/******************************************************************************** * * * This file is part of IfcOpenShell. * * * * IfcOpenShell is free software: you can redistribute it and/or modify * * it under the terms of the Lesser GNU General Public License as published by * * the Free Software Foundation, either version 3.0 of the License, or * * (at your option) any later version. * * * * IfcOpenShell is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * Lesser GNU General Public License for more details. * * * * You should have received a copy of the Lesser GNU General Public License * * along with this program. If not, see . * * * ********************************************************************************/ #include "IfcGeomMaterial.h" static double black[3] = {0.,0.,0.}; IfcGeom::Material::Material(const IfcGeom::SurfaceStyle* style) : style(style) {} bool IfcGeom::Material::hasDiffuse() const { return style->Diffuse() ? true : false; } bool IfcGeom::Material::hasSpecular() const { return style->Specular() ? true : false; } bool IfcGeom::Material::hasTransparency() const { return style->Transparency() ? true : false; } bool IfcGeom::Material::hasSpecularity() const { return style->Specularity() ? true : false; } const double* IfcGeom::Material::diffuse() const { if (hasDiffuse()) return &((*style->Diffuse()).R()); else return black; } const double* IfcGeom::Material::specular() const { if (hasSpecular()) return &((*style->Specular()).R()); else return black; } double IfcGeom::Material::transparency() const { if (hasTransparency()) return *style->Transparency(); else return 0; } double IfcGeom::Material::specularity() const { if (hasSpecularity()) return *style->Specularity(); else return 0; } const std::string &IfcGeom::Material::name() const { return style->Name(); } const std::string &IfcGeom::Material::original_name() const { return style->original_name(); } bool IfcGeom::Material::operator==(const IfcGeom::Material& other) const { return style == other.style; }