/******************************************************************************** * * * This file is part of IfcOpenShell. * * * * IfcOpenShell is free software: you can redistribute it and/or modify * * it under the terms of the Lesser GNU General Public License as published by * * the Free Software Foundation, either version 3.0 of the License, or * * (at your option) any later version. * * * * IfcOpenShell is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * Lesser GNU General Public License for more details. * * * * You should have received a copy of the Lesser GNU General Public License * * along with this program. If not, see . * * * ********************************************************************************/ #include "IfcGeomRepresentation.h" #ifdef IFOPSH_WITH_OPENCASCADE #include "../ifcparse/IfcLogger.h" #include "../ifcgeom/kernels/opencascade/OpenCascadeConversionResult.h" #include "../ifcgeom/kernels/opencascade/base_utils.h" #include #include #include #include #include #include #include #include #include #include TopoDS_Shape apply_transformation(const TopoDS_Shape& s, const gp_Trsf& t) { if (t.Form() == gp_Identity) { return s; } else { /// @todo set to 1. and exactly 1. or use epsilon? if (t.ScaleFactor() != 1.) { return BRepBuilderAPI_Transform(s, t, true); } else { return s.Moved(t); } } } TopoDS_Shape apply_transformation(const TopoDS_Shape& s, const gp_GTrsf& t) { if (t.Form() == gp_Other) { return BRepBuilderAPI_GTransform(s, t, true); } else { return apply_transformation(s, t.Trsf()); } } namespace { void accumulate(const gp_Ax3& ax, const gp_Dir& normal, double area, double& along_x, double& along_y, double& along_z) { along_x += area * fabs(ax.XDirection().Dot(normal)); along_y += area * fabs(ax.YDirection().Dot(normal)); along_z += area * fabs(ax.Direction().Dot(normal)); } void surface_area_along_direction(double tol, const TopoDS_Shape& s, const gp_Ax3& ax, double& along_x, double& along_y, double& along_z) { along_x = along_y = along_z = 0.; bool meshed = false; TopExp_Explorer exp(s, TopAbs_FACE); for (; exp.More(); exp.Next()) { const TopoDS_Face& face = TopoDS::Face(exp.Current()); Handle(Geom_Surface) surf = BRep_Tool::Surface(face); Handle(Geom_Plane) plane = Handle(Geom_Plane)::DownCast(surf); if (surf->DynamicType() == STANDARD_TYPE(Geom_Plane)) { GProp_GProps prop_area; BRepGProp::SurfaceProperties(face, prop_area); const double area = prop_area.Mass(); accumulate(ax, plane->Position().Direction(), area, along_x, along_y, along_z); } else { if (!meshed) { try { BRepMesh_IncrementalMesh(s, tol); } catch (...) { Logger::Message(Logger::LOG_ERROR, "Failed to triangulate shape"); return; } meshed = true; } TopLoc_Location loc; Handle(Poly_Triangulation) tri = BRep_Tool::Triangulation(face, loc); if (!tri.IsNull()) { std::vector coords; coords.reserve(tri->NbNodes()); for (int i = 1; i <= tri->NbNodes(); ++i) { coords.push_back(tri->Node(i).Transformed(loc).XYZ()); } const Poly_Array1OfTriangle& triangles = tri->Triangles(); for (int i = 1; i <= triangles.Length(); ++i) { int n1, n2, n3; if (face.Orientation() == TopAbs_REVERSED) { triangles(i).Get(n3, n2, n1); } else { triangles(i).Get(n1, n2, n3); } const gp_XYZ& pt1 = coords[n1 - 1]; const gp_XYZ& pt2 = coords[n2 - 1]; const gp_XYZ& pt3 = coords[n3 - 1]; const gp_Vec v1 = pt2 - pt1; const gp_Vec v2 = pt3 - pt2; const gp_Vec v3 = pt1 - pt3; const gp_Vec normal_vector = v1 ^ v2; if (normal_vector.Magnitude() > 1.e-7) { gp_Dir normal = gp_Dir(); double edge_lengths[3] = { v1.Magnitude(), v2.Magnitude(), v3.Magnitude() }; std::sort(&edge_lengths[0], &edge_lengths[2]); const double& a = edge_lengths[0]; const double& b = edge_lengths[1]; const double& c = edge_lengths[2]; const double area = 0.25 * sqrt((a + (b + c))*(c - (a - b))*(c + (a - b))*(a + (b - c))); accumulate(ax, normal, area, along_x, along_y, along_z); } } } } } } } #endif IfcGeom::Representation::Serialization::Serialization(const BRep& brep) : Representation(brep.settings(), brep.entity()) , id_(brep.id()) { for (auto it = brep.begin(); it != brep.end(); ++it) { int sid = -1; if (it->hasStyle()) { const auto& clr = it->Style().diffuse.ccomponents(); surface_styles_.push_back(clr(0)); surface_styles_.push_back(clr(1)); surface_styles_.push_back(clr(2)); sid = it->Style().instance ? it->Style().instance->data().id() : -1; } else { surface_styles_.push_back(-1.); surface_styles_.push_back(-1.); surface_styles_.push_back(-1.); } if (it->hasStyle() && it->Style().has_transparency()) { surface_styles_.push_back(1. - it->Style().transparency); } else { surface_styles_.push_back(1.); } surface_style_ids_.push_back(sid); } if (brep.begin() != brep.end()) { if (std::dynamic_pointer_cast(brep.begin()->Shape())) { ConversionResultShape* shape = brep.as_compound(); ifcopenshell::geometry::taxonomy::matrix4 identity; shape->Serialize(identity, brep_data_); delete shape; } else { for (auto it = brep.begin(); it != brep.end(); ++it) { std::string part; it->Shape()->Serialize(*it->Placement(), part); if (brep_data_.size()) { brep_data_ = brep_data_ + "\n---\n" + part; } else { brep_data_ = part; } } } } } IfcGeom::ConversionResultShape* IfcGeom::Representation::BRep::as_compound(bool force_meters) const { #ifdef IFOPSH_WITH_OPENCASCADE TopoDS_Compound compound; BRep_Builder builder; builder.MakeCompound(compound); for (auto it = begin(); it != end(); ++it) { const TopoDS_Shape& s = *std::static_pointer_cast(it->Shape()); // @todo, check gp_GTrsf trsf; if (it->Placement()->components_) { gp_Trsf tr; const auto& m = it->Placement()->ccomponents(); tr.SetValues( m(0, 0), m(0, 1), m(0, 2), m(0, 3), m(1, 0), m(1, 1), m(1, 2), m(1, 3), m(2, 0), m(2, 1), m(2, 2), m(2, 3) ); trsf = tr; } if (!force_meters && settings().get().get()) { gp_Trsf scale; scale.SetScaleFactor(1.0 / settings().get().get()); trsf.PreMultiply(scale); } const TopoDS_Shape moved_shape = apply_transformation(s, trsf); builder.Add(compound, moved_shape); } return new ifcopenshell::geometry::OpenCascadeShape(compound); #else throw std::runtime_error("Not available without Open Cascade"); #endif } bool IfcGeom::Representation::BRep::calculate_surface_area(double& area) const { #ifdef IFOPSH_WITH_OPENCASCADE try { area = 0.; for (IfcGeom::ConversionResults::const_iterator it = begin(); it != end(); ++it) { GProp_GProps prop; BRepGProp::SurfaceProperties(*std::static_pointer_cast(it->Shape()), prop); area += prop.Mass(); } return true; } catch (...) { Logger::Error("Error during calculation of surface area"); return false; } #else throw std::runtime_error("Not available without Open Cascade"); #endif } bool IfcGeom::Representation::BRep::calculate_volume(double& volume) const { #ifdef IFOPSH_WITH_OPENCASCADE try { volume = 0.; for (IfcGeom::ConversionResults::const_iterator it = begin(); it != end(); ++it) { if (util::is_manifold(*std::static_pointer_cast(it->Shape()))) { GProp_GProps prop; BRepGProp::VolumeProperties(*std::static_pointer_cast(it->Shape()), prop); volume += prop.Mass(); } else { return false; } } return true; } catch (...) { Logger::Error("Error during calculation of volume"); return false; } #else throw std::runtime_error("Not available without Open Cascade"); #endif } bool IfcGeom::Representation::BRep::calculate_projected_surface_area(const ifcopenshell::geometry::taxonomy::matrix4& place, double & along_x, double & along_y, double & along_z) const { #ifdef IFOPSH_WITH_OPENCASCADE try { gp_GTrsf trsf; if (place.components_) { gp_Trsf tr; const auto& m = place.ccomponents(); tr.SetValues( m(0, 0), m(0, 1), m(0, 2), m(0, 3), m(1, 0), m(1, 1), m(1, 2), m(1, 3), m(2, 0), m(2, 1), m(2, 2), m(2, 3) ); trsf = tr; } gp_Mat mat = trsf.Trsf().HVectorialPart(); gp_Ax3 ax(trsf.TranslationPart(), mat.Column(3), mat.Column(1)); along_x = along_y = along_z = 0.; for (IfcGeom::ConversionResults::const_iterator it = begin(); it != end(); ++it) { double x, y, z; surface_area_along_direction(settings().get().get(), *std::static_pointer_cast(it->Shape()), ax, x, y, z); if (util::is_manifold(*std::static_pointer_cast(it->Shape()))) { x /= 2.; y /= 2.; z /= 2.; } along_x += x; along_y += y; along_z += z; } return true; } catch (...) { Logger::Error("Error during calculation of projected surface area"); return false; } #else throw std::runtime_error("Not available without Open Cascade"); #endif } IfcGeom::Representation::Triangulation::Triangulation(const BRep& shape_model) : Representation(shape_model.settings(), shape_model.entity()) , id_(shape_model.id()) , weld_offset_(0) { for (IfcGeom::ConversionResults::const_iterator iit = shape_model.begin(); iit != shape_model.end(); ++iit) { // Don't weld vertices that belong to different items to prevent non-manifold situations. resetWelds(); int surface_style_id = -1; if (iit->hasStyle()) { auto jt = std::find(_materials.begin(), _materials.end(), iit->Style()); if (jt == _materials.end()) { surface_style_id = (int)_materials.size(); _materials.push_back(iit->Style()); } else { surface_style_id = (int)(jt - _materials.begin()); } } if (settings().get().get() && surface_style_id == -1) { const auto& material = IfcGeom::get_default_style(shape_model.entity()); auto mit = std::find(_materials.begin(), _materials.end(), material); if (mit == _materials.end()) { surface_style_id = (int)_materials.size(); _materials.push_back(material); } else { surface_style_id = (int)(mit - _materials.begin()); } } iit->Shape()->Triangulate(settings(), *iit->Placement(), this, iit->ItemId(), surface_style_id); } } /// Generates UVs for a single mesh using box projection. /// @todo Very simple impl. Assumes that input vertices and normals match 1:1. std::vector IfcGeom::Representation::Triangulation::box_project_uvs(const std::vector& vertices, const std::vector& normals) { std::vector uvs; uvs.resize(vertices.size() / 3 * 2); for (size_t uv_idx = 0, v_idx = 0; uv_idx < uvs.size() && v_idx < vertices.size() && v_idx < normals.size(); uv_idx += 2, v_idx += 3) { double n_x = normals[v_idx], n_y = normals[v_idx + 1], n_z = normals[v_idx + 2]; double v_x = vertices[v_idx], v_y = vertices[v_idx + 1], v_z = vertices[v_idx + 2]; if (std::abs(n_x) > std::abs(n_y) && std::abs(n_x) > std::abs(n_z)) { uvs[uv_idx] = v_z; uvs[uv_idx + 1] = v_y; } if (std::abs(n_y) > std::abs(n_x) && std::abs(n_y) > std::abs(n_z)) { uvs[uv_idx] = v_x; uvs[uv_idx + 1] = v_z; } if (std::abs(n_z) > std::abs(n_x) && std::abs(n_z) > std::abs(n_y)) { uvs[uv_idx] = v_x; uvs[uv_idx + 1] = v_y; } } return uvs; } int IfcGeom::Representation::Triangulation::addVertex(int item_id, int material_index, double pX, double pY, double pZ) { const bool convert = settings().get().get(); auto unit_magnitude = settings().get().get(); const double X = convert ? (pX /unit_magnitude) : pX; const double Y = convert ? (pY /unit_magnitude) : pY; const double Z = convert ? (pZ /unit_magnitude) : pZ; int i = (int)_verts.size() / 3; if (settings().get().get()) { const VertexKey key = std::make_tuple(item_id, material_index, X, Y, Z); typename VertexKeyMap::const_iterator it = welds.find(key); if (it != welds.end()) return it->second; i = (int)(welds.size() + weld_offset_); welds[key] = i; } _verts.push_back(X); _verts.push_back(Y); _verts.push_back(Z); return i; } void IfcGeom::Representation::Triangulation::addEdge(int n1, int n2, std::map, int>& edgecount) { const Edge e = Edge((std::min)(n1, n2), (std::max)(n1, n2)); edgecount[e] ++; } const IfcGeom::ConversionResultShape* IfcGeom::Representation::BRep::item(int i) const { if (i >= 0 && i < shapes_.size()) { return shapes_[i].Shape()->moved(shapes_[i].Placement()); } else { return nullptr; } } int IfcGeom::Representation::BRep::item_id(int i) const { if (i >= 0 && i < shapes_.size()) { return shapes_[i].ItemId(); } else { return 0; } }