mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-17 02:49:12 +00:00
86 lines
3.1 KiB
Python
86 lines
3.1 KiB
Python
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# IfcSverchok - IFC Sverchok extension
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# Copyright (C) 2020, 2021 Dion Moult <dion@thinkmoult.com>
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#
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# This file is part of IfcSverchok.
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#
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# IfcSverchok is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# IfcSverchok is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with IfcSverchok. If not, see <http://www.gnu.org/licenses/>.
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import bpy
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import logging
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import ifcopenshell
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import ifcsverchok.helper
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import blenderbim.bim.import_ifc
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from bpy.props import StringProperty
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from sverchok.node_tree import SverchCustomTreeNode
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from sverchok.data_structure import updateNode
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class SvIfcCreateShapeRefresh(bpy.types.Operator):
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bl_idname = "node.sv_ifc_create_shape_refresh"
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bl_label = "IFC Create Shape Refresh"
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bl_options = {"UNDO"}
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tree_name: StringProperty(default="")
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node_name: StringProperty(default="")
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def execute(self, context):
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node = bpy.data.node_groups[self.tree_name].nodes[self.node_name]
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node.process()
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return {"FINISHED"}
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class SvIfcCreateShape(bpy.types.Node, SverchCustomTreeNode, ifcsverchok.helper.SvIfcCore):
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bl_idname = "SvIfcCreateShape"
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bl_label = "IFC Create Shape"
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file: StringProperty(name="file", update=updateNode)
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entity: StringProperty(name="entity", update=updateNode)
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def sv_init(self, context):
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self.inputs.new("SvStringsSocket", "file").prop_name = "file"
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self.inputs.new("SvStringsSocket", "entity").prop_name = "entity"
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def draw_buttons(self, context, layout):
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self.wrapper_tracked_ui_draw_op(layout, "node.sv_ifc_create_shape_refresh", icon="FILE_REFRESH", text="Refresh")
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def process(self):
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self.sv_input_names = ["file", "entity"]
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super().process()
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def process_ifc(self, file, entity):
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try:
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if not entity.is_a("IfcProduct"):
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return
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logger = logging.getLogger("ImportIFC")
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self.ifc_import_settings = blenderbim.bim.import_ifc.IfcImportSettings.factory(bpy.context, "", logger)
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settings = ifcopenshell.geom.settings()
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shape = ifcopenshell.geom.create_shape(settings, entity)
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ifc_importer = blenderbim.bim.import_ifc.IfcImporter(self.ifc_import_settings)
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ifc_importer.file = file
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mesh = ifc_importer.create_mesh(entity, shape)
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obj = bpy.data.objects.new("IFC Element", mesh)
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bpy.context.scene.collection.objects.link(obj)
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except:
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print("Entity could not be converted into a shape", entity)
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def register():
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bpy.utils.register_class(SvIfcCreateShapeRefresh)
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bpy.utils.register_class(SvIfcCreateShape)
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def unregister():
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bpy.utils.unregister_class(SvIfcCreateShape)
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bpy.utils.unregister_class(SvIfcCreateShapeRefresh)
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