# IfcOpenShell - IFC toolkit and geometry engine # Copyright (C) 2021 Dion Moult # # This file is part of IfcOpenShell. # # IfcOpenShell is free software: you can redistribute it and/or modify # it under the terms of the GNU Lesser General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # IfcOpenShell is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public License # along with IfcOpenShell. If not, see . import bpy import bmesh import ifcopenshell.util.unit from mathutils import Vector, Matrix from blenderbim.bim.module.geometry.helper import Helper Z_AXIS = Vector((0, 0, 1)) X_AXIS = Vector((1, 0, 0)) EPSILON = 1e-6 class Usecase: def __init__(self, file, **settings): # TODO: This usecase currently depends on Blender's data model self.file = file self.settings = { "context": None, # IfcGeometricRepresentationContext "blender_object": None, # This is (currently) a Blender object, hence this depends on Blender now "geometry": None, # This is (currently) a Blender data object, hence this depends on Blender now "coordinate_offset": None, # Optionally apply a vector offset to all coordinates "total_items": 1, # How many representation items to create "unit_scale": None, # A scale factor to apply for all vectors in case the unit is different "should_force_faceted_brep": False, # If we should force faceted breps for meshes "should_force_triangulation": False, # If we should force triangulation for meshes "should_generate_uvs": False, # If UV coordinates should also be generated # Possible IFC representation classes: # IfcExtrudedAreaSolid/IfcRectangleProfileDef # IfcExtrudedAreaSolid/IfcCircleProfileDef # IfcExtrudedAreaSolid/IfcArbitraryClosedProfileDef # IfcExtrudedAreaSolid/IfcArbitraryProfileDefWithVoids # IfcExtrudedAreaSolid/IfcMaterialProfileSetUsage # IfcGeometricCurveSet/IfcTextLiteral # IfcTextLiteral "ifc_representation_class": None, # Whether to cast a mesh into a particular class "profile_set_usage": None, # The material profile set if the extrusion requires it "text_literal": None, # The text literal if the representation requires it } self.ifc_vertices = [] for key, value in settings.items(): self.settings[key] = value def execute(self): if ( isinstance(self.settings["geometry"], bpy.types.Mesh) and self.settings["geometry"] == self.settings["blender_object"].data ): self.evaluate_geometry() if self.settings["unit_scale"] is None: self.settings["unit_scale"] = ifcopenshell.util.unit.calculate_unit_scale(self.file) if self.settings["context"].ContextType == "Model": return self.create_model_representation() elif self.settings["context"].ContextType == "Plan": return self.create_plan_representation() return self.create_variable_representation() def should_triangulate_face(self, face, threshold=EPSILON): vz = face.normal co = face.verts[0].co if vz.length < 0.5: return True if abs(vz.z) < 0.5: vx = vz.cross(Z_AXIS) else: vx = vz.cross(X_AXIS) vy = vx.cross(vz) tM = Matrix( [[vx.x, vy.x, vz.x, co.x], [vx.y, vy.y, vz.y, co.y], [vx.z, vy.z, vz.z, co.z], [0, 0, 0, 1]] ).inverted() return any([abs((tM @ v.co).z) > threshold for v in face.verts]) def evaluate_geometry(self): for modifier in self.settings["blender_object"].modifiers: if modifier.type == "BOOLEAN": modifier.show_viewport = False mesh = self.settings["blender_object"].evaluated_get(bpy.context.evaluated_depsgraph_get()).to_mesh() bm = bmesh.new() bm.from_mesh(mesh) if self.settings["should_force_triangulation"]: faces = bm.faces else: faces = [f for f in bm.faces if self.should_triangulate_face(f)] bmesh.ops.triangulate(bm, faces=faces) bm.to_mesh(mesh) mesh.update() bm.free() del bm self.settings["geometry"] = mesh for modifier in self.settings["blender_object"].modifiers: if modifier.type == "BOOLEAN": modifier.show_viewport = True def create_model_representation(self): if self.settings["context"].is_a() == "IfcGeometricRepresentationContext": return self.create_variable_representation() elif self.settings["ifc_representation_class"] == "IfcTextLiteral": return self.create_text_representation(is_2d=False) elif self.settings["ifc_representation_class"] == "IfcGeometricCurveSet/IfcTextLiteral": shape_representation = self.create_geometric_curve_set_representation(is_2d=True) shape_representation.RepresentationType = "Annotation3D" items = list(shape_representation.Items) items.append(self.create_text()) shape_representation.Items = items return shape_representation elif self.settings["context"].ContextIdentifier == "Annotation": return self.create_annotation3d_representation() elif self.settings["context"].ContextIdentifier == "Axis": return self.create_curve3d_representation() elif self.settings["context"].ContextIdentifier == "Body": return self.create_variable_representation() elif self.settings["context"].ContextIdentifier == "Box": return self.create_box_representation() elif self.settings["context"].ContextIdentifier == "Clearance": return self.create_variable_representation() elif self.settings["context"].ContextIdentifier == "CoG": return self.create_cog_representation() elif self.settings["context"].ContextIdentifier == "FootPrint": return self.create_variable_representation() elif self.settings["context"].ContextIdentifier == "Reference": if self.settings["context"].TargetView == "GRAPH_VIEW": return self.create_structural_reference_representation() elif self.settings["context"].ContextIdentifier == "Profile": return self.create_curve3d_representation() elif self.settings["context"].ContextIdentifier == "SurveyPoints": return self.create_geometric_curve_set_representation() elif self.settings["context"].ContextIdentifier == "Lighting": return self.create_lighting_representation() def create_plan_representation(self): if self.settings["ifc_representation_class"] == "IfcTextLiteral": return self.create_text_representation(is_2d=True) elif self.settings["ifc_representation_class"] == "IfcGeometricCurveSet/IfcTextLiteral": shape_representation = self.create_geometric_curve_set_representation(is_2d=True) shape_representation.RepresentationType = "Annotation2D" items = list(shape_representation.Items) items.append(self.create_text()) shape_representation.Items = items return shape_representation elif self.settings["context"].ContextIdentifier == "Annotation": return self.create_annotation2d_representation() elif self.settings["context"].ContextIdentifier == "Axis": return self.create_curve2d_representation() elif self.settings["context"].ContextIdentifier == "Body": return self.create_annotation2d_representation() elif self.settings["context"].ContextIdentifier == "Box": pass elif self.settings["context"].ContextIdentifier == "Clearance": pass elif self.settings["context"].ContextIdentifier == "CoG": pass elif self.settings["context"].ContextIdentifier == "FootPrint": if self.settings["context"].TargetView in ["SKETCH_VIEW", "PLAN_VIEW", "REFLECTED_PLAN_VIEW"]: return self.create_geometric_curve_set_representation(is_2d=True) elif self.settings["context"].ContextIdentifier == "Reference": pass elif self.settings["context"].ContextIdentifier == "Profile": pass elif self.settings["context"].ContextIdentifier == "SurveyPoints": pass else: return self.create_annotation2d_representation() def create_lighting_representation(self): return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "LightSource", [self.create_light_source()], ) def create_light_source(self): if self.settings["geometry"].type == "POINT": return self.create_light_source_positional() def create_light_source_positional(self): return self.file.create_entity( "IfcLightSourcePositional", **{ "LightColour": self.file.createIfcColourRgb(None, *self.settings["geometry"].color), "Position": self.file.createIfcCartesianPoint((0.0, 0.0, 0.0)), "Radius": self.convert_si_to_unit(self.settings["geometry"].shadow_soft_size), }, ) def create_text_representation(self, is_2d=False): return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "Annotation2D" if is_2d else "Annotation3D", [self.create_text()], ) def create_text(self): if self.settings["text_literal"]: return self.settings["text_literal"] origin = self.file.createIfcAxis2Placement3D( self.file.createIfcCartesianPoint((0.0, 0.0, 0.0)), self.file.createIfcDirection((0.0, 0.0, 1.0)), self.file.createIfcDirection((1.0, 0.0, 0.0)), ) # TODO: Planar extent right now is wrong ... return self.file.createIfcTextLiteralWithExtent( "TEXT", origin, "RIGHT", self.file.createIfcPlanarExtent(1000, 1000), "bottom-left" ) def create_variable_representation(self): if isinstance(self.settings["geometry"], bpy.types.Curve) and self.settings["geometry"].bevel_depth: return self.create_swept_disk_solid_representation() elif isinstance(self.settings["geometry"], bpy.types.Curve): return self.create_curve3d_representation() elif isinstance(self.settings["geometry"], bpy.types.Camera): return self.create_camera_block_representation() elif not len(self.settings["geometry"].edges): return self.create_point_cloud_representation() elif not len(self.settings["geometry"].polygons): return self.create_curve3d_representation() elif self.settings["ifc_representation_class"] == "IfcExtrudedAreaSolid/IfcRectangleProfileDef": return self.create_rectangle_extrusion_representation() elif self.settings["ifc_representation_class"] == "IfcExtrudedAreaSolid/IfcCircleProfileDef": return self.create_circle_extrusion_representation() elif self.settings["ifc_representation_class"] == "IfcExtrudedAreaSolid/IfcArbitraryClosedProfileDef": return self.create_arbitrary_extrusion_representation() elif self.settings["ifc_representation_class"] == "IfcExtrudedAreaSolid/IfcArbitraryProfileDefWithVoids": return self.create_arbitrary_void_extrusion_representation() elif self.settings["ifc_representation_class"] == "IfcExtrudedAreaSolid/IfcMaterialProfileSetUsage": return self.create_material_profile_set_extrusion_representation() return self.create_mesh_representation() def create_camera_block_representation(self): raster_x = self.settings["geometry"].BIMCameraProperties.raster_x raster_y = self.settings["geometry"].BIMCameraProperties.raster_y if self.is_camera_landscape(): width = self.settings["geometry"].ortho_scale height = width / raster_x * raster_y else: height = self.settings["geometry"].ortho_scale width = height / raster_y * raster_x block = self.file.create_entity( "IfcBlock", **{ "Position": self.file.createIfcAxis2Placement3D( self.create_cartesian_point(-width / 2, -height / 2, -self.settings["geometry"].clip_end) ), "XLength": self.convert_si_to_unit(width), "YLength": self.convert_si_to_unit(height), "ZLength": self.convert_si_to_unit(self.settings["geometry"].clip_end), }, ) return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "CSG", [self.file.createIfcCsgSolid(block)], ) def is_camera_landscape(self): return ( self.settings["geometry"].BIMCameraProperties.raster_x > self.settings["geometry"].BIMCameraProperties.raster_y ) def create_swept_disk_solid_representation(self): return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "AdvancedSweptSolid", self.create_swept_disk_solids(), ) def create_curve3d_representation(self): return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "Curve3D", self.create_curves(), ) def create_curve2d_representation(self): return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "Curve2D", self.create_curves(is_2d=True), ) def create_curve_bounded_planes(self, is_2d=False): items = [] if self.file.schema != "IFC2X3": points = self.create_cartesian_point_list_from_vertices(self.settings["geometry"].vertices, is_2d=False) for polygon in self.settings["geometry"].polygons: plane = self.create_plane(polygon) if self.file.schema == "IFC2X3": curve = self.create_curve_from_polygon_ifc2x3(polygon, is_2d=False) else: curve = self.create_curve_from_polygon(points, polygon, is_2d=False) items.append(self.file.createIfcCurveBoundedPlane(BasisSurface=plane, OuterBoundary=curve)) return items def create_plane(self, polygon): return self.file.createIfcPlane(Position=self.file.createIfcAxis2Placement3D( Location=self.file.createIfcCartesianPoint(polygon.center), Axis=self.file.createIfcDirection(polygon.normal), )) def create_annotation_fill_areas(self, is_2d=False): items = [] if self.file.schema != "IFC2X3": points = self.create_cartesian_point_list_from_vertices(self.settings["geometry"].vertices, is_2d=is_2d) for polygon in self.settings["geometry"].polygons: if self.file.schema == "IFC2X3": curve = self.create_curve_from_polygon_ifc2x3(polygon, is_2d=is_2d) else: curve = self.create_curve_from_polygon(points, polygon, is_2d=is_2d) items.append(self.file.createIfcAnnotationFillArea(OuterBoundary=curve)) return items def create_curve_from_polygon(self, points, polygon, is_2d=False): indices = list(polygon.vertices) indices.append(indices[0]) edge_loop = [self.file.createIfcLineIndex((v1 + 1, v2 + 1)) for v1, v2 in zip(indices, indices[1:])] return self.file.createIfcIndexedPolyCurve(points, edge_loop) def create_curve_from_polygon_ifc2x3(self, polygon, is_2d=False): indices = list(polygon.vertices) indices.append(indices[0]) points = [ self.create_cartesian_point(v.co.x, v.co.y, v.co.z if not is_2d else None) for v in self.settings["geometry"].vertices ] return self.file.createIfcPolyline([points[i] for i in indices]) def create_swept_disk_solids(self): curves = self.create_curves() results = [] radius = self.convert_si_to_unit(round(self.settings["geometry"].bevel_depth, 3)) for curve in curves: results.append(self.file.createIfcSweptDiskSolid(curve, radius)) return results def create_curves(self, should_exclude_faces=False, is_2d=False): if isinstance(self.settings["geometry"], bpy.types.Mesh): if self.file.schema == "IFC2X3": return self.create_curves_from_mesh_ifc2x3(should_exclude_faces=should_exclude_faces, is_2d=is_2d) else: return self.create_curves_from_mesh(should_exclude_faces=should_exclude_faces, is_2d=is_2d) elif isinstance(self.settings["geometry"], bpy.types.Curve): return self.create_curves_from_curve(is_2d=is_2d) def create_curves_from_mesh(self, should_exclude_faces=False, is_2d=False): curves = [] points = self.create_cartesian_point_list_from_vertices(self.settings["geometry"].vertices, is_2d=is_2d) edge_loops = [] previous_edge = None edge_loop = [] face_edges = set() if should_exclude_faces: [face_edges.union([self.settings["geometry"].edge_keys.index(ek) for ek in p.edge_keys]) for p in self.settings["geometry"].polygons] for i, edge in enumerate(self.settings["geometry"].edges): if should_exclude_faces and i in face_edges: continue if (Vector(points.CoordList[edge.vertices[0]]) - Vector(points.CoordList[edge.vertices[1]])).length < 0.001: # Maybe we should warn the user to weld vertices in this scenario? continue elif previous_edge is None: edge_loop = [self.file.createIfcLineIndex((edge.vertices[0] + 1, edge.vertices[1] + 1))] elif edge.vertices[0] == previous_edge.vertices[1]: edge_loop.append(self.file.createIfcLineIndex((edge.vertices[0] + 1, edge.vertices[1] + 1))) else: edge_loops.append(edge_loop) edge_loop = [self.file.createIfcLineIndex((edge.vertices[0] + 1, edge.vertices[1] + 1))] previous_edge = edge edge_loops.append(edge_loop) for edge_loop in edge_loops: curves.append(self.file.createIfcIndexedPolyCurve(points, edge_loop)) return curves def create_curves_from_mesh_ifc2x3(self, should_exclude_faces=False, is_2d=False): curves = [] points = [ self.create_cartesian_point(v.co.x, v.co.y, v.co.z if not is_2d else None) for v in self.settings["geometry"].vertices ] coord_list = [p.Coordinates for p in points] edge_loops = [] previous_edge = None edge_loop = [] face_edges = set() if should_exclude_faces: [face_edges.union([self.settings["geometry"].edge_keys.index(ek) for ek in p.edge_keys]) for p in self.settings["geometry"].polygons] for i, edge in enumerate(self.settings["geometry"].edges): if should_exclude_faces and i in face_edges: continue if (Vector(coord_list[edge.vertices[0]]) - Vector(coord_list[edge.vertices[1]])).length < 0.001: # Maybe we should warn the user to weld vertices in this scenario? continue elif previous_edge is None: edge_loop = [edge.vertices] elif edge.vertices[0] == previous_edge.vertices[1]: edge_loop.append(edge.vertices) else: edge_loops.append(edge_loop) edge_loop = [edge.vertices] previous_edge = edge edge_loops.append(edge_loop) for edge_loop in edge_loops: loop_points = [points[p[0]] for p in edge_loop] loop_points.append(points[edge_loop[-1][1]]) curves.append(self.file.createIfcPolyline(loop_points)) return curves def create_curves_from_curve(self, is_2d=False): results = [] for spline in self.settings["geometry"].splines: # TODO: support interpolated curves, not just polylines points = [] for point in spline.bezier_points: if is_2d: points.append(self.create_cartesian_point(point.co.x, point.co.y)) else: points.append(self.create_cartesian_point(point.co.x, point.co.y, point.co.z)) for point in spline.points: if is_2d: points.append(self.create_cartesian_point(point.co.x, point.co.y)) else: points.append(self.create_cartesian_point(point.co.x, point.co.y, point.co.z)) if spline.use_cyclic_u: points.append(points[0]) results.append(self.file.createIfcPolyline(points)) return results def create_point_cloud_representation(self, is_2d=False): if self.file.schema == "IFC2X3": geometric_set = [] for point in self.settings["geometry"].vertices: if is_2d: geometric_set.append(self.create_cartesian_point(point.co.x, point.co.y)) else: geometric_set.append(self.create_cartesian_point(point.co.x, point.co.y, point.co.z)) return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "GeometricSet", geometric_set, ) point_cloud = self.create_cartesian_point_list_from_vertices(self.settings["geometry"].vertices, is_2d) return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "PointCloud", [point_cloud], ) def create_rectangle_extrusion_representation(self): helper = Helper(self.file) indices = helper.auto_detect_rectangle_profile_extruded_area_solid(self.settings["geometry"]) profile_def = helper.create_rectangle_profile_def(self.settings["geometry"], indices["profile"]) item = helper.create_extruded_area_solid(self.settings["geometry"], indices["extrusion"], profile_def) return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "SweptSolid", [item], ) def create_circle_extrusion_representation(self): helper = Helper(self.file) indices = helper.auto_detect_circle_profile_extruded_area_solid(self.settings["geometry"]) profile_def = helper.create_circle_profile_def(self.settings["geometry"], indices["profile"]) item = helper.create_extruded_area_solid(self.settings["geometry"], indices["extrusion"], profile_def) return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "SweptSolid", [item], ) def create_arbitrary_extrusion_representation(self): helper = Helper(self.file) indices = helper.auto_detect_arbitrary_closed_profile_extruded_area_solid(self.settings["geometry"]) profile_def = helper.create_arbitrary_closed_profile_def(self.settings["geometry"], indices["profile"]) item = helper.create_extruded_area_solid(self.settings["geometry"], indices["extrusion"], profile_def) return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "SweptSolid", [item], ) def create_arbitrary_void_extrusion_representation(self): helper = Helper(self.file) indices = helper.auto_detect_arbitrary_profile_with_voids_extruded_area_solid(self.settings["geometry"]) if not indices["inner_curves"]: return self.create_arbitrary_extrusion_representation() profile_def = helper.create_arbitrary_profile_def_with_voids( self.settings["geometry"], indices["profile"], indices["inner_curves"] ) item = helper.create_extruded_area_solid(self.settings["geometry"], indices["extrusion"], profile_def) return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "SweptSolid", [item], ) def create_material_profile_set_extrusion_representation(self): profile_set = self.settings["profile_set_usage"].ForProfileSet profile_def = profile_set.CompositeProfile or profile_set.MaterialProfiles[0].Profile position = None if self.file.schema == "IFC2X3": position = self.file.createIfcAxis2Placement3D( self.file.createIfcCartesianPoint((0.0, 0.0, 0.0)), self.file.createIfcDirection((0.0, 0.0, 1.0)), self.file.createIfcDirection((1.0, 0.0, 0.0)), ) item = self.file.createIfcExtrudedAreaSolid( profile_def, position, self.file.createIfcDirection((0.0, 0.0, 1.0)), self.convert_si_to_unit(self.settings["blender_object"].dimensions[2]), ) return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "SweptSolid", [item], ) def create_mesh_representation(self): if self.file.schema == "IFC2X3" or self.settings["should_force_faceted_brep"]: return self.create_faceted_brep() if self.settings["should_force_triangulation"]: return self.create_triangulated_face_set() return self.create_polygonal_face_set() def create_faceted_brep(self): self.create_vertices() ifc_raw_items = [None] * self.settings["total_items"] for i, value in enumerate(ifc_raw_items): ifc_raw_items[i] = [] for polygon in self.settings["geometry"].polygons: ifc_raw_items[polygon.material_index % self.settings["total_items"]].append( self.file.createIfcFace( [ self.file.createIfcFaceOuterBound( self.file.createIfcPolyLoop([self.ifc_vertices[vertice] for vertice in polygon.vertices]), True, ) ] ) ) # TODO: May not actually be a closed shell, but who checks anyway? items = [self.file.createIfcFacetedBrep(self.file.createIfcClosedShell(i)) for i in ifc_raw_items if i] return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "Brep", items, ) def create_triangulated_face_set(self): ifc_raw_items = [None] * self.settings["total_items"] if self.settings["should_generate_uvs"]: ifc_raw_uv_items = [None] * self.settings["total_items"] for i, value in enumerate(ifc_raw_items): ifc_raw_items[i] = [] if self.settings["should_generate_uvs"]: ifc_raw_uv_items[i] = [] for polygon in self.settings["geometry"].polygons: ifc_raw_items[polygon.material_index % self.settings["total_items"]].append( [v + 1 for v in polygon.vertices] ) if self.settings["should_generate_uvs"]: ifc_raw_uv_items[polygon.material_index % self.settings["total_items"]].append( [uv + 1 for uv in polygon.loop_indices] ) coordinates = self.file.createIfcCartesianPointList3D( [self.convert_si_to_unit(v.co) for v in self.settings["geometry"].vertices] ) if self.settings["should_generate_uvs"]: # Blender supports multiple UV layers. We don't. Too bad. tex_coords = self.file.createIfcTextureVertexList( [tuple(x.uv) for x in self.settings["geometry"].uv_layers[0].data] ) items = [] for i, coord_index in enumerate(ifc_raw_items): if not coord_index: continue tex_coords_index = ifc_raw_uv_items[i] face_set = self.file.createIfcTriangulatedFaceSet(coordinates, None, None, coord_index) texture_map = self.file.createIfcIndexedTriangleTextureMap( MappedTo=face_set, TexCoords=tex_coords, TexCoordIndex=tex_coords_index ) items.append(face_set) else: items = [self.file.createIfcTriangulatedFaceSet(coordinates, None, None, i) for i in ifc_raw_items if i] return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "Tessellation", items, ) def create_polygonal_face_set(self): ifc_raw_items = [None] * self.settings["total_items"] for i, value in enumerate(ifc_raw_items): ifc_raw_items[i] = [] for polygon in self.settings["geometry"].polygons: ifc_raw_items[polygon.material_index % self.settings["total_items"]].append( self.file.createIfcIndexedPolygonalFace([v + 1 for v in polygon.vertices]) ) coordinates = self.file.createIfcCartesianPointList3D( [self.convert_si_to_unit(v.co) for v in self.settings["geometry"].vertices] ) items = [self.file.createIfcPolygonalFaceSet(coordinates, None, i) for i in ifc_raw_items if i] return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "Tessellation", items, ) def create_vertices(self, is_2d=False): if is_2d: for v in self.settings["geometry"].vertices: co = self.convert_si_to_unit(v.co) self.ifc_vertices.append(self.file.createIfcCartesianPoint((co[0], co[1]))) return self.ifc_vertices.extend( [ self.file.createIfcCartesianPoint(self.convert_si_to_unit(v.co)) for v in self.settings["geometry"].vertices ] ) def create_cartesian_point(self, x, y, z=None): x = self.convert_si_to_unit(x) y = self.convert_si_to_unit(y) if z is None: return self.file.createIfcCartesianPoint((x, y)) z = self.convert_si_to_unit(z) return self.file.createIfcCartesianPoint((x, y, z)) def create_cartesian_point_list_from_vertices(self, vertices, is_2d=False): if is_2d: return self.file.createIfcCartesianPointList2D([self.convert_si_to_unit(v.co.xy) for v in vertices]) return self.file.createIfcCartesianPointList3D([self.convert_si_to_unit(v.co) for v in vertices]) def convert_si_to_unit(self, co): if self.settings["coordinate_offset"]: return (co / self.settings["unit_scale"]) + self.settings["coordinate_offset"] return co / self.settings["unit_scale"] def create_annotation2d_representation(self): if isinstance(self.settings["geometry"], bpy.types.Mesh) and len(self.settings["geometry"].polygons): items = self.create_annotation_fill_areas(is_2d=True) else: items = [self.file.createIfcGeometricCurveSet(self.create_curves(is_2d=True))] return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "Annotation2D", items, ) def create_annotation3d_representation(self): items = [] if isinstance(self.settings["geometry"], bpy.types.Mesh) and len(self.settings["geometry"].polygons): items = self.create_annotation_fill_areas(is_2d=False) else: items = [self.file.createIfcGeometricCurveSet(self.create_curves(is_2d=False))] # TODO Unsure when it is appropriate to use curve bounded planes # surfaces = self.create_curve_bounded_planes() # if surfaces: # items.append(self.file.createIfcGeometricSet(surfaces)) return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "GeometricSet", items, ) def create_geometric_curve_set_representation(self, is_2d=False): geometric_curve_set = self.file.createIfcGeometricCurveSet(self.create_curves(is_2d=is_2d)) return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "GeometricCurveSet", [geometric_curve_set], ) def create_box_representation(self): obj = self.settings["blender_object"] bounding_box = self.file.createIfcBoundingBox( self.create_cartesian_point(obj.bound_box[0][0], obj.bound_box[0][1], obj.bound_box[0][2]), self.convert_si_to_unit(obj.dimensions[0]), self.convert_si_to_unit(obj.dimensions[1]), self.convert_si_to_unit(obj.dimensions[2]), ) return self.file.createIfcShapeRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "BoundingBox", [bounding_box], ) def create_structural_reference_representation(self): if len(self.settings["geometry"].vertices) == 1: return self.file.createIfcTopologyRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "Vertex", [self.create_vertex_point(self.settings["geometry"].vertices[0].co)], ) if len(self.settings["geometry"].vertices) == 2 or len(self.settings["geometry"].polygons) == 0: return self.file.createIfcTopologyRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "Edge", [self.create_edge()], ) return self.file.createIfcTopologyRepresentation( self.settings["context"], self.settings["context"].ContextIdentifier, "Face", [self.create_face()], ) def create_vertex_point(self, point): return self.file.createIfcVertexPoint(self.create_cartesian_point(point.x, point.y, point.z)) def create_edge(self): if hasattr(self.settings["geometry"], "splines"): points = self.get_spline_points(self.settings["geometry"].splines[0]) else: points = self.settings["geometry"].vertices if not points: return return self.file.createIfcEdge(self.create_vertex_point(points[0].co), self.create_vertex_point(points[1].co)) def create_face(self): points = self.settings["geometry"].vertices if not points: return # create plane origin = self.file.createIfcCartesianPoint((points[0].co.x, points[0].co.y, points[0].co.z)) normal = self.settings["geometry"].polygons[0].normal # need to define refdirection for local x axis reference # we choose default value to be a horizontal vector on the plane if 1 - abs(Z_AXIS.dot(normal)) < EPSILON: # normal is vertical x_axis = self.file.createIfcDirection((1.0, 0.0, 0.0)) else: hor_normal = Vector((normal.x, normal.y, 0)) x_vector = Z_AXIS.cross(hor_normal).normalized() x_axis = self.file.createIfcDirection(x_vector) z_axis = self.file.createIfcDirection(normal) local_axes = self.file.createIfcAxis2Placement3D(origin, z_axis, x_axis) plane = self.file.createIfcPlane(local_axes) # create face verts = [self.create_vertex_point(point.co) for point in points] edges = [None] * len(verts) for i, v in enumerate(verts): v2_index = (i + 1) if i < len(verts) - 1 else 0 edge = self.file.createIfcEdge(v, verts[v2_index]) edges[i] = self.file.createIfcOrientedEdge(None, None, edge, True) edge_loop = self.file.createIfcEdgeLoop(tuple(edges)) face_bound = self.file.createIfcFaceBound(edge_loop, True) face = self.file.createIfcFaceSurface((face_bound,), plane, True) return face