# BlenderBIM Add-on - OpenBIM Blender Add-on # Copyright (C) 2021 Dion Moult # # This file is part of BlenderBIM Add-on. # # BlenderBIM Add-on is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # BlenderBIM Add-on is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with BlenderBIM Add-on. If not, see . import blenderbim.core.material as subject from test.core.bootstrap import ifc, material, style class TestUnlinkMaterial: def test_run(self, ifc): ifc.unlink(obj="obj").should_be_called() subject.unlink_material(ifc, obj="obj") class TestAddMaterial: def test_add_a_default_material(self, ifc, material, style): material.add_default_material_object().should_be_called().will_return("obj") material.get_name("obj").should_be_called().will_return("name") ifc.run("material.add_material", name="name").should_be_called().will_return("material") ifc.link("material", "obj").should_be_called() style.get_style("obj").should_be_called().will_return(None) material.is_editing_materials().should_be_called().will_return(False) assert subject.add_material(ifc, material, style) == "material" def test_add_a_material_to_a_blender_material_object(self, ifc, material, style): material.get_name("obj").should_be_called().will_return("name") ifc.run("material.add_material", name="name").should_be_called().will_return("material") ifc.link("material", "obj").should_be_called() style.get_style("obj").should_be_called().will_return(None) material.is_editing_materials().should_be_called().will_return(False) assert subject.add_material(ifc, material, style, obj="obj") == "material" def test_reloading_imported_materials_if_you_are_editing_scene_materials(self, ifc, material, style): material.get_name("obj").should_be_called().will_return("name") ifc.run("material.add_material", name="name").should_be_called().will_return("material") ifc.link("material", "obj").should_be_called() style.get_style("obj").should_be_called().will_return(None) material.is_editing_materials().should_be_called().will_return(True) material.get_active_material_type().should_be_called().will_return("material_type") material.import_material_definitions("material_type").should_be_called() assert subject.add_material(ifc, material, style, obj="obj") == "material" def test_add_a_style_to_the_material_if_the_object_also_has_an_attached_style(self, ifc, material, style): material.get_name("obj").should_be_called().will_return("name") ifc.run("material.add_material", name="name").should_be_called().will_return("material") ifc.link("material", "obj").should_be_called() style.get_style("obj").should_be_called().will_return("style") style.get_context("obj").should_be_called().will_return("context") ifc.run("style.assign_material_style", material="material", style="style", context="context").should_be_called() material.is_editing_materials().should_be_called().will_return(False) assert subject.add_material(ifc, material, style, obj="obj") == "material" def test_not_adding_a_style_if_there_is_no_style_context_available(self, ifc, material, style): material.get_name("obj").should_be_called().will_return("name") ifc.run("material.add_material", name="name").should_be_called().will_return("material") ifc.link("material", "obj").should_be_called() style.get_style("obj").should_be_called().will_return("style") style.get_context("obj").should_be_called().will_return(None) material.is_editing_materials().should_be_called().will_return(False) assert subject.add_material(ifc, material, style, obj="obj") == "material" class TestAddMaterialSet: def test_adding_a_material_set(self, ifc, material): ifc.run("material.add_material_set", name="Unnamed", set_type="set_type").should_be_called().will_return( "material" ) material.is_editing_materials().should_be_called().will_return(False) assert subject.add_material_set(ifc, material, set_type="set_type") == "material" def test_adding_a_material_set_and_reloading_imported_materials(self, ifc, material): ifc.run("material.add_material_set", name="Unnamed", set_type="set_type").should_be_called().will_return( "material" ) material.is_editing_materials().should_be_called().will_return(True) material.get_active_material_type().should_be_called().will_return("material_type") material.import_material_definitions("material_type").should_be_called() assert subject.add_material_set(ifc, material, set_type="set_type") == "material" class TestRemoveMaterial: def test_removing_a_material(self, ifc, material, style): material.is_material_used_in_sets("material").should_be_called().will_return(False) ifc.get_object("material").should_be_called().will_return(None) ifc.unlink(element="material").should_be_called() ifc.run("material.remove_material", material="material").should_be_called() material.is_editing_materials().should_be_called().will_return(False) subject.remove_material(ifc, material, style, material="material") def test_removing_a_material_and_reloading_imported_materials(self, ifc, material, style): material.is_material_used_in_sets("material").should_be_called().will_return(False) ifc.get_object("material").should_be_called().will_return(None) ifc.unlink(element="material").should_be_called() ifc.run("material.remove_material", material="material").should_be_called() material.is_editing_materials().should_be_called().will_return(True) material.get_active_material_type().should_be_called().will_return("material_type") material.import_material_definitions("material_type").should_be_called() subject.remove_material(ifc, material, style, material="material") def test_removing_a_material_object_if_it_has_no_style(self, ifc, material, style): material.is_material_used_in_sets("material").should_be_called().will_return(False) ifc.get_object("material").should_be_called().will_return("obj") ifc.unlink(element="material").should_be_called() ifc.run("material.remove_material", material="material").should_be_called() style.get_style("obj").should_be_called().will_return(None) material.delete_object("obj").should_be_called() material.is_editing_materials().should_be_called().will_return(False) subject.remove_material(ifc, material, style, material="material") def test_preserving_a_material_object_if_it_is_still_used_as_a_style(self, ifc, material, style): material.is_material_used_in_sets("material").should_be_called().will_return(False) ifc.get_object("material").should_be_called().will_return("obj") ifc.unlink(element="material").should_be_called() ifc.run("material.remove_material", material="material").should_be_called() style.get_style("obj").should_be_called().will_return("style") material.is_editing_materials().should_be_called().will_return(False) subject.remove_material(ifc, material, style, material="material") def test_not_removing_a_material_if_it_is_used_in_a_material_set(self, ifc, material, style): material.is_material_used_in_sets("material").should_be_called().will_return(True) subject.remove_material(ifc, material, style, material="material") class TestRemoveMaterialSet: def test_run(self, ifc, material): ifc.run("material.remove_material_set", material="material").should_be_called() material.is_editing_materials().should_be_called().will_return(True) material.get_active_material_type().should_be_called().will_return("material_type") material.import_material_definitions("material_type").should_be_called() subject.remove_material_set(ifc, material, material="material") class TestLoadMaterials: def test_run(self, material): material.import_material_definitions("material_type").should_be_called() material.enable_editing_materials().should_be_called() subject.load_materials(material, "material_type") class TestDisableEditingMaterials: def test_run(self, material): material.disable_editing_materials().should_be_called() subject.disable_editing_materials(material) class TestSelectByMaterial: def test_run(self, material): material.get_elements_by_material("material").should_be_called().will_return("elements") material.select_elements("elements").should_be_called() subject.select_by_material(material, material="material")