/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see . *
* *
********************************************************************************/
#include "MainWindow.h"
#include "AppSettings.h"
#include "SettingsWindow.h"
#include "LodBuilder.h"
#include "SidecarCache.h"
#include
#include
#include
#include
#include
#include
#include
#include
#include
MainWindow::MainWindow(QWidget* parent)
: QMainWindow(parent)
{
setupUi();
setupMenus();
connect(viewport_, &ViewportWindow::frameStatsUpdated, this, [this](const ViewportWindow::FrameStats& s) {
if (!stats_label_->isVisible()) return;
stats_label_->setText(
QString("%1 fps | %2 ms | %3/%4 obj | %5/%6 tri | %7 gl_draws (%8 sub)")
.arg(s.fps, 0, 'f', 1)
.arg(s.frame_time_ms, 0, 'f', 1)
.arg(s.visible_objects)
.arg(s.total_objects)
.arg(s.visible_triangles)
.arg(s.total_triangles)
.arg(s.gl_draw_calls)
.arg(s.indirect_sub_draws));
});
connect(&AppSettings::instance(), &AppSettings::showStatsChanged, this, [this](bool show) {
stats_label_->setVisible(show);
if (!show) stats_label_->clear();
});
connect(&element_poll_timer_, &QTimer::timeout, this, &MainWindow::pollNewElements);
element_poll_timer_.setInterval(100);
setWindowTitle("IfcViewer");
resize(1400, 900);
}
MainWindow::~MainWindow() {
joinSidecarThread();
}
void MainWindow::joinSidecarThread() {
if (sidecar_read_thread_.joinable())
sidecar_read_thread_.join();
}
void MainWindow::setupUi() {
// 3D Viewport as central widget
viewport_ = new ViewportWindow();
viewport_container_ = QWidget::createWindowContainer(viewport_, this);
viewport_container_->setMinimumSize(400, 300);
viewport_container_->setFocusPolicy(Qt::StrongFocus);
setCentralWidget(viewport_container_);
connect(viewport_, &ViewportWindow::objectPicked, this, &MainWindow::onObjectPicked);
// Element tree dock
auto* tree_dock = new QDockWidget("Elements", this);
tree_dock->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
element_tree_ = new QTreeWidget();
element_tree_->setHeaderLabels({"Name", "Type", "GUID"});
element_tree_->setColumnWidth(0, 200);
element_tree_->setColumnWidth(1, 120);
element_tree_->setSelectionMode(QAbstractItemView::SingleSelection);
connect(element_tree_, &QTreeWidget::itemSelectionChanged, this, &MainWindow::onTreeSelectionChanged);
tree_dock->setWidget(element_tree_);
addDockWidget(Qt::LeftDockWidgetArea, tree_dock);
// Properties dock
auto* prop_dock = new QDockWidget("Properties", this);
prop_dock->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
property_table_ = new QTableWidget();
property_table_->setColumnCount(2);
property_table_->setHorizontalHeaderLabels({"Property", "Value"});
property_table_->horizontalHeader()->setStretchLastSection(true);
property_table_->setEditTriggers(QAbstractItemView::NoEditTriggers);
property_table_->setSelectionBehavior(QAbstractItemView::SelectRows);
prop_dock->setWidget(property_table_);
addDockWidget(Qt::RightDockWidgetArea, prop_dock);
// Status bar with progress
progress_bar_ = new QProgressBar();
progress_bar_->setMaximumWidth(200);
progress_bar_->setVisible(false);
status_label_ = new QLabel("Ready");
stats_label_ = new QLabel();
stats_label_->setVisible(AppSettings::instance().showStats());
statusBar()->addWidget(status_label_, 1);
statusBar()->addPermanentWidget(stats_label_);
statusBar()->addPermanentWidget(progress_bar_);
}
void MainWindow::setupMenus() {
auto* file_menu = menuBar()->addMenu("&File");
auto* open_action = file_menu->addAction("&Add Files...", this, &MainWindow::onFileOpen);
open_action->setShortcut(QKeySequence::Open);
file_menu->addAction("&Settings...", this, &MainWindow::onFileSettings);
file_menu->addSeparator();
file_menu->addAction("&Quit", QKeySequence::Quit, qApp, &QApplication::quit);
}
void MainWindow::onFileOpen() {
QStringList paths = QFileDialog::getOpenFileNames(
this, "Add IFC Files", QString(),
"IFC Files (*.ifc *.ifcxml *.ifczip);;All Files (*)");
if (!paths.isEmpty()) {
addFiles(paths);
}
}
void MainWindow::onFileSettings() {
if (settings_ == nullptr) {
settings_ = new SettingsWindow(this);
}
settings_->open();
settings_->activateWindow();
settings_->raise();
}
void MainWindow::addFiles(const QStringList& paths) {
for (const auto& path : paths) {
ModelId id = next_model_id_++;
ModelHandle handle;
handle.id = id;
handle.file_path = path;
handle.display_name = QFileInfo(path).fileName();
handle.streamer = new GeometryStreamer(this);
// Create top-level tree item for this model
auto* root = new QTreeWidgetItem(element_tree_);
root->setText(0, handle.display_name);
root->setText(1, "IFC Model");
root->setData(0, Qt::UserRole, static_cast(0)); // 0 = not a pickable object
handle.tree_root = root;
models_[id] = handle;
load_queue_.push_back(id);
}
if (loading_model_id_ == 0) {
QTimer::singleShot(0, this, &MainWindow::startNextLoad);
}
}
void MainWindow::connectStreamer(GeometryStreamer* streamer) {
connect(streamer, &GeometryStreamer::progressChanged,
this, &MainWindow::onProgressChanged, Qt::QueuedConnection);
connect(streamer, &GeometryStreamer::meshReady,
this, &MainWindow::onMeshReady, Qt::QueuedConnection);
connect(streamer, &GeometryStreamer::instanceReady,
this, &MainWindow::onInstanceReady, Qt::QueuedConnection);
connect(streamer, &GeometryStreamer::finished,
this, &MainWindow::onStreamingFinished, Qt::QueuedConnection);
connect(streamer, &GeometryStreamer::errorOccurred, this, [this](const QString& msg) {
QMessageBox::warning(this, "Error", msg);
}, Qt::QueuedConnection);
}
void MainWindow::startNextLoad() {
if (load_queue_.empty()) {
loading_model_id_ = 0;
return;
}
loading_model_id_ = load_queue_.front();
load_queue_.pop_front();
auto& model = models_[loading_model_id_];
load_timer_.restart();
status_label_->setText("Loading: " + model.display_name);
// Try sidecar on a background thread so the UI stays responsive.
std::string ifc_path = model.file_path.toStdString();
uint64_t file_size = static_cast(QFileInfo(model.file_path).size());
ModelId mid = loading_model_id_;
joinSidecarThread();
sidecar_read_thread_ = std::thread([this, ifc_path, file_size, mid]() {
QElapsedTimer rt; rt.start();
auto cached = readSidecar(ifc_path, file_size);
qDebug(" Sidecar read: %lld ms (%s)", rt.elapsed(), ifc_path.c_str());
auto result = std::make_shared>(std::move(cached));
QMetaObject::invokeMethod(this, [this, mid, result]() {
if (*result && !(*result)->instances.empty()) {
applySidecarData(mid, std::move(**result));
} else {
// No sidecar — fall back to streaming from IFC.
auto it = models_.find(mid);
if (it == models_.end()) return;
auto& m = it->second;
connectStreamer(m.streamer);
progress_bar_->setValue(0);
progress_bar_->setVisible(true);
status_label_->setText("Loading: " + m.display_name);
element_poll_timer_.start();
m.streamer->loadFile(
m.file_path.toStdString(), next_object_id_, loading_model_id_);
}
}, Qt::QueuedConnection);
});
}
void MainWindow::applySidecarData(ModelId mid, SidecarData data) {
auto it = models_.find(mid);
if (it == models_.end()) return;
auto& model = it->second;
qDebug("Sidecar hit: %s (%zu verts, %zu indices, %zu meshes, %zu instances, %zu elements)",
model.file_path.toStdString().c_str(),
data.vertices.size() / INSTANCED_VERTEX_STRIDE_BYTES,
data.indices.size(),
data.meshes.size(),
data.instances.size(),
data.elements.size());
QElapsedTimer t;
t.start();
// Sidecars store raw object_ids and model_ids from the session that wrote
// them. On load we must rebase both onto the current session's ID space,
// or two cached models collide (both starting at object_id=1, both
// claiming the original model_id). Offset by (next_object_id_ - min_id)
// so the first cached object takes the next free slot.
uint32_t min_oid = UINT32_MAX;
for (const auto& pe : data.elements) {
if (pe.object_id < min_oid) min_oid = pe.object_id;
}
uint32_t oid_offset = 0;
if (!data.elements.empty() && min_oid < UINT32_MAX) {
oid_offset = next_object_id_ - min_oid;
}
for (auto& pe : data.elements) {
pe.object_id += oid_offset;
pe.model_id = mid;
if (pe.object_id >= next_object_id_)
next_object_id_ = pe.object_id + 1;
}
for (auto& inst : data.instances) {
inst.object_id += oid_offset;
inst.model_id = mid;
}
// Hand off geometry to GPU in a single call.
std::vector elements = std::move(data.elements);
std::string stbl = std::move(data.string_table);
viewport_->applyCachedModel(mid, std::move(data));
qDebug(" GL upload: %lld ms", t.elapsed());
t.restart();
element_tree_->setUpdatesEnabled(false);
populateTreeFromSidecar(model, elements, stbl);
element_tree_->setUpdatesEnabled(true);
qDebug(" Tree build: %lld ms (%zu elements)", t.elapsed(), elements.size());
progress_bar_->setVisible(false);
qint64 ms = load_timer_.elapsed();
QString elapsed = (ms >= 1000)
? QString::number(ms / 1000.0, 'f', 2) + " s"
: QString::number(ms) + " ms";
status_label_->setText(QString("%1 elements across %2 model(s) — loaded from cache in %3")
.arg(element_map_.size())
.arg(models_.size())
.arg(elapsed));
loading_model_id_ = 0;
QTimer::singleShot(0, this, &MainWindow::startNextLoad);
}
void MainWindow::populateTreeFromSidecar(ModelHandle& model,
const std::vector& elements,
const std::string& stbl) {
auto str = [&](uint32_t offset, uint32_t length) -> std::string {
if (length == 0 || offset + length > stbl.size()) return {};
return stbl.substr(offset, length);
};
for (const auto& pe : elements) {
ElementInfo info;
info.object_id = pe.object_id;
info.model_id = pe.model_id;
info.ifc_id = pe.ifc_id;
info.parent_id = pe.parent_id;
info.guid = str(pe.guid_offset, pe.guid_length);
info.name = str(pe.name_offset, pe.name_length);
info.type = str(pe.type_offset, pe.type_length);
element_map_[info.object_id] = info;
scoped_ifc_id_to_object_id_[scopedKey(info.model_id, info.ifc_id)] = info.object_id;
// Find parent tree item.
QTreeWidgetItem* parent_item = model.tree_root;
auto parent_obj_it = scoped_ifc_id_to_object_id_.find(
scopedKey(info.model_id, info.parent_id));
if (parent_obj_it != scoped_ifc_id_to_object_id_.end()) {
auto tree_it = tree_items_.find(parent_obj_it->second);
if (tree_it != tree_items_.end()) {
parent_item = tree_it->second;
}
}
QString display_name = QString::fromStdString(info.name);
if (display_name.isEmpty()) {
display_name = QString::fromStdString(info.type) + " #" + QString::number(info.ifc_id);
}
auto* item = new QTreeWidgetItem(parent_item);
item->setText(0, display_name);
item->setText(1, QString::fromStdString(info.type));
item->setText(2, QString::fromStdString(info.guid));
item->setData(0, Qt::UserRole, info.object_id);
tree_items_[info.object_id] = item;
}
}
void MainWindow::onProgressChanged(int percent) {
progress_bar_->setValue(percent);
}
void MainWindow::onMeshReady(MeshChunk chunk) {
viewport_->uploadMeshChunk(chunk);
}
void MainWindow::onInstanceReady(InstanceChunk chunk) {
viewport_->uploadInstanceChunk(chunk);
}
void MainWindow::onStreamingFinished() {
element_poll_timer_.stop();
pollNewElements(); // drain remaining
// Update next_object_id_ from the streamer that just finished.
if (loading_model_id_ != 0) {
auto it = models_.find(loading_model_id_);
if (it != models_.end()) {
next_object_id_ = it->second.streamer->lastObjectId();
}
}
progress_bar_->setVisible(false);
qint64 ms = load_timer_.elapsed();
QString elapsed = (ms >= 1000)
? QString::number(ms / 1000.0, 'f', 2) + " s"
: QString::number(ms) + " ms";
size_t total_elements = element_map_.size();
size_t num_models = models_.size();
status_label_->setText(QString("%1 elements across %2 model(s) — last loaded in %3")
.arg(total_elements)
.arg(num_models)
.arg(elapsed));
// Sort instances by mesh, upload the per-model instance SSBO, and
// persist a v4 sidecar for next load.
if (loading_model_id_ != 0) {
viewport_->finalizeModel(loading_model_id_);
auto it = models_.find(loading_model_id_);
if (it != models_.end()) {
SidecarData sd;
if (viewport_->snapshotModel(loading_model_id_, sd)) {
// Pack this model's element metadata + string table.
for (const auto& [oid, info] : element_map_) {
if (info.model_id != loading_model_id_) continue;
PackedElementInfo pe;
pe.object_id = info.object_id;
pe.model_id = info.model_id;
pe.ifc_id = info.ifc_id;
pe.parent_id = info.parent_id;
pe.guid_offset = static_cast(sd.string_table.size());
pe.guid_length = static_cast(info.guid.size());
sd.string_table += info.guid;
pe.name_offset = static_cast(sd.string_table.size());
pe.name_length = static_cast(info.name.size());
sd.string_table += info.name;
pe.type_offset = static_cast(sd.string_table.size());
pe.type_length = static_cast(info.type.size());
sd.string_table += info.type;
sd.elements.push_back(pe);
}
// Build LOD1 for eligible meshes (extends sd.indices and
// populates MeshInfo::lod1_*), push the extension onto the
// live GPU state so this session benefits too, then cache.
QElapsedTimer t_lod; t_lod.start();
buildLods(sd);
LodStats ls = summariseLods(sd);
qDebug(" LOD build: %lld ms — %u/%u meshes got LOD1 "
"(%u tris → %u tris for those meshes)",
t_lod.elapsed(),
ls.meshes_with_lod1, ls.meshes_total,
ls.tris_lod0_for_lod1, ls.tris_lod1);
viewport_->applyLodExtension(loading_model_id_, sd);
std::string ifc_path = it->second.file_path.toStdString();
uint64_t file_size = static_cast(
QFileInfo(it->second.file_path).size());
QElapsedTimer t; t.start();
bool ok = writeSidecar(ifc_path, sd, file_size);
qDebug(" Sidecar write: %lld ms (%s)",
t.elapsed(), ok ? "ok" : "FAILED");
}
}
}
// Start next model if queued.
startNextLoad();
}
void MainWindow::onObjectPicked(uint32_t object_id) {
viewport_->setSelectedObjectId(object_id);
// Select in tree
auto it = tree_items_.find(object_id);
if (it != tree_items_.end()) {
element_tree_->blockSignals(true);
element_tree_->setCurrentItem(it->second);
element_tree_->blockSignals(false);
}
populateProperties(object_id);
}
void MainWindow::onTreeSelectionChanged() {
auto items = element_tree_->selectedItems();
if (items.isEmpty()) return;
uint32_t object_id = items.first()->data(0, Qt::UserRole).toUInt();
viewport_->setSelectedObjectId(object_id);
populateProperties(object_id);
}
void MainWindow::pollNewElements() {
if (loading_model_id_ == 0) return;
auto it = models_.find(loading_model_id_);
if (it == models_.end()) return;
auto& model = it->second;
auto elements = model.streamer->drainElements();
for (auto& info : elements) {
element_map_[info.object_id] = info;
scoped_ifc_id_to_object_id_[scopedKey(info.model_id, info.ifc_id)] = info.object_id;
// Find parent tree item (scoped to this model)
QTreeWidgetItem* parent_item = model.tree_root;
auto parent_obj_it = scoped_ifc_id_to_object_id_.find(
scopedKey(info.model_id, info.parent_id));
if (parent_obj_it != scoped_ifc_id_to_object_id_.end()) {
auto tree_it = tree_items_.find(parent_obj_it->second);
if (tree_it != tree_items_.end()) {
parent_item = tree_it->second;
}
}
QString display_name = QString::fromStdString(info.name);
if (display_name.isEmpty()) {
display_name = QString::fromStdString(info.type) + " #" + QString::number(info.ifc_id);
}
auto* item = new QTreeWidgetItem(parent_item);
item->setText(0, display_name);
item->setText(1, QString::fromStdString(info.type));
item->setText(2, QString::fromStdString(info.guid));
item->setData(0, Qt::UserRole, info.object_id);
tree_items_[info.object_id] = item;
}
}
void MainWindow::populateProperties(uint32_t object_id) {
property_table_->setRowCount(0);
if (object_id == 0) return;
auto it = element_map_.find(object_id);
if (it == element_map_.end()) return;
const auto& info = it->second;
auto addRow = [this](const QString& key, const QString& value) {
int row = property_table_->rowCount();
property_table_->insertRow(row);
property_table_->setItem(row, 0, new QTableWidgetItem(key));
property_table_->setItem(row, 1, new QTableWidgetItem(value));
};
addRow("IFC ID", QString::number(info.ifc_id));
addRow("GUID", QString::fromStdString(info.guid));
addRow("Name", QString::fromStdString(info.name));
addRow("Type", QString::fromStdString(info.type));
// Find the correct model's file for property lookup
auto model_it = models_.find(info.model_id);
if (model_it == models_.end()) return;
auto* file = model_it->second.streamer->ifcFile();
if (!file) return;
auto product = file->instance_by_id(info.ifc_id);
if (!product) return;
// Show all direct attributes
auto& decl = product.declaration();
if (auto* entity = decl.as_entity()) {
for (size_t i = 0; i < entity->attribute_count(); ++i) {
auto* attr = entity->attribute_by_index(i);
try {
auto val = product.get_attribute_value(i);
if (!val.isNull()) {
std::string str_val;
try {
str_val = static_cast(val);
} catch (...) {
str_val = "<" + std::string(ifcopenshell::argument_type_to_string(val.type())) + ">";
}
addRow(QString::fromStdString(attr->name()), QString::fromStdString(str_val));
}
} catch (...) {}
}
}
}