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52a8fcd86e
Basically if current mesh curve is non consequtive we handle it in similar way to b03c4da7b - convert it to curves using Blender and then save them to ifc.
The advantage is that it creates less curves in ifc because mesh method wasn't able to detect separate curves correctly if vertex order was messed up (usually it is) and it would create separate curve for each curve segment.
I've also replaced figuring vertex duplicates with `bmesh.ops.remove_doubles` manually with `bmesh.ops.remove_doubles` and it's now much faster. In some cases because of the manual calculations it was taking too long - in #3233 Ryan mentiones that it freezes blender, it wasn't really freezing Blender but to finish calculations it would take 10 minutes.