#include "layerset.h" #include "OpenCascadeConversionResult.h" #include "base_utils.h" #include "boolean_utils.h" #include "../../../ifcparse/IfcLogger.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace ifcopenshell::geometry; namespace { void subshapes(const TopoDS_Shape& in, std::list& out) { TopoDS_Iterator sit(in); for (; sit.More(); sit.Next()) { out.push_back(sit.Value()); } } #if OCC_VERSION_HEX >= 0x70200 bool split(const TopoDS_Shape& input, const TopTools_ListOfShape& operands, double eps, std::vector& slices) { if (operands.Extent() < 2) { // Needs to have at least two cutting surfaces for the ordering based on surface containment to work. return false; } BRepAlgoAPI_Splitter split; TopTools_ListOfShape input_list; input_list.Append(input); split.SetArguments(input_list); split.SetTools(operands); split.SetNonDestructive(true); split.SetFuzzyValue(eps); split.Build(); if (!split.IsDone()) { return false; } else { std::map surfaces; // NB 1, since first surface has been excluded int i = 1; for (TopTools_ListIteratorOfListOfShape it(operands); it.More(); it.Next(), ++i) { TopExp_Explorer exp(it.Value(), TopAbs_FACE); for (; exp.More(); exp.Next()) { surfaces.insert(std::make_pair(BRep_Tool::Surface(TopoDS::Face(exp.Current())).get(), i)); } } auto result_shape = split.Shape(); std::list subs; subshapes(result_shape, subs); // Sometimes there is more nesting of compounds, so when we find a single compound we again try to explode it into a list. if (subs.size() == 1 && (subs.front().ShapeType() == TopAbs_COMPSOLID || subs.front().ShapeType() == TopAbs_COMPOUND)) { auto s = subs.front(); subs.clear(); subshapes(s, subs); } // Initialize storage slices.resize(subs.size()); for (auto& s : subs) { // Iterate over the faces of solid to find correspondence to original // splitting surfaces. For the outmost slices, there will be a single // corresponding surface, because the outmost surfaces that align with // the body geometry have not been added as operands. For intermediate // slices, two surface indices should be find that should be next to // each other in the array of input surfaces. TopExp_Explorer exp(s, TopAbs_FACE); int min = std::numeric_limits::max(); int max = std::numeric_limits::min(); for (; exp.More(); exp.Next()) { auto ssrf = BRep_Tool::Surface(TopoDS::Face(exp.Current())); auto it = surfaces.find(ssrf.get()); if (it != surfaces.end()) { if (it->second < min) { min = it->second; } if (it->second > max) { max = it->second; } } } int idx = std::numeric_limits::max(); if (min != std::numeric_limits::max()) { if (min == 1 && max == 1) { idx = 0; } else if (min + 1 == max || min == max) { idx = min; } } if (idx < (int)slices.size()) { if (slices[idx].IsNull()) { slices[idx] = s; continue; } } Logger::Error("Unable to map layer geometry to material index"); return false; } } return true; } #else bool split(const TopoDS_Shape& input, const TopTools_ListOfShape& operands, double, std::vector& slices) { TopTools_ListIteratorOfListOfShape it(operands); TopoDS_Shape i = input; for (; it.More(); it.Next()) { const TopoDS_Shape& s = it.Value(); TopoDS_Shape a, b; Handle(Geom_Surface) surf; if (s.ShapeType() == TopAbs_FACE) { surf = BRep_Tool::Surface(TopoDS::Face(s)); } if ((s.ShapeType() == TopAbs_FACE && IfcGeom::util::split_solid_by_surface(i, surf, a, b)) || (s.ShapeType() == TopAbs_SHELL && IfcGeom::util::split_solid_by_shell(i, s, a, b))) { slices.push_back(b); i = a; } else { return false; } } slices.push_back(i); return true; } #endif } bool IfcGeom::util::apply_folded_layerset(const ConversionResults& items, const std::vector< std::vector >& surfaces, const std::vector& styles, ConversionResults& result, double tol) { Bnd_Box bb; TopoDS_Shape input; flatten_shape_list(items, input, false, false, tol); typedef std::vector< std::vector > folded_surfaces_t; typedef std::vector< std::pair< TopoDS_Face, std::pair > > faces_with_mass_t; TopTools_ListOfShape shells; for (folded_surfaces_t::const_iterator it = surfaces.begin(); it != surfaces.end(); ++it) { if (it->empty()) { continue; } else if (it->size() == 1) { const Handle_Geom_Surface& surface = (*it)[0]; double u1, v1, u2, v2; if (!project(surface, input, u1, v1, u2, v2)) { continue; } shells.Append(BRepBuilderAPI_MakeShell(surface, u1, v1, u2, v2).Shell()); } else { faces_with_mass_t solids; for (folded_surfaces_t::value_type::const_iterator jt = it->begin(); jt != it->end(); ++jt) { const Handle_Geom_Surface& surface = *jt; double u1, v1, u2, v2; if (!project(surface, input, u1, v1, u2, v2)) { continue; } TopoDS_Face face = BRepBuilderAPI_MakeFace(surface, u1, u2, v1, v2, 1.e-7).Face(); gp_Pnt p, p1, p2; gp_Vec vu, vv, n; surface->D1((u1 + u2) / 2., (v1 + v2) / 2., p, vu, vv); n = vu ^ vv; p1 = p.Translated(n); p2 = p.Translated(-n); solids.push_back(std::make_pair(face, std::make_pair(p1, p2))); } if (solids.empty()) { continue; } faces_with_mass_t::iterator jt = solids.begin(); TopoDS_Face& A = jt->first; TopoDS_Shape An = BRepPrimAPI_MakeHalfSpace(A, jt->second.second).Solid(); for (++jt; jt != solids.end(); ++jt) { TopoDS_Face& B = jt->first; TopoDS_Shape Bn = BRepPrimAPI_MakeHalfSpace(B, jt->second.second).Solid(); TopoDS_Shape a = BRepAlgoAPI_Cut(A, Bn); if (util::count(a, TopAbs_FACE) == 1) { A = TopoDS::Face(TopExp_Explorer(a, TopAbs_FACE).Current()); } TopoDS_Shape b = BRepAlgoAPI_Cut(B, An); if (util::count(b, TopAbs_FACE) == 1) { B = TopoDS::Face(TopExp_Explorer(b, TopAbs_FACE).Current()); } } BRepOffsetAPI_Sewing builder; for (faces_with_mass_t::const_iterator kt = solids.begin(); kt != solids.end(); ++kt) { builder.Add(kt->first); } builder.Perform(); TopoDS_Shape s = builder.SewedShape(); if (s.ShapeType() == TopAbs_SHELL) { shells.Append(TopoDS::Shell(s)); } else { Logger::Error("Expected shell type in layerset processing"); return false; } } } if (shells.Extent() == 0) { return false; } else if (shells.Extent() == 1) { for (ConversionResults::const_iterator it = items.begin(); it != items.end(); ++it) { TopoDS_Shape a, b; if (split_solid_by_shell(std::static_pointer_cast(it->Shape())->shape(), shells.First(), a, b, tol)) { result.push_back(ConversionResult(it->ItemId(), it->Placement(), new OpenCascadeShape(b), (!!styles[0] ? styles[0] : it->StylePtr()))); result.push_back(ConversionResult(it->ItemId(), it->Placement(), new OpenCascadeShape(a), (!!styles[1] ? styles[1] : it->StylePtr()))); } else { continue; } } return true; } else { for (ConversionResults::const_iterator it = items.begin(); it != items.end(); ++it) { const TopoDS_Shape& s = std::static_pointer_cast(it->Shape())->shape(); TopoDS_Shape sld = ensure_fit_for_subtraction(s, tol); std::vector slices; if (split(s, shells, tol, slices) && slices.size() == styles.size()) { for (size_t i = 0; i < slices.size(); ++i) { result.push_back(ConversionResult(it->ItemId(), it->Placement(), new OpenCascadeShape(slices[i]), (!!styles[i] ? styles[i] : it->StylePtr()))); } } else { return false; } } return true; } } bool IfcGeom::util::apply_layerset(const ConversionResults& items, const std::vector& surfaces, const std::vector& styles, ConversionResults& result, double tol) { if (surfaces.size() < 3) { return false; } else if (surfaces.size() == 3) { for (ConversionResults::const_iterator it = items.begin(); it != items.end(); ++it) { TopoDS_Shape a, b; if (split_solid_by_surface(std::static_pointer_cast(it->Shape())->shape(), surfaces[1], a, b, tol)) { result.push_back(ConversionResult(it->ItemId(), it->Placement(),new OpenCascadeShape(b), (!!styles[0] ? styles[0] : it->StylePtr()))); result.push_back(ConversionResult(it->ItemId(), it->Placement(),new OpenCascadeShape(a), (!!styles[1] ? styles[1] : it->StylePtr()))); } else { continue; } } return true; } else { /* // Determine whether sequence of surfaces is consistent with surface normal, so that // layer operations are applied in the correct order. This seems to be always the case. Bnd_Box bb; for (ConversionResults::const_iterator it = items.begin(); it != items.end(); ++it) { BRepBndLib::Add(it->Shape(), bb); } double x1, y1, z1, x2, y2, z2; bb.Get(x1, y1, z1, x2, y2, z2); gp_Pnt p1(x1, y1, z1); gp_Pnt p2(x2, y2, z2); gp_Pnt avg = (p1.XYZ() + p2.XYZ()) / 2.; ShapeAnalysis_Surface sas1(surfaces[0]); ShapeAnalysis_Surface sas2(surfaces[1]); const gp_Pnt2d uv = sas1.ValueOfUV(avg, 1e-3); gp_Pnt ps1, ps2, mass; gp_Vec du1, dv1, du2, dv2; surfaces[0]->D1(uv.X(), uv.Y(), ps1, du1, dv1); const gp_Vec n1 = dv1.XYZ() ^ du1.XYZ(); const bool reversed = gp_Dir(ps2.XYZ() - ps1.XYZ()).Dot(n1) < 0.; surfaces[surfaces.size() - 1]->D0(uv.X(), uv.Y(), mass); mass.ChangeCoord() += n1.XYZ(); */ for (ConversionResults::const_iterator it = items.begin(); it != items.end(); ++it) { const TopoDS_Shape& s = std::static_pointer_cast(it->Shape())->shape(); TopoDS_Shape sld = ensure_fit_for_subtraction(s, tol); TopTools_ListOfShape operands; for (unsigned i = 1; i < surfaces.size() - 1; ++i) { double u1, v1, u2, v2; if (!project(surfaces[i], sld, u1, v1, u2, v2)) { return false; } TopoDS_Face face = BRepBuilderAPI_MakeFace(surfaces[i], u1, u2, v1, v2, 1.e-7).Face(); operands.Append(face); } /* // enable this is you want to see how IfcOpenShell has placed the layer surfaces for (auto& x : operands) { result.push_back(ConversionResult(it->ItemId(), it->Placement(), x, nullptr)); } */ std::vector slices; if (split(s, operands, tol, slices) && slices.size() == styles.size()) { for (size_t i = 0; i < slices.size(); ++i) { result.push_back(ConversionResult(it->ItemId(), it->Placement(), new OpenCascadeShape(slices[i]), (!!styles[i] ? styles[i] : it->StylePtr()))); } } else { return false; } } return true; } } bool IfcGeom::util::split_solid_by_surface(const TopoDS_Shape& input, const Handle_Geom_Surface& surface, TopoDS_Shape& front, TopoDS_Shape& back, double tol) { // Use an unbounded surface, that isolate part of the input shape, // to split this shape into two parts. Make sure that the addition // of the two result volumes matches that of the input. double u1, v1, u2, v2; if (!project(surface, input, u1, v1, u2, v2)) { return false; } TopoDS_Face face = BRepBuilderAPI_MakeFace(surface, u1, u2, v1, v2, 1.e-7).Face(); gp_Pnt p, p1, p2; gp_Vec vu, vv, n; surface->D1((u1 + u2) / 2., (v1 + v2) / 2., p, vu, vv); n = vu ^ vv; p1 = p.Translated(-n); TopoDS_Solid solid = BRepPrimAPI_MakeHalfSpace(face, p1).Solid(); const bool b = split_solid_by_shell(input, solid, front, back, tol); return b; } bool IfcGeom::util::split_solid_by_shell(const TopoDS_Shape& input, const TopoDS_Shape& shell, TopoDS_Shape& front, TopoDS_Shape& back, double tol) { // Use a shell, typically one or more connected faces, that isolate part // of the input shape, to split this shape into two parts. Make sure that // the addition of the two result volumes matches that of the input. TopoDS_Solid solid; if (shell.ShapeType() == TopAbs_SHELL) { solid = BRepBuilderAPI_MakeSolid(TopoDS::Shell(shell)).Solid(); } else if (shell.ShapeType() == TopAbs_SOLID) { solid = TopoDS::Solid(shell); } else { return false; } #if OCC_VERSION_HEX >= 0x70300 TopTools_ListOfShape shapes; #else BOPCol_ListOfShape shapes; #endif shapes.Append(input); shapes.Append(solid); BOPAlgo_PaveFiller filler(new NCollection_IncAllocator); // TODO: Does this need to be freed? filler.SetArguments(shapes); filler.Perform(); front = BRepAlgoAPI_Cut(input, solid, filler); back = BRepAlgoAPI_Common(input, solid, filler); bool is_null[2]; for (int i = 0; i < 2; ++i) { TopoDS_Shape& shape = i == 0 ? front : back; const bool result_is_null = is_null[i] = shape.IsNull() != 0; if (result_is_null) { continue; } try { ShapeFix_Shape fix(shape); if (fix.Perform()) { shape = fix.Shape(); } } catch (const Standard_Failure& e) { if (e.GetMessageString() && strlen(e.GetMessageString())) { Logger::Error(e.GetMessageString()); } else { Logger::Error("Unknown error performing fixes"); } } catch (...) { Logger::Error("Unknown error performing fixes"); } BRepCheck_Analyzer analyser(shape); bool is_valid = analyser.IsValid() != 0; if (!is_valid) { return false; } } if (is_null[0] || is_null[1]) { Logger::Message(Logger::LOG_ERROR, "Null result obtained from layerset slicing"); if (is_null[0] && is_null[1]) { return false; } } const double ab = shape_volume(input); const double a = shape_volume(front); const double b = shape_volume(back); return std::fabs(ab - (a + b)) < tol; }