Files
IfcOpenShell/src/ifcopenshell-python/ifcopenshell/api/geometry/add_boolean.py
T
2022-10-13 17:04:53 +11:00

132 lines
5.7 KiB
Python

# IfcOpenShell - IFC toolkit and geometry engine
# Copyright (C) 2022 Dion Moult <dion@thinkmoult.com>
#
# This file is part of IfcOpenShell.
#
# IfcOpenShell is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# IfcOpenShell is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
import ifcopenshell.util.unit
class Usecase:
def __init__(self, file, **settings):
self.file = file
self.settings = {
"representation": None,
"operator": "DIFFERENCE",
# IfcHalfSpaceSolid, Mesh
"type": "IfcHalfSpaceSolid",
# The XY plane is the clipping boundary and +Z is removed.
"matrix": None, # A matrix to define a clipping Ifchalfspacesolid.
"blender_obj": None, # A Blender OBJ to define the voided OBJ for a "Mesh" type
"blender_void": None, # A Blender OBJ to define the void OBJ for a "Mesh" type
"should_force_faceted_brep": False,
"should_force_triangulation": False,
}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
self.settings["unit_scale"] = ifcopenshell.util.unit.calculate_unit_scale(self.file)
self.settings["representation"].RepresentationType = "Clipping"
if self.settings["type"] == "IfcHalfSpaceSolid":
result = self.create_half_space_solid()
elif self.settings["type"] == "Mesh":
if self.settings["blender_obj"]:
result = self.create_blender_mesh()
items = []
for item in self.settings["representation"].Items:
items.append(self.file.createIfcBooleanResult(self.settings["operator"], item, result))
self.settings["representation"].Items = items
def create_half_space_solid(self):
clipping = self.settings["matrix"]
return self.file.createIfcHalfSpaceSolid(
self.file.createIfcPlane(
self.file.createIfcAxis2Placement3D(
self.file.createIfcCartesianPoint(
(
self.convert_si_to_unit(clipping[0][3]),
self.convert_si_to_unit(clipping[1][3]),
self.convert_si_to_unit(clipping[2][3]),
)
),
self.file.createIfcDirection((clipping[0][2], clipping[1][2], clipping[2][2])),
self.file.createIfcDirection((clipping[0][0], clipping[1][0], clipping[2][0])),
)
),
False,
)
def create_blender_mesh(self):
self.ifc_vertices = []
if self.file.schema == "IFC2X3" or self.settings["should_force_faceted_brep"]:
return self.create_faceted_brep()
if self.settings["should_force_triangulation"]:
return self.create_triangulated_face_set()
return self.create_polygonal_face_set()
def create_faceted_brep(self):
self.create_vertices()
faces = []
for polygon in self.settings["blender_void"].data.polygons:
faces.append(
self.file.createIfcFace(
[
self.file.createIfcFaceOuterBound(
self.file.createIfcPolyLoop([self.ifc_vertices[vertice] for vertice in polygon.vertices]),
True,
)
]
)
)
# TODO: May not actually be a closed shell, but who checks anyway?
return self.file.createIfcFacetedBrep(self.file.createIfcClosedShell(faces))
def create_triangulated_face_set(self):
faces = []
for polygon in self.settings["blender_void"].data.polygons:
faces.append([v + 1 for v in polygon.vertices])
mat1 = self.settings["blender_void"].matrix_world
mat2 = self.settings["blender_obj"].matrix_world.inverted()
coordinates = self.file.createIfcCartesianPointList3D(
[self.convert_si_to_unit(mat2 @ mat1 @ v.co) for v in self.settings["blender_void"].data.vertices]
)
return self.file.createIfcTriangulatedFaceSet(coordinates, None, None, faces)
def create_polygonal_face_set(self):
faces = []
for polygon in self.settings["blender_void"].data.polygons:
faces.append(self.file.createIfcIndexedPolygonalFace([v + 1 for v in polygon.vertices]))
mat1 = self.settings["blender_void"].matrix_world
mat2 = self.settings["blender_obj"].matrix_world.inverted()
coordinates = self.file.createIfcCartesianPointList3D(
[self.convert_si_to_unit(mat2 @ mat1 @ v.co) for v in self.settings["blender_void"].data.vertices]
)
return self.file.createIfcPolygonalFaceSet(coordinates, None, faces)
def create_vertices(self):
mat1 = self.settings["blender_void"].matrix_world
mat2 = self.settings["blender_obj"].matrix_world.inverted()
self.ifc_vertices.extend(
[
self.file.createIfcCartesianPoint(self.convert_si_to_unit(mat2 @ mat1 @ v.co))
for v in self.settings["blender_void"].data.vertices
]
)
def convert_si_to_unit(self, co):
return co / self.settings["unit_scale"]