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IfcOpenShell/src/ifcviewer-full/SessionState.cpp
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2026-05-25 16:34:18 +10:00

173 lines
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C++

// This file was generated with the assistance of an AI coding tool.
/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#include "SessionState.h"
#include "ElementRegistry.h"
#include "../ifcviewer/Federation.h"
#include "../ifcviewer/SceneLoader.h"
namespace ifcviewerfull {
SessionState::SessionState(QObject* parent)
: QObject(parent)
, federation_(new Federation(this))
, element_registry_(new ElementRegistry(this))
{
}
void SessionState::createLoader(ViewportWindow* viewport) {
Q_ASSERT(!loader_);
loader_ = new SceneLoader(viewport, this);
element_registry_->bindLoader(loader_);
auto format_elapsed = [](qint64 ms) {
return (ms >= 1000)
? QString::number(ms / 1000.0, 'f', 2) + " s"
: QString::number(ms) + " ms";
};
// Translate low-level loader events into session-level signals, status
// text, and progress so views don't need to subscribe to the loader.
connect(loader_, &SceneLoader::loadStarted, this,
[this](uint32_t, const QString& display_name) {
setStatusMessage("Loading", display_name);
beginProgress(display_name);
});
connect(loader_, &SceneLoader::progressChanged, this, &SessionState::setProgress);
connect(loader_, &SceneLoader::loadedFromSidecar, this,
[this, format_elapsed](uint32_t mid, qint64 elapsed_ms) {
setStatusMessage("Loaded",
QString("%1 from cache in %2")
.arg(loader_->displayName(mid))
.arg(format_elapsed(elapsed_ms)));
endProgress();
emit modelGeometryReady(mid);
});
connect(loader_, &SceneLoader::loadedFromStream, this,
[this, format_elapsed](uint32_t mid, qint64 elapsed_ms) {
setStatusMessage("Loaded",
QString("%1 streamed in %2")
.arg(loader_->displayName(mid))
.arg(format_elapsed(elapsed_ms)));
endProgress();
emit modelGeometryReady(mid);
emit modelGeometryStreamed(mid);
});
connect(loader_, &SceneLoader::loadCancelled, this, [this](uint32_t mid) {
setStatusMessage("Cancelled", loader_->displayName(mid));
endProgress();
});
connect(loader_, &SceneLoader::loadError, this,
[this](uint32_t, const QString& message) {
setStatusMessage("Error", message);
endProgress();
emit loadError(message);
});
connect(loader_, &SceneLoader::allLoadsFinished, this, [this]() {
setStatusMessage("Loaded", QString("%1 model(s)").arg(loader_->modelCount()));
});
}
void SessionState::setSelectedObjectId(uint32_t object_id) {
selected_object_id_ = object_id;
}
void SessionState::setStatusMessage(const QString& mode, const QString& detail) {
status_mode_ = mode;
status_detail_ = detail;
emit statusMessageChanged(status_mode_, status_detail_);
}
void SessionState::beginProgress(const QString& label) {
emit progressBegan(label);
}
void SessionState::setProgress(int percent) {
emit progressChanged(percent);
}
void SessionState::endProgress() {
emit progressEnded();
}
void SessionState::setModelMapping(const QString& fed_id, uint32_t model_id) {
fed_id_to_model_id_[fed_id] = model_id;
model_id_to_fed_id_[model_id] = fed_id;
}
void SessionState::removeModelMappingByFedId(const QString& fed_id) {
auto it = fed_id_to_model_id_.find(fed_id);
if (it == fed_id_to_model_id_.end()) return;
model_id_to_fed_id_.remove(it.value());
fed_id_to_model_id_.erase(it);
}
void SessionState::clearModelMappings() {
fed_id_to_model_id_.clear();
model_id_to_fed_id_.clear();
}
uint32_t SessionState::modelIdForFedId(const QString& fed_id) const {
return fed_id_to_model_id_.value(fed_id, 0);
}
QString SessionState::fedIdForModelId(uint32_t model_id) const {
return model_id_to_fed_id_.value(model_id);
}
QList<uint32_t> SessionState::modelIds() const {
return model_id_to_fed_id_.keys();
}
void SessionState::notifySelectionChanged() {
emit selectionChanged(selected_object_id_);
}
void SessionState::notifyModelsChanged() {
emit modelsChanged();
}
void SessionState::notifyFederationChanged() {
emit federationChanged();
}
void SessionState::notifyVisibilityChanged() {
emit visibilityChanged();
}
void SessionState::notifyModelGeometryReady(uint32_t model_id) {
emit modelGeometryReady(model_id);
}
void SessionState::notifyProjectOpened(const QString& path) {
emit projectOpened(path);
}
void SessionState::notifyProjectSaved(const QString& path) {
emit projectSaved(path);
}
void SessionState::notifyProjectReset() {
emit projectReset();
}
} // namespace ifcviewerfull