Files
IfcOpenShell/src
Dion Moult 309e20009c ifcviewer: add section-plane clipping plumbing
Adds a clip-plane pipeline used by the upcoming section tool:

- Up to 8 SectionPlane{n, d} entries, AND-combined as
  fragment-shader discard against world position.  Main and pick
  fragment shaders both honour the planes, so cut areas are
  neither drawn nor selectable.
- Main vertex shader now passes v_world_pos through.
- Pick FBO grows two attachments (RGB32F world position, RGB16F
  world normal) and the pick shader writes both alongside the
  object id.  pickSurfaceAt() does a single readback of all
  three.  Existing pickObjectAt() still works unchanged for
  callers that just want the id.
- addSectionPlaneAtSurface(point, normal) auto-flips the normal
  toward the camera so the first click immediately cuts the
  camera-facing half.

No UI yet — that's the next commit (gizmo, drag, K shortcut).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-30 12:13:17 +10:00
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