Files
IfcOpenShell/src/ifcviewer/AppSettings.cpp
T
Dion Moult 3110c98429 Backface culling with reflection-aware two-pass MDI
Enables GL_CULL_FACE by default (user-toggleable in Settings) so
closed solids skip shading their back halves.  The catch is that
IFC placements can contain reflections (mat4 with det<0 — mirrored
families, symmetric instances).  Naively culling would make every
mirrored instance vanish because the rasterizer sees its screen-space
winding as backwards.

Fix: detect reflections at upload time via determinant sign, bucket
visible instances into forward (det>=0) and reverse (det<0) per mesh
during culling, and issue two glMultiDrawElementsIndirect calls per
model with glFrontFace toggled CCW/CW between them.  The indirect
buffer is still one buffer — just split into a forward slice followed
by a reverse slice, with m.indirect_forward_count recording the split.

Vertex shader flips the normal when the transform has negative
determinant, keeping lighting correct on mirrored instances.  The
fragment shader keeps the gl_FrontFacing fallback as a safety net
when culling is disabled (e.g. for files with open shells).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-23 21:32:24 +10:00

86 lines
3.2 KiB
C++

/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#include "AppSettings.h"
#include <QSettings>
namespace {
constexpr const char* kGeometryLibraryKey = "geometry/library";
constexpr const char* kGeometryLibraryDefault = "hybrid-cgal-simple-opencascade";
constexpr const char* kShowStatsKey = "viewport/show_stats";
constexpr const char* kBackfaceCullingKey = "viewport/backface_culling";
}
AppSettings& AppSettings::instance() {
static AppSettings inst;
return inst;
}
AppSettings::AppSettings() {
load();
}
QString AppSettings::geometryLibrary() const {
return geometry_library_;
}
void AppSettings::setGeometryLibrary(const QString& value) {
if (geometry_library_ == value) return;
geometry_library_ = value;
persist();
emit geometryLibraryChanged(value);
}
bool AppSettings::showStats() const {
return show_stats_;
}
void AppSettings::setShowStats(bool value) {
if (show_stats_ == value) return;
show_stats_ = value;
persist();
emit showStatsChanged(value);
}
bool AppSettings::backfaceCulling() const {
return backface_culling_;
}
void AppSettings::setBackfaceCulling(bool value) {
if (backface_culling_ == value) return;
backface_culling_ = value;
persist();
emit backfaceCullingChanged(value);
}
void AppSettings::load() {
QSettings settings;
geometry_library_ = settings.value(kGeometryLibraryKey, kGeometryLibraryDefault).toString();
show_stats_ = settings.value(kShowStatsKey, false).toBool();
backface_culling_ = settings.value(kBackfaceCullingKey, true).toBool();
}
void AppSettings::persist() {
QSettings settings;
settings.setValue(kGeometryLibraryKey, geometry_library_);
settings.setValue(kShowStatsKey, show_stats_);
settings.setValue(kBackfaceCullingKey, backface_culling_);
}