// This file was generated with the assistance of an AI coding tool.
/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see . *
* *
********************************************************************************/
#include "View.h"
#include "FederationItemModel.h"
#include "Panel.h"
#include "../../ViewerSettings.h"
#include "../../SessionState.h"
#include "../../../ifcviewer/Federation.h"
namespace bonsaiviewer::modules::models {
namespace {
void collectGroupsRecursive(const Federation::Group* group,
const QString& exclude_subtree_root,
QList& out) {
if (group->id == exclude_subtree_root) return;
out.append({group->id, group->display_name});
for (const auto& child : group->children) {
collectGroupsRecursive(child.get(), exclude_subtree_root, out);
}
}
} // namespace
QList validMoveTargets(const Federation& federation,
const QString& exclude_subtree_root) {
QList out;
for (const auto& root : federation.rootGroups()) {
collectGroupsRecursive(root.get(), exclude_subtree_root, out);
}
return out;
}
ModelsPanelView::ModelsPanelView(ModelsPanel* widget,
bonsaiviewer::SessionState* session_state,
QObject* parent)
: QObject(parent)
, widget_(widget)
, session_state_(session_state)
, model_(new FederationItemModel(session_state->federation(), this))
{
widget_->setModel(model_);
// Coarse signals: full rebuild + re-style. The granular Federation
// signals are handled inside FederationItemModel and don't reach here.
auto rebuild = [this]() { model_->rebuildAll(); };
connect(session_state_, &SessionState::projectReset, this, rebuild);
connect(session_state_, &SessionState::projectOpened, this, rebuild);
connect(&bonsaiviewer::ViewerSettings::instance(),
&bonsaiviewer::ViewerSettings::themeChanged,
this, rebuild);
}
} // namespace bonsaiviewer::modules::models