@geometry Feature: Geometry Scenario: Edit object placement Given an empty IFC project And I add a cube And the object "Cube" is selected And I set "scene.BIMRootProperties.ifc_class" to "IfcWall" And I press "bim.assign_class" And the object "IfcWall/Cube" is selected When I press "bim.edit_object_placement" Then nothing happens Scenario: Add representation Given an empty IFC project And I add a cube And the object "Cube" is selected And I set "scene.BIMRootProperties.ifc_class" to "IfcWall" And I press "bim.assign_class" And the object "IfcWall/Cube" is selected When the variable "context" is "{ifc}.by_type('IfcGeometricRepresentationSubContext')[-1].id()" And I set "scene.BIMProperties.contexts" to "{context}" And I press "bim.add_representation" Then nothing happens Scenario: Copy representation Given an empty IFC project And I add a cube And the object "Cube" is selected And I set "scene.BIMRootProperties.ifc_class" to "IfcWall" And I press "bim.assign_class" And I add a cube And the object "Cube" is selected And I press "bim.assign_class" And the object "IfcWall/Cube" is selected And additionally the object "IfcWall/Cube.001" is selected When I press "bim.copy_representation" Then nothing happens Scenario: Override delete - without active IFC data Given an empty Blender session And I add a cube And the object "Cube" is selected When I press "object.delete" Then the object "Cube" does not exist Scenario: Override delete - with active IFC data Given an empty IFC project And I add a cube And the object "Cube" is selected And I set "scene.BIMRootProperties.ifc_class" to "IfcWall" And I press "bim.assign_class" And the object "IfcWall/Cube" is selected When I press "object.delete" Then the object "IfcWall/Cube" does not exist Scenario: Override duplicate move - without active IFC data Given an empty Blender session And I add a cube And I add an empty And the object "Cube" is selected And additionally the object "Empty" is selected When I press "object.duplicate_move" Then the object "Cube" exists And the object "Cube.001" exists Scenario: Override duplicate move - with active IFC data Given an empty IFC project And I add a cube And the object "Cube" is selected And I set "scene.BIMRootProperties.ifc_class" to "IfcWall" And I press "bim.assign_class" And the object "IfcWall/Cube" is selected And additionally the object "IfcBuildingStorey/My Storey" is selected When I press "object.duplicate_move" Then the object "IfcWall/Cube" exists And the object "IfcWall/Cube" is an "IfcWall" And the object "IfcWall/Cube.001" exists And the object "IfcWall/Cube.001" is an "IfcWall" And the object "IfcBuildingStorey/My Storey.001" exists And the object "IfcBuildingStorey/My Storey.001" is an "IfcBuildingStorey"