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#ifndef WGPUSTREAMINGLOADER_H
#define WGPUSTREAMINGLOADER_H
#include "SidecarCache.h"
#include
#include
#include
#include
// Metadata-only sidecar load — the foundation for streaming. Reads the v13
// header + mesh dict + instance dict + georef + element table from disk but
// *skips* the bulky vertex and index byte sections, leaving file offsets +
// sizes for later random-access reads.
//
// On a typical real-scene sidecar this returns in milliseconds even when the
// full readSidecar would block on hundreds of MB of vertex bytes. Lets the
// renderer set up cull / instance state immediately and load vertex chunks
// on demand as they become frustum-visible.
//
// Backwards-compatible with v13 sidecars on disk (the format isn't changing
// in this step — we're just reading less of it). v14 with an explicit
// per-chunk TOC arrives in a follow-up; this layer abstracts the chunk
// boundaries so the upgrade is internal.
struct StreamingSidecar {
// Everything except vertices + indices — same shape as SidecarData but
// with empty vertices / indices vectors. The renderer uses meshes /
// instances / georef / elements immediately.
SidecarData meta;
// Byte offsets in the on-disk file where the vertex and index sections
// start (after their 4-byte count headers). Pair with vertex_total_bytes
// / index_total_bytes for the section length; per-chunk reads slice
// arbitrary ranges within these.
uint64_t vertex_section_offset = 0;
uint64_t vertex_total_bytes = 0;
uint64_t index_section_offset = 0;
uint64_t index_total_count = 0; // u32 indices, NOT bytes
// Resolved on-disk path so subsequent chunk reads can re-open / seek.
std::string file_path;
};
// Read just the metadata + section offsets. Returns nullopt on any I/O or
// version error (same failure modes as readSidecar). The file is closed
// before return — callers re-open for per-chunk reads.
std::optional readSidecarMetadataOnly(const std::string& ifc_path);
// Read a byte range from a sidecar's vertex section. `chunk_byte_offset` is
// RELATIVE to vertex_section_offset (i.e. 0 = first vertex byte). Returns
// false on I/O error or out-of-range request.
//
// Synchronous; intended to be called from a worker thread for async
// streaming or from the main thread for stage-1 on-demand load.
bool readSidecarVertexChunk(const std::string& ifc_path,
uint64_t vertex_section_offset,
uint64_t chunk_byte_offset,
uint64_t chunk_byte_size,
std::vector& out_bytes);
// Read a u32-index range. `chunk_first_index` is RELATIVE to the start of
// the index section (i.e. 0 = first u32 index). `chunk_index_count` is in
// indices (multiply by 4 internally).
bool readSidecarIndexChunk(const std::string& ifc_path,
uint64_t index_section_offset,
uint64_t chunk_first_index,
uint64_t chunk_index_count,
std::vector& out_indices);
// Multi-range vertex read. `ranges` is a list of (section-relative
// byte_offset, byte_size) tuples; their contents are concatenated into
// out_bytes in input order. Single fopen across all ranges, so it's
// far cheaper than calling readSidecarVertexChunk N times when a
// spatially-grouped chunk needs to scatter-gather meshes that aren't
// adjacent in the sidecar. out_bytes is resized to the total size.
bool readSidecarVertexRanges(const std::string& ifc_path,
uint64_t vertex_section_offset,
const std::vector>& ranges,
std::vector& out_bytes);
// Same for the index section. Ranges are (first_u32, count_u32);
// concatenated into out_indices in input order.
bool readSidecarIndexRanges(const std::string& ifc_path,
uint64_t index_section_offset,
const std::vector>& ranges,
std::vector& out_indices);
#endif // WGPUSTREAMINGLOADER_H