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IfcOpenShell/src/blenderbim/test/core/test_material.py
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# BlenderBIM Add-on - OpenBIM Blender Add-on
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of BlenderBIM Add-on.
#
# BlenderBIM Add-on is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# BlenderBIM Add-on is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
import blenderbim.core.material as subject
from test.core.bootstrap import ifc, material, style
class TestUnlinkMaterial:
def test_run(self, ifc):
ifc.unlink(obj="obj").should_be_called()
subject.unlink_material(ifc, obj="obj")
class TestAddMaterial:
def test_add_a_default_material(self, ifc, material, style):
material.add_default_material_object().should_be_called().will_return("obj")
material.get_name("obj").should_be_called().will_return("name")
ifc.run("material.add_material", name="name").should_be_called().will_return("material")
ifc.link("material", "obj").should_be_called()
style.get_style("obj").should_be_called().will_return(None)
material.is_editing_materials().should_be_called().will_return(False)
assert subject.add_material(ifc, material, style) == "material"
def test_add_a_material_to_a_blender_material_object(self, ifc, material, style):
material.get_name("obj").should_be_called().will_return("name")
ifc.run("material.add_material", name="name").should_be_called().will_return("material")
ifc.link("material", "obj").should_be_called()
style.get_style("obj").should_be_called().will_return(None)
material.is_editing_materials().should_be_called().will_return(False)
assert subject.add_material(ifc, material, style, obj="obj") == "material"
def test_reloading_imported_materials_if_you_are_editing_scene_materials(self, ifc, material, style):
material.get_name("obj").should_be_called().will_return("name")
ifc.run("material.add_material", name="name").should_be_called().will_return("material")
ifc.link("material", "obj").should_be_called()
style.get_style("obj").should_be_called().will_return(None)
material.is_editing_materials().should_be_called().will_return(True)
material.get_active_material_type().should_be_called().will_return("material_type")
material.import_material_definitions("material_type").should_be_called()
assert subject.add_material(ifc, material, style, obj="obj") == "material"
def test_add_a_style_to_the_material_if_the_object_also_has_an_attached_style(self, ifc, material, style):
material.get_name("obj").should_be_called().will_return("name")
ifc.run("material.add_material", name="name").should_be_called().will_return("material")
ifc.link("material", "obj").should_be_called()
style.get_style("obj").should_be_called().will_return("style")
style.get_context("obj").should_be_called().will_return("context")
ifc.run("style.assign_material_style", material="material", style="style", context="context").should_be_called()
material.is_editing_materials().should_be_called().will_return(False)
assert subject.add_material(ifc, material, style, obj="obj") == "material"
def test_not_adding_a_style_if_there_is_no_style_context_available(self, ifc, material, style):
material.get_name("obj").should_be_called().will_return("name")
ifc.run("material.add_material", name="name").should_be_called().will_return("material")
ifc.link("material", "obj").should_be_called()
style.get_style("obj").should_be_called().will_return("style")
style.get_context("obj").should_be_called().will_return(None)
material.is_editing_materials().should_be_called().will_return(False)
assert subject.add_material(ifc, material, style, obj="obj") == "material"
class TestAddMaterialSet:
def test_adding_a_material_set(self, ifc, material):
ifc.run("material.add_material_set", name="Unnamed", set_type="set_type").should_be_called().will_return(
"material"
)
material.is_editing_materials().should_be_called().will_return(False)
assert subject.add_material_set(ifc, material, set_type="set_type") == "material"
def test_adding_a_material_set_and_reloading_imported_materials(self, ifc, material):
ifc.run("material.add_material_set", name="Unnamed", set_type="set_type").should_be_called().will_return(
"material"
)
material.is_editing_materials().should_be_called().will_return(True)
material.get_active_material_type().should_be_called().will_return("material_type")
material.import_material_definitions("material_type").should_be_called()
assert subject.add_material_set(ifc, material, set_type="set_type") == "material"
class TestRemoveMaterial:
def test_removing_a_material(self, ifc, material, style):
ifc.get_object("material").should_be_called().will_return(None)
ifc.unlink(element="material").should_be_called()
ifc.run("material.remove_material", material="material").should_be_called()
material.is_editing_materials().should_be_called().will_return(False)
subject.remove_material(ifc, material, style, material="material")
def test_removing_a_material_and_reloading_imported_materials(self, ifc, material, style):
ifc.get_object("material").should_be_called().will_return(None)
ifc.unlink(element="material").should_be_called()
ifc.run("material.remove_material", material="material").should_be_called()
material.is_editing_materials().should_be_called().will_return(True)
material.get_active_material_type().should_be_called().will_return("material_type")
material.import_material_definitions("material_type").should_be_called()
subject.remove_material(ifc, material, style, material="material")
def test_removing_a_material_object_if_it_has_no_style(self, ifc, material, style):
ifc.get_object("material").should_be_called().will_return("obj")
ifc.unlink(element="material").should_be_called()
ifc.run("material.remove_material", material="material").should_be_called()
style.get_style("obj").should_be_called().will_return(None)
material.delete_object("obj").should_be_called()
material.is_editing_materials().should_be_called().will_return(False)
subject.remove_material(ifc, material, style, material="material")
def test_preserving_a_material_object_if_it_is_still_used_as_a_style(self, ifc, material, style):
ifc.get_object("material").should_be_called().will_return("obj")
ifc.unlink(element="material").should_be_called()
ifc.run("material.remove_material", material="material").should_be_called()
style.get_style("obj").should_be_called().will_return("style")
material.is_editing_materials().should_be_called().will_return(False)
subject.remove_material(ifc, material, style, material="material")
class TestRemoveMaterialSet:
def test_run(self, ifc, material):
ifc.run("material.remove_material_set", material="material").should_be_called()
material.is_editing_materials().should_be_called().will_return(True)
material.get_active_material_type().should_be_called().will_return("material_type")
material.import_material_definitions("material_type").should_be_called()
subject.remove_material_set(ifc, material, material="material")
class TestLoadMaterials:
def test_run(self, material):
material.import_material_definitions("material_type").should_be_called()
material.enable_editing_materials().should_be_called()
subject.load_materials(material, "material_type")
class TestDisableEditingMaterials:
def test_run(self, material):
material.disable_editing_materials().should_be_called()
subject.disable_editing_materials(material)
class TestSelectByMaterial:
def test_run(self, material):
material.get_elements_by_material("material").should_be_called().will_return("elements")
material.select_elements("elements").should_be_called()
subject.select_by_material(material, material="material")