a, b); const bool b_lt_a = compare(b, a); return a_lt_b ? -1 : (!b_lt_a ? 0 : 1); } template typename std::enable_if::value, int>::type less_to_order(const T& a, const T& b) { const bool a_lt_b = a < b; const bool b_lt_a = b < a; return a_lt_b ? -1 : (!b_lt_a ? 0 : 1); } template int less_to_order_optional(const boost::optional& a, const boost::optional& b) { if (a && b) { return less_to_order(*a, *b); } else if (!a && !b) { return 0; } else if (a) { return 1; } else { return -1; } } int compare(const boost::variant& a, const boost::variant& b) { bool a_lt_b, b_lt_a; if (a.which() == 0) { a_lt_b = compare(boost::get(a), boost::get(b)); b_lt_a = compare(boost::get(b), boost::get(a)); } else { a_lt_b = std::less()(boost::get(a), boost::get(b)); b_lt_a = std::less()(boost::get(b), boost::get(a)); } return a_lt_b ? -1 : (!b_lt_a ? 0 : 1); } bool compare(const extrusion& a, const extrusion& b) { // @todo extrusions can also have non-identity matrices right? perhaps it's time // for a dedicated transform node and not on the abstract geom_item. const int order[3] = { less_to_order(a.basis, b.basis), less_to_order(a.direction, b.direction), a.depth < b.depth ? -1 : (a.depth == b.depth ? 0 : 1) }; auto it = std::find_if(std::begin(order), std::end(order), [](int x) { return x; }); if (it == std::end(order)) return false; return *it == -1; } bool compare(const node&, const node&) { throw std::runtime_error("not implemented"); } bool compare(const offset_curve&, const offset_curve&) { throw std::runtime_error("not implemented"); } bool compare(const revolve&, const revolve&) { throw std::runtime_error("not implemented"); } bool compare(const bspline_surface&, const bspline_surface&) { throw std::runtime_error("not implemented"); } bool compare(const cylinder&, const cylinder&) { throw std::runtime_error("not implemented"); } bool compare(const surface_curve_sweep&, const surface_curve_sweep&) { throw std::runtime_error("not implemented"); } bool compare(const style& a, const style& b) { const int order[5] = { less_to_order(a.name, b.name), less_to_order(a.diffuse, b.diffuse), less_to_order(a.specular, b.specular), less_to_order(a.specularity, b.specularity), less_to_order(a.transparency, b.transparency) }; auto it = std::find_if(std::begin(order), std::end(order), [](int x) { return x; }); if (it == std::end(order)) return false; return *it == -1; } /* A compile-time for loop over the taxonomy kinds */ template struct dispatch_comparison { static bool dispatch(const item* a, const item* b) { if (N == a->kind() && N == b->kind()) { auto A = static_cast*>(a); auto B = static_cast*>(b); return compare(*A, *B); } else { return dispatch_comparison::dispatch(a, b); } } }; template <> struct dispatch_comparison { static bool dispatch(const item*, const item*) { return false; } }; } bool ifcopenshell::geometry::taxonomy::less(const item* a, const item* b) { if (a == b) { return false; } int a_kind = a->kind(); int b_kind = b->kind(); if (a_kind != b_kind) { return a_kind < b_kind; } return dispatch_comparison<0>::dispatch(a, b); } namespace { bool compare(const trimmed_curve& a, const trimmed_curve& b) { int a_which_start = a.start.which(); int a_which_end = a.end.which(); int b_which_start = b.start.which(); int b_which_end = b.end.which(); if (std::tie(a.orientation, a_which_start, a_which_end) == std::tie(b.orientation, b_which_start, b_which_end)) { int start_state = compare(a.start, b.start); if (start_state == 0) { int end_state = compare(a.end, b.end); if (end_state == 0) { int a_has_basis = !!a.basis; int b_has_basis = !!a.basis; if (a_has_basis == b_has_basis) { if (!a_has_basis) { // Finally, equality return false; } else { return less(a.basis, b.basis); } } else { return a_has_basis < b_has_basis; } } else { return end_state == -1; } } else { return start_state == -1; } } else { return std::tie(a.orientation, a_which_start, a_which_end) < std::tie(b.orientation, b_which_start, b_which_end); } } bool compare(const collection& a, const collection& b) { if (a.children.size() == b.children.size()) { auto at = a.children.begin(); auto bt = b.children.begin(); for (; at != a.children.end(); ++at, ++bt) { const bool a_lt_b = less(*at, *bt); const bool b_lt_a = less(*bt, *at); if (!a_lt_b && !b_lt_a) { // Elements equal. continue; } return a_lt_b; } // Vectors equal, compare matrix (in case of mapped items). return compare(a.matrix, b.matrix); } else { return a.children.size() < b.children.size(); } } } ifcopenshell::geometry::taxonomy::solid* ifcopenshell::geometry::create_box(double dx, double dy, double dz) { return create_box(0., 0., 0., dx, dy, dz); } ifcopenshell::geometry::taxonomy::solid* ifcopenshell::geometry::create_box(double x, double y, double z, double dx, double dy, double dz) { auto solid = new taxonomy::solid; auto shell = new taxonomy::shell; solid->children.push_back(shell); // x = 0 { auto face = new taxonomy::face; auto loop = new taxonomy::loop; face->children.push_back(loop); loop->external = true; shell->children.push_back(face); std::array points{ taxonomy::point3(x+0, y+0, z+ 0), taxonomy::point3(x+0, y+dy, z+ 0), taxonomy::point3(x+0, y+dy, z+dz), taxonomy::point3(x+0, y+0, z+dz) }; loop->children.push_back(new taxonomy::edge(points[0], points[1])); loop->children.push_back(new taxonomy::edge(points[1], points[2])); loop->children.push_back(new taxonomy::edge(points[2], points[3])); loop->children.push_back(new taxonomy::edge(points[3], points[0])); } // x = dx { auto face = new taxonomy::face; auto loop = new taxonomy::loop; face->children.push_back(loop); loop->external = true; shell->children.push_back(face); std::array points{ taxonomy::point3(x+dx, y+0, z+ 0), taxonomy::point3(x+dx, y+0, z+dz), taxonomy::point3(x+dx, y+dy, z+dz), taxonomy::point3(x+dx, y+dy, z+ 0) }; loop->children.push_back(new taxonomy::edge(points[0], points[1])); loop->children.push_back(new taxonomy::edge(points[1], points[2])); loop->children.push_back(new taxonomy::edge(points[2], points[3])); loop->children.push_back(new taxonomy::edge(points[3], points[0])); } // y = 0 { auto face = new taxonomy::face; auto loop = new taxonomy::loop; face->children.push_back(loop); loop->external = true; shell->children.push_back(face); std::array points{ taxonomy::point3(x+0, y+0, z+ 0), taxonomy::point3(x+0, y+0, z+dz), taxonomy::point3(x+dx, y+0, z+dz), taxonomy::point3(x+dx, y+0, z+ 0) }; loop->children.push_back(new taxonomy::edge(points[0], points[1])); loop->children.push_back(new taxonomy::edge(points[1], points[2])); loop->children.push_back(new taxonomy::edge(points[2], points[3])); loop->children.push_back(new taxonomy::edge(points[3], points[0])); } // y = dy { auto face = new taxonomy::face; auto loop = new taxonomy::loop; face->children.push_back(loop); loop->external = true; shell->children.push_back(face); std::array points{ taxonomy::point3(x+ 0, y+dy, z+ 0), taxonomy::point3(x+dx, y+dy, z+ 0), taxonomy::point3(x+dx, y+dy, z+dz), taxonomy::point3(x+ 0, y+dy, z+dz) }; loop->children.push_back(new taxonomy::edge(points[0], points[1])); loop->children.push_back(new taxonomy::edge(points[1], points[2])); loop->children.push_back(new taxonomy::edge(points[2], points[3])); loop->children.push_back(new taxonomy::edge(points[3], points[0])); } // z = 0 { auto face = new taxonomy::face; auto loop = new taxonomy::loop; face->children.push_back(loop); loop->external = true; shell->children.push_back(face); std::array points{ taxonomy::point3(x+ 0, y+ 0, z+0), taxonomy::point3(x+dx, y+ 0, z+0), taxonomy::point3(x+dx, y+dy, z+0), taxonomy::point3(x+ 0, y+dy, z+0) }; loop->children.push_back(new taxonomy::edge(points[0], points[1])); loop->children.push_back(new taxonomy::edge(points[1], points[2])); loop->children.push_back(new taxonomy::edge(points[2], points[3])); loop->children.push_back(new taxonomy::edge(points[3], points[0])); } // z = dz { auto face = new taxonomy::face; auto loop = new taxonomy::loop; face->children.push_back(loop); loop->external = true; shell->children.push_back(face); std::array points{ taxonomy::point3(x+ 0, y+ 0, z+dz), taxonomy::point3(x+ 0, y+dy, z+dz), taxonomy::point3(x+dx, y+dy, z+dz), taxonomy::point3(x+dx, y+ 0, z+dz) }; loop->children.push_back(new taxonomy::edge(points[0], points[1])); loop->children.push_back(new taxonomy::edge(points[1], points[2])); loop->children.push_back(new taxonomy::edge(points[2], points[3])); loop->children.push_back(new taxonomy::edge(points[3], points[0])); } return solid; } ifcopenshell::geometry::taxonomy::collection * ifcopenshell::geometry::flatten(const taxonomy::collection * deep) { auto flat = new taxonomy::collection; visit(deep, [&flat](taxonomy::item* i) { flat->children.push_back(i); }); return flat; }