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IfcOpenShell/cmake
Dion Moult feab05650d wgpu-mem-probe: standalone tool to investigate driver VRAM ceilings
New headless wgpu probe app — no Qt, no surface, just initializes a
device and stress-tests buffer allocations. Reports:
1. Adapter + device limits (maxBufferSize, maxStorageBufferBindingSize).
2. Single-allocation probe: descending sizes, each released, finds
   the largest single buffer the driver will grant.
3. Cumulative probe: halve-on-failure, finds total VRAM the runtime
   will let us park behind one device across multiple sub-buffers.
4. Fixed-size cumulative probe: 1 GB / 512 MB / 256 MB uniform sizes,
   to detect whether the "big-first" strategy leaves VRAM on the table.

Findings on a GTX 1650 (4 GB physical) + wgpu-native + Vulkan:
- maxStorageBufferBindingSize = 2 GB (driver cap, not wgpu-native).
- Any single storage buffer > 2 GB is REFUSED.
- Total available across N sub-buffers = ~3 GB, INVARIANT under
  allocation pattern (2+1+0.06, 3×1 GB, 6×512 MB, 12×256 MB all
  reach 3.00 GB). Driver hands out a fixed VRAM slice; pattern
  doesn't matter.
- Remaining ~1 GB is held by the desktop compositor + OS.
- GL's higher "4 GB+ resident" claim is overcommit into host RAM,
  which wgpu/Vulkan don't do.

The +50% (2 → 3 GB) improvement is real and worth chasing — a
follow-up halve-on-failure addSubBuffer in WgpuBufferPool will
extract that on this card. On 8/16/24 GB GPUs the same code gets
us proportionally more.

Build: ninja -C build-viewer-wgpu WgpuMemProbe
Run:   ./build-viewer-wgpu/wgpu-mem-probe/WgpuMemProbe

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 17:22:57 +10:00
..
2026-05-08 13:40:21 +02:00